Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
LUITI213
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,336 Elo+
Party 1
Chaac
Chaac
Morito1701
Chaac
Level 39
God Stats
5W - 8L
1,352 SR
Queue Stats
25W - 40L
1,331 Elo+
Party 1
Artio
Artio
SCRN_Thibs
Artio
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 70L
1,303 Elo+
Party 3
Kali
Kali
manida17
Kali
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,361 Elo+
Party 1
Team Averages
Level 84
1,470 SR
1,366 Elo+

VS

Team Averages
Level 36
1,537 SR
1,471 Elo+
Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FREAKISH89
Geb
Level 17
God Stats
1W - 0L
1,645 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Olorun
Olorun
N4TTY DR34DZ
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,442 Elo+
Party 2
Janus
Janus
Ronaldo1231167
Janus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,438 Elo+
Party 2
Shiva
Shiva
iNebulah
Shiva
Level 28
God Stats
1W - 0L
1,542 SR
Queue Stats
8W - 7L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 4 / 2
7,906
565
8,686
10,542
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
LUITI213
Izanami
8
1 / 4 / 0
5,765
412
3,375
6,279
1,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
12
1 / 0 / 0
7,344
525
3,170
4,511
2,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
9
0 / 3 / 1
6,073
434
1,472
11,261
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
11
4 / 1 / 2
7,427
531
4,762
9,920
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
1 / 2 / 3
7,648
546
5,300
12,709
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 1
6,523
466
2,472
5,619
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
13
1 / 0 / 8
8,263
590
6,929
10,659
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 6 / 1
7,116
508
2,371
8,924
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
iNebulah
Shiva
13
9 / 1 / 2
8,806
629
10,136
11,077
9,922
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
10
Kills
12
12
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
4
2
1.25
W
Thanatos
 
Thanatos
1
2
3
1.25
W
0
1
1
0.5
L
Izanami
LUITI213
Izanami
1
4
0
0.25
L
Chaac
1
0
0
1
W
Olorun
1
0
8
5
W
1
6
1
0.25
L
Artio
0
3
1
0.17
W
Shiva
iNebulah
Shiva
9
1
2
10
L
Kali
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,465
Damage
27,208
42,513
Taken
48,988
20,027
Mitigated
25,214
11,165
Healing
17,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,686
1,528
198
2,332
10,542
4,174
678
2,363
8,179
57,586
0
W
Thanatos
 
Thanatos
5,300
1,471
0
7,893
12,709
5,291
0
3,399
9,310
0
62,669
W
2,472
277
0
0
5,619
2,530
920
0
5,619
19,759
0
L
Izanami
LUITI213
Izanami
3,375
2,129
0
550
6,279
1,978
0
2,198
4,081
0
27,533
L
Chaac
3,170
181
0
1,213
4,511
2,366
546
1,312
2,791
0
42,893
W
Olorun
6,929
3,251
773
6,966
10,659
4,609
1,352
1,328
9,331
63,335
0
W
2,371
37
0
77
8,924
2,862
1,058
3,120
5,804
35,823
0
L
Artio
1,472
422
98
2,114
11,261
7,573
0
4,556
6,607
8,181
0
W
Shiva
iNebulah
Shiva
10,136
2,318
597
1,078
11,077
9,922
412
2,311
8,766
0
52,605
L
Kali
4,762
1,813
0
4,660
9,920
3,936
0
837
9,083
0
44,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,515
Gold Earned
38,356
315
Minions Killed
383
0
Camps Cleared
0
1,100,899
Distance Traveled
1,312,666
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,906
565
94
7
0
241,203
2
W
Thanatos
7,648
546
97
7
0
273,294
4
W
Geb
6,523
466
30
2
0
283,607
0
L
Izanami
5,765
412
28
2
0
168,520
1
L
Chaac
7,344
525
84
6
0
180,422
2
W
Olorun
8,263
590
115
8
0
246,463
1
W
Janus
7,116
508
72
5
0
235,112
0
L
Artio
6,073
434
12
1
0
272,180
0
W
Shiva
8,806
629
69
5
0
274,190
1
L
Kali
7,427
531
97
7
0
238,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role