Player Matchup

Fafnir
Fafnir
Gareesuhn
Fafnir
Level 79
God Stats
0W - 1L
1,506 SR
Queue Stats
6W - 7L
1,452 Elo+
Party 2
Kukulkan
Kukulkan
Ineedheeelin
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Lion 3K
Aphrodite
Level 47
God Stats
2W - 7L
1,300 SR
Queue Stats
31W - 32L
1,525 Elo+
Party 3
Rama
Rama
Squirtsy
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
King Arthur
King Arthur
Trik 3K
King Arthur
Level 115
God Stats
0W - 1L
1,398 SR
Queue Stats
22W - 23L
1,499 Elo+
Party 3
Team Averages
Level 57
1,441 SR
1,495 Elo+

VS

Team Averages
Level 91
1,589 SR
1,582 Elo+
King Arthur
King Arthur
GURPaTRON
King Arthur
Level 56
God Stats
3W - 2L
1,811 SR
Queue Stats
3W - 3L
1,723 Elo+
Party 1
Khepri
Khepri
HapaFlip
Khepri
Level 41
God Stats
2W - 0L
1,689 SR
Queue Stats
18W - 14L
1,594 Elo+
Party 1
Xing Tian
Xing Tian
LocalBoii89
Xing Tian
Level 126
God Stats
12W - 7L
1,717 SR
Queue Stats
271W - 242L
1,487 Elo+
Party 1
Eset
Eset
WorldLegacyy
Eset
Level 123
God Stats
1W - 3L
1,230 SR
Queue Stats
200W - 180L
1,498 Elo+
Party 1
Neith
Neith
megatwist808
Neith
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gareesuhn
Fafnir
16
0 / 5 / 3
11,551
1,050
7,413
25,448
47,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Ineedheeelin
Kukulkan
17
0 / 1 / 2
11,182
1,017
20,598
2,652
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Lion 3K
Aphrodite
16
1 / 6 / 1
10,461
951
10,573
13,383
9,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rama
16
0 / 5 / 3
10,213
928
15,084
15,416
7,881
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Trik 3K
King Arthur
16
2 / 8 / 0
10,687
972
11,823
26,114
28,008
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

137

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GURPaTRON
King Arthur
17
0 / 2 / 16
10,566
961
16,499
16,959
16,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
HapaFlip
Khepri
18
1 / 0 / 18
12,018
1,093
3,854
10,499
16,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
LocalBoii89
Xing Tian
18
5 / 0 / 18
13,285
1,208
14,489
16,617
21,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
6 / 0 / 18
13,063
1,188
16,301
13,405
8,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 1 / 9
13,843
1,258
26,385
11,890
7,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
104
3
Kills
25
25
Deaths
3
9
Assists
79
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GURPaTRON
King Arthur
0
2
16
4
L
Fafnir
Gareesuhn
Fafnir
0
5
3
0.3
W
Khepri
HapaFlip
Khepri
1
0
18
10
L
Kukulkan
Ineedheeelin
Kukulkan
0
1
2
1
L
Aphrodite
Lion 3K
Aphrodite
1
6
1
0.25
W
Xing Tian
LocalBoii89
Xing Tian
5
0
18
14
L
Rama
0
5
3
0.3
L
King Arthur
Trik 3K
King Arthur
2
8
0
0.25
W
6
0
18
15
W
13
1
9
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,491
Damage
77,528
83,013
Taken
69,370
93,868
Mitigated
71,389
15,060
Healing
14,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GURPaTRON
King Arthur
16,499
2,717
0
2,846
16,959
16,812
0
10,134
6,825
40
26,971
L
Fafnir
Gareesuhn
Fafnir
7,413
1,387
260
3,536
25,448
47,222
0
10,117
15,264
16,388
0
W
Khepri
HapaFlip
Khepri
3,854
571
0
1,011
10,499
16,845
0
5,566
4,933
10,061
0
L
Kukulkan
Ineedheeelin
Kukulkan
20,598
333
0
46
2,652
1,382
0
244
2,408
67,413
0
L
Aphrodite
Lion 3K
Aphrodite
10,573
589
5,558
3,655
13,383
9,375
0
6,855
6,528
20,638
0
W
Xing Tian
LocalBoii89
Xing Tian
14,489
938
491
1,148
16,617
21,500
0
8,872
7,745
25,826
0
L
Rama
15,084
9,847
0
1,244
15,416
7,881
0
7,976
7,440
0
24,476
L
King Arthur
Trik 3K
King Arthur
11,823
1,292
0
761
26,114
28,008
0
9,425
16,689
0
33,421
W
16,301
1,694
3,221
3,980
13,405
8,540
0
8,353
5,052
53,877
0
W
26,385
13,763
0
1,834
11,890
7,692
0
5,659
6,231
0
44,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,094
Gold Earned
62,775
223
Minions Killed
209
5
Camps Cleared
9
1,038,134
Distance Traveled
1,086,251
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,566
961
29
3
2
208,020
0
L
Fafnir
11,551
1,050
10
1
0
206,286
1
W
Khepri
12,018
1,093
10
1
2
212,948
0
L
Kukulkan
11,182
1,017
123
11
1
243,520
1
L
Aphrodite
10,461
951
33
3
3
201,210
0
W
Xing Tian
13,285
1,208
24
2
0
249,428
1
L
Rama
10,213
928
27
2
0
183,766
1
L
King Arthur
10,687
972
30
3
1
203,352
0
W
Eset
13,063
1,188
85
8
3
226,876
0
W
Neith
13,843
1,258
61
6
2
188,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role