Player Matchup

Fenrir
Fenrir
SrTwo
Fenrir
Level 84
God Stats
9W - 6L
1,506 SR
Queue Stats
67W - 92L
1,412 Elo+
Party 2
Mulan
Mulan
rutenpitt
Mulan
Level 160
God Stats
35W - 26L
1,378 SR
Queue Stats
162W - 191L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
seghenbadaman3
Baron Samedi
Level 104
God Stats
1W - 0L
1,440 SR
Queue Stats
70W - 95L
1,453 Elo+
Party 2
Team Averages
Level 116
1,441 SR
1,411 Elo+

VS

Team Averages
Level 65
1,450 SR
1,244 Elo+
Chaac
Chaac
DMC-2002
Chaac
Level 36
God Stats
1W - 3L
1,208 SR
Queue Stats
4W - 3L
1,154 Elo+
Party 1
Anubis
Anubis
Xx_Marusito_Xx12
Anubis
Level 119
God Stats
0W - 1L
1,641 SR
Queue Stats
21W - 16L
1,425 Elo+
Party 1
Chiron
Chiron
figurante430
Chiron
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SrTwo
Fenrir
18
5 / 0 / 5
13,492
750
16,861
22,301
30,641
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
rutenpitt
Mulan
16
2 / 5 / 5
11,501
639
6,635
19,256
20,505
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
seghenbadaman3
Baron Samedi
18
4 / 3 / 6
12,288
683
19,463
15,396
8,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DMC-2002
Chaac
17
2 / 1 / 5
11,312
628
16,355
16,633
16,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 7 / 5
11,857
659
16,036
17,957
10,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
16
3 / 3 / 3
11,093
616
8,857
15,385
7,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
11
Kills
8
8
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
DMC-2002
Chaac
2
1
5
4.5
W
Fenrir
SrTwo
Fenrir
5
0
5
7.5
L
3
7
5
0.79
L
Chiron
3
3
3
1.5
W
Mulan
rutenpitt
Mulan
2
5
5
0.9
W
Baron Samedi
seghenbadaman3
Baron Samedi
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,959
Damage
41,248
56,953
Taken
49,975
59,546
Mitigated
34,710
14,866
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DMC-2002
Chaac
16,355
3,086
0
5,277
16,633
16,858
716
7,211
9,422
0
46,516
W
Fenrir
SrTwo
Fenrir
16,861
1,382
0
3,868
22,301
30,641
719
3,920
18,381
0
28,244
L
16,036
309
0
3,926
17,957
10,346
694
7,095
10,862
40,980
0
L
Chiron
8,857
2,400
1,461
2,164
15,385
7,506
336
5,631
9,754
0
40,260
W
Mulan
rutenpitt
Mulan
6,635
719
0
670
19,256
20,505
562
6,777
12,479
0
30,303
W
Baron Samedi
seghenbadaman3
Baron Samedi
19,463
1,181
4,784
5,544
15,396
8,400
694
5,717
9,679
73,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,281
Gold Earned
34,262
196
Minions Killed
190
7
Camps Cleared
8
977,815
Distance Traveled
967,039
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,312
628
45
3
1
377,263
8
W
Fenrir
13,492
750
21
1
1
365,890
5
L
Anubis
11,857
659
67
4
2
268,334
3
L
Chiron
11,093
616
78
4
5
321,442
1
W
Mulan
11,501
639
52
3
3
311,380
1
W
Baron Samedi
12,288
683
123
7
3
300,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role