Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DJ BSAW
Thanatos
Level 29
God Stats
27W - 35L
1,249 SR
Queue Stats
51W - 90L
1,025 Elo+
Party 1
Neith
Neith
HUMding23
Neith
Level 47
God Stats
14W - 10L
1,171 SR
Queue Stats
49W - 56L
1,060 Elo+
Party 1
Bellona
Bellona
llTheGamblerll
Bellona
Level 47
God Stats
27W - 35L
1,142 SR
Queue Stats
47W - 57L
1,019 Elo+
Party 1
Aphrodite
Aphrodite
sunshineroyalty
Aphrodite
Level 58
God Stats
1W - 2L
1,172 SR
Queue Stats
16W - 18L
1,336 Elo+
Party 2
Team Averages
Level 54
1,247 SR
1,188 Elo+

VS

Team Averages
Level 73
1,506 SR
1,375 Elo+
Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
VanVleet55
Ares
Level 82
God Stats
3W - 3L
1,445 SR
Queue Stats
13W - 11L
1,286 Elo+
Party 3
Thanatos
Thanatos
Zeus2thaDeuce
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,205 Elo+
Party 3
Izanami
Izanami
boo_racer
Izanami
Level 77
God Stats
25W - 17L
1,587 SR
Queue Stats
43W - 44L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 0 / 11
10,473
551
31,776
23,669
13,557
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
DJ BSAW
Thanatos
15
9 / 3 / 2
9,503
500
7,289
13,282
5,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
HUMding23
Neith
14
2 / 2 / 3
8,500
447
11,867
12,241
4,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 1 / 5
9,900
521
9,150
14,086
11,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
sunshineroyalty
Aphrodite
14
1 / 1 / 7
9,024
475
7,325
12,367
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 5 / 2
7,973
420
9,494
12,897
6,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
 
Shiva
11
0 / 10 / 2
7,508
395
9,203
22,039
11,557
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 2 / 0
8,711
458
7,733
25,653
28,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Zeus2thaDeuce
Thanatos
10
0 / 6 / 0
6,908
364
754
16,731
6,218
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
boo_racer
Izanami
13
0 / 5 / 3
8,488
447
14,897
17,910
6,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
25
Kills
6
7
Deaths
28
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
11
12.5
L
Merlin
 
Merlin
1
5
2
0.4
L
Shiva
 
Shiva
0
10
2
0.1
W
Thanatos
DJ BSAW
Thanatos
9
3
2
3.33
W
Neith
HUMding23
Neith
2
2
3
1.75
L
5
2
0
2.5
L
Thanatos
Zeus2thaDeuce
Thanatos
0
6
0
0
L
Izanami
boo_racer
Izanami
0
5
3
0.3
W
6
1
5
8.5
W
Aphrodite
sunshineroyalty
Aphrodite
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,407
Damage
42,081
75,645
Taken
95,230
41,363
Mitigated
59,179
51,000
Healing
25,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
31,776
3,396
0
18,812
23,669
13,557
1,802
6,204
17,465
101,715
0
L
Merlin
 
Merlin
9,494
1,645
0
2,432
12,897
6,113
0
5,196
7,701
45,790
0
L
Shiva
 
Shiva
9,203
1,953
1,666
5,979
22,039
11,557
111
12,573
9,466
0
44,383
W
Thanatos
DJ BSAW
Thanatos
7,289
2,178
0
11,625
13,282
5,501
0
1,309
11,973
0
57,352
W
Neith
HUMding23
Neith
11,867
6,080
0
3,010
12,241
4,608
3,589
3,244
8,997
0
63,875
L
7,733
320
0
5,352
25,653
28,786
141
10,905
14,748
24,257
0
L
Thanatos
Zeus2thaDeuce
Thanatos
754
394
0
9,356
16,731
6,218
144
1,703
15,028
0
38,794
L
Izanami
boo_racer
Izanami
14,897
9,517
186
476
17,910
6,505
1,098
8,724
9,186
0
84,089
W
9,150
2,214
48
5,829
14,086
11,906
1,700
3,926
10,160
0
63,719
W
Aphrodite
sunshineroyalty
Aphrodite
7,325
2,814
4,051
7,625
12,367
5,791
776
2,544
9,823
38,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,400
Gold Earned
39,588
470
Minions Killed
337
0
Camps Cleared
0
1,795,760
Distance Traveled
1,544,605
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,473
551
135
7
0
320,238
3
L
Merlin
7,973
420
50
3
0
274,198
4
L
Shiva
7,508
395
68
4
0
280,269
0
W
Thanatos
9,503
500
78
4
0
393,808
0
W
Neith
8,500
447
102
5
0
348,959
2
L
Ares
8,711
458
26
1
0
350,756
4
L
Thanatos
6,908
364
60
3
0
325,859
1
L
Izanami
8,488
447
133
7
0
313,523
0
W
Bellona
9,900
521
101
5
0
378,454
1
W
Aphrodite
9,024
475
54
3
0
354,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role