Player Matchup

Khepri
Khepri
DrDmoneyZ
Khepri
Level 45
God Stats
5W - 11L
1,201 SR
Queue Stats
22W - 25L
1,399 Elo+
Party 1
Cupid
Cupid
GraceCarries
Cupid
Level 72
God Stats
7W - 5L
1,500 SR
Queue Stats
254W - 242L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
Khikara
Sun Wukong
Level 146
God Stats
2W - 0L
1,756 SR
Queue Stats
61W - 46L
1,650 Elo+
Party 3
Raijin
Raijin
SrtReek
Raijin
Level 28
God Stats
1W - 0L
1,582 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Arachne
Arachne
firebomb57
Arachne
Level 65
God Stats
9W - 4L
1,574 SR
Queue Stats
100W - 100L
1,558 Elo+
Party 1
Team Averages
Level 71
1,523 SR
1,538 Elo+

VS

Team Averages
Level 65
1,492 SR
1,471 Elo+
Chaac
Chaac
KK9Lewis24
Chaac
Level 30
God Stats
0W - 4L
1,262 SR
Queue Stats
104W - 76L
1,547 Elo+
Party 2
Yu Huang
Yu Huang
Majes518
Yu Huang
Level 47
God Stats
0W - 1L
1,140 SR
Queue Stats
1W - 3L
1,329 Elo+
Solo
Yemoja
Yemoja
lgbuilder
Yemoja
Level 103
God Stats
0W - 1L
1,765 SR
Queue Stats
46W - 48L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
malibuontherocks
Ah Muzen Cab
Level 64
God Stats
3W - 2L
1,807 SR
Queue Stats
132W - 150L
1,500 Elo+
Solo
Thanatos
Thanatos
prec1se100
Thanatos
Level 82
God Stats
4W - 6L
1,482 SR
Queue Stats
122W - 93L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DrDmoneyZ
Khepri
16
0 / 2 / 11
11,305
419
4,263
20,335
22,190
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
14 / 2 / 2
17,941
664
37,013
22,842
10,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Khikara
Sun Wukong
20
3 / 0 / 6
15,763
584
25,075
26,237
32,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
SrtReek
Raijin
17
0 / 8 / 4
12,376
458
8,144
18,300
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
firebomb57
Arachne
20
4 / 1 / 9
13,271
492
15,527
23,418
13,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
0 / 6 / 3
10,773
399
10,800
37,551
34,797
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
Majes518
Yu Huang
20
2 / 3 / 8
13,049
483
25,990
22,592
12,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
lgbuilder
Yemoja
16
0 / 3 / 3
10,735
398
4,537
21,828
21,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
malibuontherocks
Ah Muzen Cab
4
0 / 3 / 0
6,991
259
2,060
3,288
618
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
prec1se100
Thanatos
20
10 / 6 / 2
13,504
500
20,882
32,716
19,967
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
21
Kills
12
13
Deaths
21
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
DrDmoneyZ
Khepri
0
2
11
2.75
W
14
2
2
7.5
L
Chaac
0
6
3
0.25
W
Sun Wukong
Khikara
Sun Wukong
3
0
6
6
L
Yu Huang
Majes518
Yu Huang
2
3
8
2
W
Raijin
SrtReek
Raijin
0
8
4
0.25
W
Arachne
firebomb57
Arachne
4
1
9
8.5
L
Yemoja
lgbuilder
Yemoja
0
3
3
0.5
L
Ah Muzen Cab
malibuontherocks
Ah Muzen Cab
0
3
0
0
L
Thanatos
prec1se100
Thanatos
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,022
Damage
64,269
111,132
Taken
117,975
83,630
Mitigated
89,694
47,736
Healing
49,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
DrDmoneyZ
Khepri
4,263
522
912
4,447
20,335
22,190
288
8,116
12,219
17,450
0
W
37,013
23,218
2,173
12,537
22,842
10,552
7,179
8,945
13,897
0
216,206
L
Chaac
10,800
2,731
0
11,355
37,551
34,797
0
1,397
36,154
0
83,404
W
Sun Wukong
Khikara
Sun Wukong
25,075
4,997
0
13,214
26,237
32,396
311
2,211
24,026
0
154,234
L
Yu Huang
Majes518
Yu Huang
25,990
778
507
3,618
22,592
12,533
968
5,493
17,099
126,116
0
W
Raijin
SrtReek
Raijin
8,144
305
0
3,355
18,300
5,240
1,787
7,640
10,660
92,363
0
W
Arachne
firebomb57
Arachne
15,527
9,062
0
11,098
23,418
13,252
430
3,979
19,439
0
134,522
L
Yemoja
lgbuilder
Yemoja
4,537
1,353
5,985
4,374
21,828
21,779
296
3,485
18,343
51,482
0
L
Ah Muzen Cab
malibuontherocks
Ah Muzen Cab
2,060
1,128
0
225
3,288
618
0
530
2,758
0
8,591
L
Thanatos
prec1se100
Thanatos
20,882
4,403
1
23,782
32,716
19,967
0
1,502
31,214
0
112,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,656
Gold Earned
55,052
836
Minions Killed
573
0
Camps Cleared
0
2,654,043
Distance Traveled
2,036,721
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,305
419
22
1
0
529,137
5
W
Cupid
17,941
664
301
11
0
496,299
3
L
Chaac
10,773
399
138
5
0
455,965
2
W
Sun Wukong
15,763
584
234
9
0
529,011
5
L
Yu Huang
13,049
483
184
7
0
494,679
2
W
Raijin
12,376
458
146
5
0
456,053
4
W
Arachne
13,271
492
133
5
0
643,543
4
L
Yemoja
10,735
398
69
3
0
465,520
3
L
Ah Muzen Cab
6,991
259
18
1
0
73,925
1
L
Thanatos
13,504
500
164
6
0
546,632
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role