Player Matchup

Cliodhna
Cliodhna
Duna2768
Cliodhna
Level 80
God Stats
8W - 0L
1,973 SR
Queue Stats
64W - 77L
1,455 Elo+
Party 3
Aphrodite
Aphrodite
Glimah
Aphrodite
Level 39
God Stats
175W - 130L
1,421 SR
Queue Stats
285W - 288L
1,354 Elo+
Solo
Bellona
Bellona
KeLoKeAsEs_Fr0sT
Bellona
Level 26
God Stats
6W - 6L
1,400 SR
Queue Stats
323W - 354L
1,341 Elo+
Party 3
Danzaburou
Danzaburou
lotta1900
Danzaburou
Level 118
God Stats
139W - 144L
1,493 SR
Queue Stats
352W - 416L
1,348 Elo+
Party 1
Nu Wa
Nu Wa
thenwaccnt
Nu Wa
Level 47
God Stats
26W - 20L
1,580 SR
Queue Stats
305W - 394L
1,372 Elo+
Party 1
Team Averages
Level 62
1,573 SR
1,374 Elo+

VS

Team Averages
Level 66
1,434 SR
1,392 Elo+
Poseidon
Poseidon
DDDomi15
Poseidon
Level 86
God Stats
2W - 2L
1,445 SR
Queue Stats
156W - 196L
1,411 Elo+
Party 2
Chaac
Chaac
Flash5496
Chaac
Level 112
God Stats
24W - 12L
1,666 SR
Queue Stats
285W - 294L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
Kerakis
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 76L
1,477 Elo+
Party 2
Cerberus
Cerberus
Minijordan1989
Cerberus
Level 37
God Stats
0W - 9L
1,061 SR
Queue Stats
10W - 24L
1,222 Elo+
Solo
King Arthur
King Arthur
zF4N4_
King Arthur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Duna2768
Cliodhna
20
5 / 1 / 8
13,335
533
24,387
32,654
17,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Glimah
Aphrodite
19
3 / 1 / 14
12,534
501
16,530
18,051
13,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 0 / 3
13,116
525
11,381
23,975
35,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
lotta1900
Danzaburou
20
8 / 4 / 5
15,457
618
19,640
23,695
11,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
20
15 / 1 / 12
14,514
581
47,884
26,273
12,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DDDomi15
Poseidon
17
3 / 8 / 1
10,672
427
15,602
20,878
6,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Flash5496
Chaac
18
2 / 5 / 2
11,191
448
20,105
34,869
22,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Kerakis
Danzaburou
15
0 / 5 / 1
9,337
373
8,355
27,068
10,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
16
2 / 10 / 2
10,565
423
12,365
38,464
32,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
zF4N4_
King Arthur
14
0 / 5 / 1
9,050
362
12,238
30,731
31,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
33
Kills
7
7
Deaths
33
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DDDomi15
Poseidon
3
8
1
0.44
W
Cliodhna
Duna2768
Cliodhna
5
1
8
9
L
Chaac
Flash5496
Chaac
2
5
2
0.6
W
Aphrodite
Glimah
Aphrodite
3
1
14
10
W
2
0
3
3.5
L
Danzaburou
Kerakis
Danzaburou
0
5
1
0.1
L
Cerberus
2
10
2
0.3
W
Danzaburou
lotta1900
Danzaburou
8
4
5
2.63
W
Nu Wa
15
1
12
21
L
King Arthur
zF4N4_
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,822
Damage
68,665
124,648
Taken
152,010
90,281
Mitigated
103,335
70,654
Healing
33,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DDDomi15
Poseidon
15,602
1,314
0
500
20,878
6,930
74
10,523
10,355
92,577
0
W
Cliodhna
Duna2768
Cliodhna
24,387
2,642
0
17,975
32,654
17,131
943
8,758
23,636
0
121,102
L
Chaac
Flash5496
Chaac
20,105
4,268
0
11,600
34,869
22,196
0
16,756
18,113
0
111,374
W
Aphrodite
Glimah
Aphrodite
16,530
1,740
17,406
14,808
18,051
13,038
2,612
6,641
11,016
67,192
0
W
11,381
3,101
0
9,759
23,975
35,601
235
3,045
20,868
0
89,481
L
Danzaburou
Kerakis
Danzaburou
8,355
2,469
0
8,662
27,068
10,379
529
8,842
18,226
0
70,990
L
Cerberus
12,365
971
596
11,109
38,464
32,188
0
18,449
20,015
80,413
0
W
Danzaburou
lotta1900
Danzaburou
19,640
10,358
0
8,562
23,695
11,717
11,301
5,697
17,878
0
146,696
W
Nu Wa
47,884
13,450
0
2,144
26,273
12,794
3,870
6,800
19,261
127,578
0
L
King Arthur
zF4N4_
King Arthur
12,238
1,013
0
720
30,731
31,642
167
9,844
20,887
0
55,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,956
Gold Earned
50,815
680
Minions Killed
659
0
Camps Cleared
0
2,453,871
Distance Traveled
2,157,725
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,672
427
122
5
0
423,727
2
W
Cliodhna
13,335
533
152
6
0
563,804
5
L
Chaac
11,191
448
165
7
0
485,905
7
W
Aphrodite
12,534
501
83
3
0
486,034
3
W
Bellona
13,116
525
149
6
0
522,384
0
L
Danzaburou
9,337
373
88
4
0
461,563
0
L
Cerberus
10,565
423
208
8
0
393,349
3
W
Danzaburou
15,457
618
183
7
0
449,140
4
W
Nu Wa
14,514
581
113
5
0
432,509
0
L
King Arthur
9,050
362
76
3
0
393,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role