Player Matchup

Odin
Odin
Brdo12
Odin
Level 83
God Stats
6W - 4L
1,500 SR
Queue Stats
104W - 81L
1,494 Elo+
Party 1
Ratatoskr
Ratatoskr
KevOSlice1282
Ratatoskr
Level 67
God Stats
1W - 1L
1,520 SR
Queue Stats
79W - 51L
1,500 Elo+
Party 1
Arachne
Arachne
WoollyQuasar615
Arachne
Level 85
God Stats
5W - 5L
1,759 SR
Queue Stats
116W - 92L
1,474 Elo+
Party 1
Team Averages
Level 78
1,593 SR
1,489 Elo+

VS

Team Averages
Level 111
1,583 SR
1,367 Elo+
Izanami
Izanami
AlmostSleezy
Izanami
Level 65
God Stats
7W - 9L
1,760 SR
Queue Stats
104W - 149L
1,231 Elo+
Solo
Chaac
Chaac
ColdBlded863
Chaac
Level 119
God Stats
6W - 5L
1,443 SR
Queue Stats
40W - 44L
1,418 Elo+
Solo
Scylla
Scylla
Naturalkillas23
Scylla
Level 148
God Stats
13W - 13L
1,547 SR
Queue Stats
483W - 526L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Brdo12
Odin
18
8 / 7 / 10
13,155
774
25,423
18,908
14,559
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
KevOSlice1282
Ratatoskr
18
7 / 5 / 9
12,814
754
13,618
16,826
10,994
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 4 / 14
12,041
708
13,849
15,767
8,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlmostSleezy
Izanami
14
4 / 11 / 6
11,020
648
10,416
20,847
8,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 4 / 3
13,299
782
14,971
24,581
18,960
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
1 / 4 / 14
11,776
693
14,720
15,373
6,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
19
Kills
16
16
Deaths
19
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlmostSleezy
Izanami
4
11
6
0.64
W
Odin
Brdo12
Odin
8
7
10
1.86
L
11
4
3
3.13
W
Ratatoskr
KevOSlice1282
Ratatoskr
7
5
9
2.3
L
1
4
14
2
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,890
Damage
40,107
51,501
Taken
60,801
34,106
Mitigated
33,133
7,216
Healing
11,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlmostSleezy
Izanami
10,416
7,375
0
2,369
20,847
8,026
259
305
20,542
0
38,099
W
Odin
Brdo12
Odin
25,423
8,522
0
770
18,908
14,559
1,198
5,603
13,305
0
59,946
L
14,971
3,851
0
6,478
24,581
18,960
414
409
24,172
2,576
48,304
W
Ratatoskr
KevOSlice1282
Ratatoskr
13,618
2,921
0
2,279
16,826
10,994
929
5,023
11,803
0
41,093
L
14,720
1,668
0
3,075
15,373
6,147
210
0
15,373
45,620
0
W
13,849
8,710
0
4,167
15,767
8,553
629
5,057
10,710
0
36,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
36,095
183
Minions Killed
205
7
Camps Cleared
7
954,759
Distance Traveled
789,367
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,020
648
47
3
1
215,938
3
W
Odin
13,155
774
53
3
1
289,179
1
L
Chaac
13,299
782
82
5
2
280,020
0
W
Ratatoskr
12,814
754
73
4
2
321,241
1
L
Scylla
11,776
693
76
4
4
293,409
5
W
Arachne
12,041
708
57
3
4
344,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role