Player Matchup

Sol
Sol
Dorkywannabegoth
Sol
Level 128
God Stats
2W - 3L
1,217 SR
Queue Stats
625W - 621L
1,657 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fḝxx
Ah Muzen Cab
Level 129
God Stats
4W - 2L
1,499 SR
Queue Stats
349W - 211L
1,617 Elo+
Party 1
Atlas
Atlas
Highkeyy
Atlas
Level 109
God Stats
30W - 48L
1,207 SR
Queue Stats
633W - 623L
1,594 Elo+
Solo
King Arthur
King Arthur
Kristian11
King Arthur
Level 160
God Stats
16W - 19L
1,601 SR
Queue Stats
211W - 190L
1,672 Elo+
Solo
Mercury
Mercury
Vicarfortunato
Mercury
Level 147
God Stats
8W - 6L
1,723 SR
Queue Stats
456W - 424L
1,531 Elo+
Party 1
Team Averages
Level 135
1,449 SR
1,614 Elo+

VS

Team Averages
Level 151
1,593 SR
1,632 Elo+
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ByAlez
Zhong Kui
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
301W - 313L
1,722 Elo+
Solo
Eset
Eset
Itchyeggplant
Eset
Level 134
God Stats
2W - 3L
1,554 SR
Queue Stats
683W - 632L
1,643 Elo+
Solo
Neith
Neith
ToughScene
Neith
Level 157
God Stats
1W - 2L
1,854 SR
Queue Stats
33W - 33L
1,610 Elo+
Solo
Cu Chulainn
Cu Chulainn
drumstik2
Cu Chulainn
Level 160
God Stats
1W - 2L
1,556 SR
Queue Stats
299W - 272L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 2
12,463
567
6,480
11,785
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Fḝxx
Ah Muzen Cab
20
11 / 0 / 6
13,386
608
22,036
11,725
6,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Atlas
Highkeyy
Atlas
18
2 / 0 / 13
11,552
525
11,094
17,163
17,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Kristian11
King Arthur
18
3 / 3 / 10
11,607
528
16,288
22,677
29,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
8 / 2 / 9
12,092
550
11,012
15,487
7,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
0 / 7 / 4
10,420
474
4,815
20,143
9,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ByAlez
Zhong Kui
19
1 / 3 / 0
11,169
508
6,610
11,261
8,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 7 / 1
9,004
409
2,247
17,855
16,179
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
19
0 / 3 / 0
11,500
523
9,596
12,437
5,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
drumstik2
Cu Chulainn
18
4 / 5 / 0
11,836
538
17,533
28,355
33,023
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
25
Kills
5
5
Deaths
25
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
7
4
0.29
L
Zhong Kui
ByAlez
Zhong Kui
1
3
0
0.33
W
1
0
2
2
W
Ah Muzen Cab
Fḝxx
Ah Muzen Cab
11
0
6
14
W
Atlas
Highkeyy
Atlas
2
0
13
8.5
L
0
7
1
0.07
W
King Arthur
Kristian11
King Arthur
3
3
10
2.67
L
Neith
0
3
0
0
W
8
2
9
6.25
L
Cu Chulainn
drumstik2
Cu Chulainn
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,910
Damage
40,801
78,837
Taken
90,051
65,664
Mitigated
72,001
25,543
Healing
21,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,815
2,313
0
1,250
20,143
9,484
0
2,911
17,232
0
108,486
L
Zhong Kui
ByAlez
Zhong Kui
6,610
823
0
6,024
11,261
8,035
798
1,578
9,683
134,955
0
W
6,480
3,279
0
10,398
11,785
4,751
0
98
11,687
140,497
0
W
Ah Muzen Cab
Fḝxx
Ah Muzen Cab
22,036
9,083
0
6,662
11,725
6,208
2,677
4,358
7,367
0
143,249
W
Atlas
Highkeyy
Atlas
11,094
2,766
0
3,058
17,163
17,442
19
3,502
13,661
50,221
0
L
2,247
293
226
3,323
17,855
16,179
0
1,789
16,066
19,091
0
W
King Arthur
Kristian11
King Arthur
16,288
2,223
0
4,405
22,677
29,318
39
2,390
20,287
0
99,359
L
Neith
9,596
2,815
0
4,044
12,437
5,280
0
7,691
4,746
0
126,216
W
11,012
6,240
0
1,020
15,487
7,945
296
2,177
13,310
0
110,314
L
Cu Chulainn
drumstik2
Cu Chulainn
17,533
2,830
0
6,150
28,355
33,023
198
3,605
24,750
14,413
90,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,100
Gold Earned
53,929
811
Minions Killed
877
0
Camps Cleared
0
2,330,252
Distance Traveled
2,075,368
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,420
474
162
7
0
483,929
4
L
Zhong Kui
11,169
508
255
12
0
418,041
2
W
Sol
12,463
567
228
10
0
412,363
5
W
Ah Muzen Cab
13,386
608
212
10
0
475,694
1
W
Atlas
11,552
525
66
3
0
480,985
12
L
Eset
9,004
409
44
2
0
406,339
12
W
King Arthur
11,607
528
165
8
0
421,508
11
L
Neith
11,500
523
230
10
0
385,783
8
W
Mercury
12,092
550
140
6
0
539,702
7
L
Cu Chulainn
11,836
538
186
8
0
381,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role