Player Matchup

Thanatos
Thanatos
BGL BuBBa
Thanatos
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Bluewaterfall
Guan Yu
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 79L
1,470 Elo+
Party 2
Scylla
Scylla
GamBot1862
Scylla
Level 43
God Stats
45W - 56L
1,529 SR
Queue Stats
119W - 154L
1,446 Elo+
Solo
Sol
Sol
LadyMarbles
Sol
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 132L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
yksuna
Baron Samedi
Level 86
God Stats
21W - 22L
1,470 SR
Queue Stats
95W - 115L
1,480 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,469 Elo+

VS

Team Averages
Level 38
1,477 SR
1,359 Elo+
Vulcan
Vulcan
FactoryTofu
Vulcan
Level 27
God Stats
5W - 9L
1,305 SR
Queue Stats
30W - 41L
1,330 Elo+
Party 1
Horus
Horus
Heisonberg
Horus
Level 41
God Stats
6W - 1L
2,012 SR
Queue Stats
47W - 47L
1,524 Elo+
Solo
Neith
Neith
misslooneytunes
Neith
Level 12
God Stats
13W - 22L
1,163 SR
Queue Stats
13W - 22L
1,196 Elo+
Party 1
Fenrir
Fenrir
phillydakid1992
Fenrir
Level 49
God Stats
37W - 44L
1,430 SR
Queue Stats
244W - 341L
1,381 Elo+
Party 1
Sylvanus
Sylvanus
shmokeybandit
Sylvanus
Level 62
God Stats
24W - 29L
1,474 SR
Queue Stats
233W - 313L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BGL BuBBa
Thanatos
17
1 / 11 / 7
10,776
898
4,618
16,353
8,516
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
18
3 / 1 / 9
12,173
1,014
11,295
20,480
20,201
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
GamBot1862
Scylla
17
1 / 1 / 10
11,756
980
10,559
7,019
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 0 / 7
13,072
1,089
13,916
4,684
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
yksuna
Baron Samedi
19
4 / 1 / 11
12,756
1,063
19,172
11,563
9,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

272

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
5 / 5 / 8
12,648
1,054
20,521
14,640
7,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
16
4 / 1 / 3
11,767
981
4,866
11,070
11,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 4 / 7
11,645
970
10,538
16,513
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 5 / 7
11,668
972
16,950
18,894
12,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
shmokeybandit
Sylvanus
16
1 / 0 / 3
10,682
890
1,501
3,949
2,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
42
15
Kills
14
14
Deaths
15
44
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BGL BuBBa
Thanatos
1
11
7
0.41
W
Guan Yu
3
1
9
7.5
L
Vulcan
5
5
8
1.8
W
Scylla
GamBot1862
Scylla
1
1
10
6
L
Horus
4
1
3
5.5
W
6
0
7
9.5
L
1
4
7
1.13
L
3
5
7
1.3
L
Sylvanus
shmokeybandit
Sylvanus
1
0
3
2.5
W
Baron Samedi
yksuna
Baron Samedi
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,560
Damage
54,376
60,099
Taken
65,066
42,713
Mitigated
42,069
18,864
Healing
7,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BGL BuBBa
Thanatos
4,618
1,615
0
1,700
16,353
8,516
0
5,926
9,854
0
7,268
W
Guan Yu
11,295
1,233
3,160
3,739
20,480
20,201
0
5,710
14,594
0
29,933
L
Vulcan
20,521
4,231
0
452
14,640
7,310
0
10,048
4,592
48,077
0
W
Scylla
GamBot1862
Scylla
10,559
1,079
0
0
7,019
2,650
0
4,750
2,226
43,283
0
L
Horus
4,866
2,218
1,512
2,811
11,070
11,466
0
7,314
3,756
0
7,818
W
13,916
4,899
291
1,991
4,684
1,878
0
1,934
2,709
41,357
2,548
L
10,538
5,142
0
386
16,513
8,300
0
10,899
5,614
0
36,748
L
16,950
2,200
0
1,115
18,894
12,582
0
12,471
6,423
245
26,259
L
Sylvanus
shmokeybandit
Sylvanus
1,501
349
285
958
3,949
2,411
0
1,932
2,017
3,275
0
W
Baron Samedi
yksuna
Baron Samedi
19,172
1,682
4,388
3,595
11,563
9,468
0
3,753
7,579
34,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,533
Gold Earned
58,410
259
Minions Killed
138
5
Camps Cleared
6
1,158,654
Distance Traveled
952,364
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,776
898
2
0
0
165,751
0
W
Guan Yu
12,173
1,014
31
3
2
280,664
3
L
Vulcan
12,648
1,054
61
5
1
263,831
0
W
Scylla
11,756
980
110
9
0
225,082
1
L
Horus
11,767
981
4
0
1
165,583
0
W
Sol
13,072
1,089
79
7
3
243,273
0
L
Neith
11,645
970
56
5
3
196,410
0
L
Fenrir
11,668
972
15
1
1
268,760
2
L
Sylvanus
10,682
890
2
0
0
57,780
0
W
Baron Samedi
12,756
1,063
37
3
0
243,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role