Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Audiomental
Odin
Level 119
God Stats
36W - 35L
1,569 SR
Queue Stats
548W - 574L
1,406 Elo+
Solo
Geb
Geb
THICCCGOD
Geb
Level 65
God Stats
4W - 1L
1,729 SR
Queue Stats
17W - 25L
1,302 Elo+
Party 1
Neith
Neith
giggadude12
Neith
Level 145
God Stats
45W - 45L
1,486 SR
Queue Stats
119W - 105L
1,438 Elo+
Solo
Cthulhu
Cthulhu
sohpeS
Cthulhu
Level 65
God Stats
1W - 1L
1,352 SR
Queue Stats
5W - 5L
1,346 Elo+
Solo
Team Averages
Level 102
1,527 SR
1,399 Elo+

VS

Team Averages
Level 58
1,547 SR
1,385 Elo+
Bacchus
Bacchus
DutchGnashty
Bacchus
Level 53
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 14L
1,500 Elo+
Solo
Bastet
Bastet
L0VELL
Bastet
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 191L
1,382 Elo+
Party 2
Amaterasu
Amaterasu
crackhutch
Amaterasu
Level 35
God Stats
1W - 1L
1,720 SR
Queue Stats
9W - 19L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
fubarfred
Baron Samedi
Level 60
God Stats
18W - 26L
1,269 SR
Queue Stats
99W - 138L
1,326 Elo+
Party 2
Cernunnos
Cernunnos
infcj
Cernunnos
Level 58
God Stats
3W - 5L
1,743 SR
Queue Stats
72W - 85L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
12 / 2 / 9
11,951
598
18,742
19,327
10,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
2 / 2 / 8
10,147
507
10,325
14,972
11,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 13
10,138
507
8,816
20,670
24,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 2 / 7
10,300
515
15,269
15,029
7,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
sohpeS
Cthulhu
14
2 / 1 / 11
9,758
488
10,967
18,288
14,754
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DutchGnashty
Bacchus
12
1 / 7 / 2
8,459
423
6,706
18,242
21,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
L0VELL
Bastet
13
1 / 5 / 4
8,715
436
9,373
21,112
8,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
crackhutch
Amaterasu
15
2 / 6 / 2
9,752
488
12,314
21,268
17,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
fubarfred
Baron Samedi
14
3 / 5 / 0
9,239
462
9,960
14,921
7,269
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
infcj
Cernunnos
15
0 / 4 / 1
9,150
458
10,573
14,567
6,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
26
Kills
7
8
Deaths
27
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
2
9
8.25
W
2
2
8
3
L
Bacchus
DutchGnashty
Bacchus
1
7
2
0.29
L
Bastet
L0VELL
Bastet
1
5
4
0.6
W
3
1
13
9.5
L
Amaterasu
crackhutch
Amaterasu
2
6
2
0.5
L
Baron Samedi
fubarfred
Baron Samedi
3
5
0
0.6
W
7
2
7
5.25
L
Cernunnos
infcj
Cernunnos
0
4
1
0.13
W
Cthulhu
sohpeS
Cthulhu
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,119
Damage
48,926
88,286
Taken
90,110
69,730
Mitigated
61,241
23,141
Healing
28,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
18,742
7,328
0
5,943
19,327
10,716
559
1,656
17,671
0
86,068
W
10,325
1,316
0
1,952
14,972
11,885
854
1,409
13,563
0
70,490
L
Bacchus
DutchGnashty
Bacchus
6,706
674
261
2,324
18,242
21,780
0
4,790
13,452
25,370
0
L
Bastet
L0VELL
Bastet
9,373
3,616
0
9,148
21,112
8,785
0
3,876
17,236
0
59,294
W
8,816
1,377
62
1,464
20,670
24,902
0
6,360
14,310
29,061
0
L
Amaterasu
crackhutch
Amaterasu
12,314
5,458
0
6,363
21,268
17,043
476
2,386
18,882
0
64,335
L
Baron Samedi
fubarfred
Baron Samedi
9,960
250
1,862
3,997
14,921
7,269
963
5,132
9,789
63,560
0
W
15,269
7,842
0
7,839
15,029
7,473
1,564
2,586
12,443
0
72,033
L
Cernunnos
infcj
Cernunnos
10,573
5,798
0
4,548
14,567
6,364
2,886
3,599
10,968
0
80,091
W
Cthulhu
sohpeS
Cthulhu
10,967
391
2,390
3,491
18,288
14,754
606
5,513
12,775
60,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
45,315
458
Minions Killed
408
0
Camps Cleared
0
1,892,320
Distance Traveled
1,702,004
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,951
598
112
6
0
403,379
5
W
Odin
10,147
507
133
7
0
407,114
6
L
Bacchus
8,459
423
15
1
0
353,072
1
L
Bastet
8,715
436
71
4
0
390,056
1
W
Geb
10,138
507
26
1
0
378,231
5
L
Amaterasu
9,752
488
110
6
0
314,876
1
L
Baron Samedi
9,239
462
87
4
0
324,788
3
W
Neith
10,300
515
100
5
0
330,559
4
L
Cernunnos
9,150
458
125
6
0
319,212
1
W
Cthulhu
9,758
488
87
4
0
373,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role