Player Matchup

Guan Yu
Guan Yu
CriscoBangz
Guan Yu
Level 41
God Stats
64W - 43L
1,647 SR
Queue Stats
229W - 229L
1,550 Elo+
Party 2
Ymir
Ymir
MrBlackerthenu
Ymir
Level 13
God Stats
7W - 2L
1,735 SR
Queue Stats
42W - 42L
1,565 Elo+
Party 2
Mercury
Mercury
TMsnow
Mercury
Level 40
God Stats
13W - 13L
1,534 SR
Queue Stats
89W - 77L
1,505 Elo+
Party 3
Chernobog
Chernobog
TheOnlyNezzy
Chernobog
Level 25
God Stats
3W - 1L
1,636 SR
Queue Stats
29W - 34L
1,476 Elo+
Party 3
Merlin
Merlin
ziibbyy
Merlin
Level 102
God Stats
5W - 2L
1,560 SR
Queue Stats
247W - 265L
1,486 Elo+
Party 3
Team Averages
Level 44
1,622 SR
1,517 Elo+

VS

Team Averages
Level 70
1,611 SR
1,587 Elo+
Izanami
Izanami
Cferg11390
Izanami
Level 23
God Stats
4W - 4L
1,561 SR
Queue Stats
8W - 8L
1,544 Elo+
Party 1
Geb
Geb
DADDYFRONO
Geb
Level 117
God Stats
0W - 1L
1,761 SR
Queue Stats
111W - 86L
1,614 Elo+
Party 4
Jormungandr
Jormungandr
Flopples
Jormungandr
Level 127
God Stats
4W - 4L
1,595 SR
Queue Stats
165W - 170L
1,519 Elo+
Party 1
Cabrakan
Cabrakan
MysterySucks
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,631 Elo+
Party 4
Loki
Loki
SecretBepsi
Loki
Level 69
God Stats
7W - 5L
1,635 SR
Queue Stats
162W - 111L
1,626 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CriscoBangz
Guan Yu
14
0 / 1 / 2
7,803
520
8,795
14,857
15,922
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 1 / 5
8,015
534
3,764
9,291
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
TMsnow
Mercury
14
2 / 0 / 3
8,213
548
3,581
6,235
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
TheOnlyNezzy
Chernobog
15
7 / 0 / 2
8,672
578
11,426
6,790
2,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ziibbyy
Merlin
12
1 / 2 / 0
7,404
494
5,949
7,040
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cferg11390
Izanami
11
0 / 6 / 0
6,570
438
5,050
12,834
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 2
7,484
499
4,214
11,781
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Flopples
Jormungandr
13
1 / 2 / 0
8,007
534
11,156
11,108
13,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
MysterySucks
Cabrakan
11
0 / 3 / 1
6,523
435
2,153
11,379
9,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 0 / 0
7,955
530
5,434
7,385
3,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cferg11390
Izanami
0
6
0
0
W
Guan Yu
CriscoBangz
Guan Yu
0
1
2
1
L
0
1
2
1
L
Jormungandr
Flopples
Jormungandr
1
2
0
0.5
W
2
1
5
4.5
L
Cabrakan
MysterySucks
Cabrakan
0
3
1
0.17
L
3
0
0
3
W
Mercury
TMsnow
Mercury
2
0
3
3.5
W
Chernobog
TheOnlyNezzy
Chernobog
7
0
2
8
W
Merlin
ziibbyy
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,515
Damage
28,007
44,213
Taken
54,487
31,369
Mitigated
36,333
15,904
Healing
12,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cferg11390
Izanami
5,050
3,196
0
1,979
12,834
4,756
0
1,436
11,398
0
54,786
W
Guan Yu
CriscoBangz
Guan Yu
8,795
1,328
313
6,967
14,857
15,922
749
10,741
4,116
0
64,122
L
4,214
566
0
4,770
11,781
5,767
0
1,338
10,443
58,716
0
L
Jormungandr
Flopples
Jormungandr
11,156
5,216
0
2,660
11,108
13,012
0
527
10,581
70,404
0
W
3,764
1,213
0
2,642
9,291
7,481
619
3,507
5,784
18,653
0
L
Cabrakan
MysterySucks
Cabrakan
2,153
811
273
2,380
11,379
9,558
0
2,971
8,408
15,662
0
L
5,434
1,811
0
889
7,385
3,240
0
3,441
3,944
0
73,998
W
Mercury
TMsnow
Mercury
3,581
1,776
0
1,020
6,235
2,609
1,506
838
5,397
0
73,308
W
Chernobog
TheOnlyNezzy
Chernobog
11,426
8,094
0
3,257
6,790
2,475
1,074
351
6,439
0
76,413
W
Merlin
ziibbyy
Merlin
5,949
297
0
1,705
7,040
2,882
0
2,086
4,954
56,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,107
Gold Earned
36,539
504
Minions Killed
466
0
Camps Cleared
0
1,505,594
Distance Traveled
1,511,372
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,570
438
92
6
0
267,230
1
W
Guan Yu
7,803
520
112
7
0
295,082
5
L
Geb
7,484
499
108
7
0
364,441
5
L
Jormungandr
8,007
534
108
7
0
276,266
5
W
Ymir
8,015
534
23
2
0
293,432
2
L
Cabrakan
6,523
435
26
2
0
268,803
0
L
Loki
7,955
530
132
9
0
334,632
6
W
Mercury
8,213
548
136
9
0
339,447
2
W
Chernobog
8,672
578
130
9
0
302,371
5
W
Merlin
7,404
494
103
7
0
275,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role