Player Matchup

Fenrir
Fenrir
Mitzzbburn
Fenrir
Level 129
God Stats
23W - 17L
1,497 SR
Queue Stats
120W - 131L
1,408 Elo+
Party 2
Hades
Hades
Pepuchh
Hades
Level 16
God Stats
3W - 3L
1,400 SR
Queue Stats
10W - 8L
1,510 Elo+
Party 2
Cliodhna
Cliodhna
escudoderoble6
Cliodhna
Level 108
God Stats
2W - 0L
1,676 SR
Queue Stats
40W - 29L
1,532 Elo+
Party 2
Skadi
Skadi
fitomtz22693
Skadi
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,460 Elo+
Solo
Olorun
Olorun
hayder_luna
Olorun
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 108L
1,234 Elo+
Solo
Team Averages
Level 64
1,515 SR
1,429 Elo+

VS

Team Averages
Level 45
1,418 SR
1,326 Elo+
Cliodhna
Cliodhna
BoLo-456-Fss-mp
Cliodhna
Level 160
God Stats
5W - 11L
1,292 SR
Queue Stats
110W - 126L
1,362 Elo+
Solo
Sylvanus
Sylvanus
Dammig_apelsin
Sylvanus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 192L
1,249 Elo+
Party 1
Hera
Hera
Shark0beast1
Hera
Level 3
God Stats
1W - 9L
1,329 SR
Queue Stats
61W - 76L
1,211 Elo+
Party 1
Bellona
Bellona
fiilleG
Bellona
Level 5
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 7L
1,518 Elo+
Party 1
Artemis
Artemis
lemarc1
Artemis
Level 32
God Stats
20W - 29L
1,471 SR
Queue Stats
24W - 49L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mitzzbburn
Fenrir
12
5 / 5 / 14
9,693
539
7,908
18,853
16,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hades
Pepuchh
Hades
17
9 / 0 / 7
11,692
650
14,240
11,315
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
14
4 / 1 / 15
9,887
549
11,146
14,500
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
9 / 2 / 5
10,164
565
15,478
10,949
4,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
14
4 / 1 / 9
9,602
533
4,218
11,748
4,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
1 / 3 / 1
6,918
384
5,455
10,599
3,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
12
5 / 7 / 3
8,086
449
9,540
16,682
15,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 7 / 3
7,207
400
7,921
12,121
4,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
fiilleG
Bellona
10
0 / 6 / 0
6,521
362
2,245
13,921
11,500
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
lemarc1
Artemis
13
2 / 8 / 4
7,771
432
7,730
14,026
5,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
31
Kills
8
9
Deaths
31
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
1
3
1
0.5
L
Sylvanus
5
7
3
0.93
W
Fenrir
Mitzzbburn
Fenrir
5
5
14
2.4
W
Hades
Pepuchh
Hades
9
0
7
12.5
L
0
7
3
0.21
W
Cliodhna
4
1
15
11.5
L
Bellona
fiilleG
Bellona
0
6
0
0
W
9
2
5
5.75
W
Olorun
4
1
9
8.5
L
Artemis
lemarc1
Artemis
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,990
Damage
32,891
67,365
Taken
67,349
37,734
Mitigated
40,845
22,093
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
5,455
235
0
2,800
10,599
3,942
0
1,455
9,144
0
34,514
L
Sylvanus
9,540
4,102
491
2,656
16,682
15,937
0
4,616
12,066
34,291
10,079
W
Fenrir
Mitzzbburn
Fenrir
7,908
1,555
0
2,166
18,853
16,528
166
2,829
16,024
410
22,634
W
Hades
Pepuchh
Hades
14,240
1,512
281
7,323
11,315
6,152
4,477
2,596
8,719
72,963
0
L
7,921
1,604
0
1,650
12,121
4,256
0
2,750
9,371
51,146
0
W
Cliodhna
11,146
1,592
0
5,365
14,500
6,235
1,335
4,576
9,924
0
49,613
L
Bellona
fiilleG
Bellona
2,245
606
0
359
13,921
11,500
0
6,895
7,026
0
23,591
W
15,478
6,666
0
1,206
10,949
4,093
4,482
2,515
8,434
0
61,646
W
Olorun
4,218
1,512
393
5,359
11,748
4,726
4,607
4,205
7,543
51,901
0
L
Artemis
lemarc1
Artemis
7,730
4,231
0
1,730
14,026
5,210
771
2,810
11,216
0
36,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,038
Gold Earned
36,503
385
Minions Killed
293
0
Camps Cleared
0
1,607,631
Distance Traveled
1,419,115
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,918
384
56
3
0
289,018
0
L
Sylvanus
8,086
449
66
4
0
254,762
0
W
Fenrir
9,693
539
22
1
0
334,958
2
W
Hades
11,692
650
136
8
0
265,295
2
L
Hera
7,207
400
70
4
0
291,828
0
W
Cliodhna
9,887
549
56
3
0
372,630
13
L
Bellona
6,521
362
42
2
0
297,388
0
W
Skadi
10,164
565
88
5
0
362,302
0
W
Olorun
9,602
533
83
5
0
272,446
0
L
Artemis
7,771
432
59
3
0
286,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role