Player Matchup

Nox
Nox
Cunhitzz
Nox
Level 160
God Stats
2W - 1L
1,465 SR
Queue Stats
71W - 62L
1,635 Elo+
Solo
Nu Wa
Nu Wa
GettoMaha
Nu Wa
Level 148
God Stats
1W - 0L
1,688 SR
Queue Stats
7W - 7L
1,563 Elo+
Solo
Bellona
Bellona
ItsNayzzz
Bellona
Level 123
God Stats
3W - 2L
1,681 SR
Queue Stats
529W - 532L
1,586 Elo+
Solo
Jing Wei
Jing Wei
Stonedog1
Jing Wei
Level 160
God Stats
5W - 1L
1,806 SR
Queue Stats
164W - 118L
1,588 Elo+
Solo
Chiron
Chiron
ÍÎζŁæxusÍÎ
Chiron
Level 155
God Stats
10W - 5L
1,595 SR
Queue Stats
795W - 804L
1,612 Elo+
Solo
Team Averages
Level 149
1,647 SR
1,597 Elo+

VS

Team Averages
Level 141
1,649 SR
1,619 Elo+
Rama
Rama
EinThunder
Rama
Level 106
God Stats
1W - 2L
1,682 SR
Queue Stats
123W - 96L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
Kokkert
Ne Zha
Level 157
God Stats
5W - 3L
1,749 SR
Queue Stats
295W - 239L
1,658 Elo+
Solo
Awilix
Awilix
StrikeMeDownThen
Awilix
Level 160
God Stats
8W - 10L
1,406 SR
Queue Stats
876W - 910L
1,633 Elo+
Solo
Bacchus
Bacchus
WombleXIII
Bacchus
Level 125
God Stats
2W - 1L
1,895 SR
Queue Stats
172W - 133L
1,607 Elo+
Party 1
Neith
Neith
ZorroInArkham
Neith
Level 155
God Stats
8W - 5L
1,513 SR
Queue Stats
226W - 222L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 14
11,475
675
11,117
16,156
15,357
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
GettoMaha
Nu Wa
19
2 / 3 / 19
11,587
682
17,521
15,440
10,315
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ItsNayzzz
Bellona
20
6 / 5 / 13
13,184
776
18,650
30,201
52,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Stonedog1
Jing Wei
20
8 / 2 / 13
12,502
735
24,015
17,041
9,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
5 / 3 / 13
11,771
692
15,697
18,261
14,394
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 7
10,291
605
12,539
15,202
8,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Kokkert
Ne Zha
20
5 / 5 / 6
12,032
708
26,184
25,634
17,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 8 / 10
11,110
654
7,616
24,639
24,693
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
WombleXIII
Bacchus
17
6 / 5 / 5
10,833
637
17,426
20,575
25,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 4 / 8
10,844
638
18,170
15,250
8,663
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
51
24
Kills
15
17
Deaths
27
72
Assists
36
Player
Kills
Deaths
Assists
KDA
W
3
4
14
2.5
L
1
5
7
0.9
W
Nu Wa
GettoMaha
Nu Wa
2
3
19
3.83
W
Bellona
ItsNayzzz
Bellona
6
5
13
2.5
L
Ne Zha
Kokkert
Ne Zha
5
5
6
1.6
W
Jing Wei
Stonedog1
Jing Wei
8
2
13
7.25
L
1
8
10
0.75
L
Bacchus
WombleXIII
Bacchus
6
5
5
1.7
L
2
4
8
1.5
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,000
Damage
81,935
97,099
Taken
101,300
101,305
Mitigated
85,019
36,489
Healing
27,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,117
543
1,458
2,698
16,156
15,357
767
4,162
11,543
39,792
0
L
12,539
5,159
0
1,555
15,202
8,501
1,022
4,311
10,891
0
29,606
W
Nu Wa
GettoMaha
Nu Wa
17,521
3,800
478
1,092
15,440
10,315
1,757
3,031
12,074
37,638
0
W
Bellona
ItsNayzzz
Bellona
18,650
5,554
6,433
8,137
30,201
52,058
516
3,094
26,713
0
31,835
L
Ne Zha
Kokkert
Ne Zha
26,184
2,469
1,529
11,066
25,634
17,386
708
8,504
17,130
0
59,550
W
Jing Wei
Stonedog1
Jing Wei
24,015
11,882
2,969
3,771
17,041
9,181
2,944
756
16,213
0
43,357
L
7,616
1,958
3,458
2,364
24,639
24,693
181
6,305
18,334
0
18,368
L
Bacchus
WombleXIII
Bacchus
17,426
503
1,479
2,320
20,575
25,776
338
5,556
15,019
27,494
0
L
18,170
3,967
707
3,482
15,250
8,663
1,775
3,962
11,288
0
36,807
W
15,697
8,093
3,080
6,373
18,261
14,394
1,918
4,673
13,086
0
25,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,519
Gold Earned
55,110
184
Minions Killed
201
0
Camps Cleared
0
1,503,151
Distance Traveled
1,384,228
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,475
675
54
3
0
296,215
4
L
Rama
10,291
605
58
3
0
246,211
3
W
Nu Wa
11,587
682
41
2
0
298,879
6
W
Bellona
13,184
776
22
1
0
310,403
2
L
Ne Zha
12,032
708
52
3
0
302,924
4
W
Jing Wei
12,502
735
44
3
0
298,736
0
L
Awilix
11,110
654
21
1
0
251,271
4
L
Bacchus
10,833
637
16
1
0
275,476
3
L
Neith
10,844
638
54
3
0
308,346
1
W
Chiron
11,771
692
23
1
0
298,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role