Player Matchup

Raijin
Raijin
KaMiKaZe14_0620
Raijin
Level 121
God Stats
11W - 18L
1,462 SR
Queue Stats
264W - 275L
1,425 Elo+
Party 1
Amaterasu
Amaterasu
Ko0ri
Amaterasu
Level 125
God Stats
170W - 72L
1,686 SR
Queue Stats
200W - 107L
1,685 Elo+
Party 1
Sylvanus
Sylvanus
SandSmesh
Sylvanus
Level 100
God Stats
2W - 1L
1,726 SR
Queue Stats
191W - 171L
1,607 Elo+
Party 1
Skadi
Skadi
ch3rn0byill
Skadi
Level 156
God Stats
7W - 1L
1,517 SR
Queue Stats
625W - 423L
1,653 Elo+
Party 1
Ratatoskr
Ratatoskr
demerces
Ratatoskr
Level 159
God Stats
8W - 4L
1,559 SR
Queue Stats
834W - 844L
1,576 Elo+
Party 1
Team Averages
Level 132
1,590 SR
1,589 Elo+

VS

Team Averages
Level 123
1,414 SR
1,502 Elo+
Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Trolha_Imensa
Danzaburou
Level 86
God Stats
1W - 1L
1,285 SR
Queue Stats
84W - 78L
1,497 Elo+
Solo
Hera
Hera
ZickBR
Hera
Level 129
God Stats
1W - 3L
1,284 SR
Queue Stats
394W - 393L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 7
8,003
534
7,784
7,190
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Ko0ri
Amaterasu
14
1 / 0 / 1
8,635
576
8,127
10,500
9,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
SandSmesh
Sylvanus
12
0 / 1 / 9
8,077
538
4,161
13,473
12,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
6 / 1 / 4
8,848
590
10,674
8,166
3,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
demerces
Ratatoskr
14
6 / 2 / 5
8,979
599
7,867
11,525
4,815
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 1 / 0
7,179
479
5,911
12,700
10,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Bakasura
 
Bakasura
12
1 / 4 / 1
7,102
473
7,220
15,708
6,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Arachne
 
Arachne
11
0 / 2 / 3
6,306
420
5,832
14,157
5,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Trolha_Imensa
Danzaburou
10
0 / 3 / 0
6,338
423
3,223
7,842
2,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
ZickBR
Hera
12
3 / 5 / 1
7,376
492
9,225
9,240
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
L
Bakasura
 
Bakasura
1
4
1
0.38
L
Arachne
 
Arachne
0
2
3
0.75
W
2
0
7
5.5
W
Amaterasu
Ko0ri
Amaterasu
1
0
1
1.5
W
Sylvanus
SandSmesh
Sylvanus
0
1
9
4.5
L
Danzaburou
Trolha_Imensa
Danzaburou
0
3
0
0
L
Hera
ZickBR
Hera
3
5
1
0.7
W
6
1
4
8
W
Ratatoskr
demerces
Ratatoskr
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,613
Damage
31,411
50,854
Taken
59,647
33,833
Mitigated
28,780
18,638
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,911
1,311
0
5,461
12,700
10,245
0
0
12,700
0
55,194
L
Bakasura
 
Bakasura
7,220
5,092
0
2,966
15,708
6,343
672
2,945
12,763
0
49,279
L
Arachne
 
Arachne
5,832
4,135
0
3,128
14,157
5,568
0
4,219
9,938
0
38,669
W
7,784
199
272
990
7,190
2,787
159
2,071
4,662
62,158
0
W
Amaterasu
Ko0ri
Amaterasu
8,127
3,172
0
4,696
10,500
9,828
1,075
869
9,573
0
63,127
W
Sylvanus
SandSmesh
Sylvanus
4,161
1,326
2,671
4,770
13,473
12,889
32
3,104
9,557
26,083
0
L
Danzaburou
Trolha_Imensa
Danzaburou
3,223
1,033
0
2,132
7,842
2,985
0
1,284
6,558
0
45,359
L
Hera
ZickBR
Hera
9,225
2,376
0
1,680
9,240
3,639
456
3,497
5,743
45,911
0
W
10,674
5,766
0
867
8,166
3,514
1,993
1,607
6,469
0
70,033
W
Ratatoskr
demerces
Ratatoskr
7,867
2,300
0
4,372
11,525
4,815
0
1,419
9,423
0
57,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,542
Gold Earned
34,301
469
Minions Killed
408
0
Camps Cleared
0
1,468,277
Distance Traveled
1,465,387
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,179
479
91
6
0
287,900
3
L
Bakasura
7,102
473
99
7
0
309,624
4
L
Arachne
6,306
420
61
4
0
322,956
1
W
Raijin
8,003
534
122
8
0
286,100
5
W
Amaterasu
8,635
576
94
6
0
302,326
9
W
Sylvanus
8,077
538
37
2
0
264,232
5
L
Danzaburou
6,338
423
70
5
0
272,995
5
L
Hera
7,376
492
87
6
0
271,912
4
W
Skadi
8,848
590
116
8
0
268,406
7
W
Ratatoskr
8,979
599
100
7
0
347,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role