Player Matchup

Sylvanus
Sylvanus
GEARGHOST54
Sylvanus
Level 114
God Stats
10W - 9L
1,552 SR
Queue Stats
61W - 58L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
Locoromeo
Baron Samedi
Level 66
God Stats
24W - 67L
1,407 SR
Queue Stats
66W - 147L
1,347 Elo+
Party 1
Cernunnos
Cernunnos
MoonJuiceMangoo-
Cernunnos
Level 16
God Stats
7W - 39L
1,169 SR
Queue Stats
8W - 46L
1,133 Elo+
Party 1
King Arthur
King Arthur
NOEAZY5
King Arthur
Level 66
God Stats
14W - 22L
1,470 SR
Queue Stats
65W - 123L
1,400 Elo+
Party 1
Lancelot
Lancelot
TonyTheScat
Lancelot
Level 138
God Stats
9W - 8L
1,695 SR
Queue Stats
113W - 97L
1,595 Elo+
Party 2
Team Averages
Level 80
1,459 SR
1,399 Elo+

VS

Team Averages
Level 114
1,627 SR
1,528 Elo+
Baron Samedi
Baron Samedi
DarkMike459
Baron Samedi
Level 150
God Stats
16W - 8L
1,629 SR
Queue Stats
261W - 200L
1,574 Elo+
Party 3
Olorun
Olorun
EggSalt
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,591 Elo+
Solo
Neith
Neith
Its Bean Juice
Neith
Level 145
God Stats
5W - 3L
1,568 SR
Queue Stats
34W - 34L
1,488 Elo+
Solo
Arachne
Arachne
RawDawg383
Arachne
Level 144
God Stats
3W - 2L
1,916 SR
Queue Stats
19W - 30L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
ZunigaG760
Gilgamesh
Level 124
God Stats
9W - 3L
1,520 SR
Queue Stats
226W - 202L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GEARGHOST54
Sylvanus
18
1 / 3 / 4
10,931
607
9,054
24,023
37,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Locoromeo
Baron Samedi
19
2 / 2 / 3
11,469
637
21,094
15,468
10,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
16
0 / 3 / 6
10,276
571
8,018
13,656
7,031
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
NOEAZY5
King Arthur
17
0 / 6 / 4
10,492
583
13,861
28,878
30,536
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
TonyTheScat
Lancelot
20
5 / 4 / 4
12,398
689
14,607
27,656
36,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkMike459
Baron Samedi
20
2 / 1 / 11
12,844
714
21,215
19,694
10,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
EggSalt
Olorun
20
5 / 2 / 8
14,371
798
25,483
13,229
7,766
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
1 / 1 / 10
12,520
696
13,226
15,762
8,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
RawDawg383
Arachne
19
3 / 3 / 9
12,437
691
13,510
22,196
17,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
ZunigaG760
Gilgamesh
19
7 / 2 / 7
13,446
747
17,324
23,369
26,034
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
8
Kills
18
18
Deaths
9
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DarkMike459
Baron Samedi
2
1
11
7.5
W
Olorun
EggSalt
Olorun
5
2
8
4.5
L
Sylvanus
GEARGHOST54
Sylvanus
1
3
4
1
W
1
1
10
6
L
Baron Samedi
Locoromeo
Baron Samedi
2
2
3
1.75
L
Cernunnos
0
3
6
1
L
King Arthur
NOEAZY5
King Arthur
0
6
4
0.33
W
Arachne
RawDawg383
Arachne
3
3
9
2.5
L
Lancelot
TonyTheScat
Lancelot
5
4
4
1.75
W
Gilgamesh
ZunigaG760
Gilgamesh
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,634
Damage
90,758
109,681
Taken
94,250
122,424
Mitigated
70,276
26,879
Healing
37,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DarkMike459
Baron Samedi
21,215
1,330
5,810
8,235
19,694
10,696
237
7,380
12,314
60,640
0
W
Olorun
EggSalt
Olorun
25,483
13,452
1,027
5,737
13,229
7,766
4,548
3,782
9,447
89,214
7,253
L
Sylvanus
GEARGHOST54
Sylvanus
9,054
1,451
1,961
4,509
24,023
37,470
0
9,575
13,941
29,817
0
W
13,226
6,672
0
5,212
15,762
8,455
1,756
5,184
10,578
0
53,579
L
Baron Samedi
Locoromeo
Baron Samedi
21,094
922
3,192
4,500
15,468
10,732
0
3,647
11,588
75,301
0
L
Cernunnos
8,018
3,303
0
2,235
13,656
7,031
0
5,338
7,980
0
27,225
L
King Arthur
NOEAZY5
King Arthur
13,861
545
38
4,750
28,878
30,536
0
10,739
17,577
0
38,727
W
Arachne
RawDawg383
Arachne
13,510
7,535
0
6,996
22,196
17,325
1,715
7,287
14,909
0
45,238
L
Lancelot
TonyTheScat
Lancelot
14,607
2,692
0
5,694
27,656
36,655
0
12,880
14,168
0
49,081
W
Gilgamesh
ZunigaG760
Gilgamesh
17,324
3,621
0
4,010
23,369
26,034
37
6,515
16,854
0
47,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,566
Gold Earned
65,618
331
Minions Killed
422
0
Camps Cleared
0
1,625,533
Distance Traveled
1,886,451
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,844
714
92
5
0
370,740
3
W
Olorun
14,371
798
130
7
0
351,209
0
L
Sylvanus
10,931
607
52
3
0
313,208
2
W
Neith
12,520
696
106
6
0
353,626
0
L
Baron Samedi
11,469
637
103
6
0
277,495
0
L
Cernunnos
10,276
571
43
2
0
279,225
0
L
King Arthur
10,492
583
51
3
0
363,991
1
W
Arachne
12,437
691
48
3
0
414,739
2
L
Lancelot
12,398
689
82
5
0
391,614
2
W
Gilgamesh
13,446
747
46
3
0
396,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role