Player Matchup

Chaac
Chaac
Gnarlface
Chaac
Level 118
God Stats
33W - 43L
1,349 SR
Queue Stats
533W - 574L
1,332 Elo+
Solo
Heimdallr
Heimdallr
Pyronous
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 201L
1,336 Elo+
Solo
Sol
Sol
cuz_U_no
Sol
Level 75
God Stats
80W - 63L
1,510 SR
Queue Stats
240W - 285L
1,394 Elo+
Solo
Achilles
Achilles
izamugi
Achilles
Level 106
God Stats
5W - 5L
1,461 SR
Queue Stats
115W - 127L
1,377 Elo+
Solo
Anubis
Anubis
you a pan 916
Anubis
Level 47
God Stats
15W - 12L
1,456 SR
Queue Stats
89W - 108L
1,361 Elo+
Solo
Team Averages
Level 82
1,455 SR
1,360 Elo+

VS

Team Averages
Level 67
1,413 SR
1,295 Elo+
Atlas
Atlas
ARVETON74
Atlas
Level 144
God Stats
17W - 16L
1,561 SR
Queue Stats
440W - 462L
1,397 Elo+
Solo
Thanatos
Thanatos
Akabeast9123
Thanatos
Level 37
God Stats
0W - 2L
1,291 SR
Queue Stats
75W - 107L
1,338 Elo+
Solo
Zeus
Zeus
CursediQ-
Zeus
Level 26
God Stats
13W - 19L
1,349 SR
Queue Stats
77W - 74L
1,231 Elo+
Party 1
Ravana
Ravana
PickledUgly
Ravana
Level 75
God Stats
27W - 34L
1,364 SR
Queue Stats
640W - 709L
1,263 Elo+
Solo
Rama
Rama
SincTV
Rama
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gnarlface
Chaac
8
1 / 0 / 2
5,032
503
3,294
5,391
2,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
Pyronous
Heimdallr
8
1 / 0 / 3
5,072
507
2,152
3,540
1,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 0
6,447
645
3,724
6,857
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
izamugi
Achilles
9
5 / 0 / 4
5,807
581
7,212
7,957
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 2
5,497
550
4,801
5,375
2,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ARVETON74
Atlas
7
0 / 3 / 0
4,605
461
3,647
7,116
3,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Akabeast9123
Thanatos
8
0 / 4 / 0
4,488
449
3,408
6,085
2,305
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
8
0 / 2 / 0
4,557
456
3,135
6,900
1,933
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
8
0 / 3 / 0
4,683
468
2,972
6,410
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
SincTV
Rama
8
0 / 1 / 0
4,548
455
1,701
4,096
1,144
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
13
Kills
0
0
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Atlas
ARVETON74
Atlas
0
3
0
0
L
Thanatos
Akabeast9123
Thanatos
0
4
0
0
L
Zeus
0
2
0
0
W
Chaac
Gnarlface
Chaac
1
0
2
2
L
Ravana
0
3
0
0
W
Heimdallr
Pyronous
Heimdallr
1
0
3
2.5
L
Rama
SincTV
Rama
0
1
0
0
W
5
0
0
5
W
Achilles
izamugi
Achilles
5
0
4
7
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,183
Damage
14,863
29,120
Taken
30,607
12,386
Mitigated
11,456
16,524
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
ARVETON74
Atlas
3,647
1,544
0
1,389
7,116
3,951
0
741
6,149
18,934
0
L
Thanatos
Akabeast9123
Thanatos
3,408
805
0
1,787
6,085
2,305
0
2,862
3,223
0
16,131
L
Zeus
3,135
1,308
96
3,173
6,900
1,933
0
3,940
2,960
22,663
0
W
Chaac
Gnarlface
Chaac
3,294
427
208
3,481
5,391
2,871
0
1,245
4,146
0
21,428
L
Ravana
2,972
1,034
77
2,524
6,410
2,123
0
390
5,990
0
25,108
W
Heimdallr
Pyronous
Heimdallr
2,152
836
0
1,210
3,540
1,305
440
1,398
2,142
0
23,586
L
Rama
SincTV
Rama
1,701
1,556
145
2,016
4,096
1,144
30
0
3,916
0
21,674
W
3,724
1,936
0
4,995
6,857
2,358
1,266
0
6,857
34,832
6,640
W
Achilles
izamugi
Achilles
7,212
2,376
0
3,047
7,957
3,050
0
1,508
6,449
0
26,812
W
4,801
196
0
3,583
5,375
2,802
138
2,631
2,744
34,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
22,881
275
Minions Killed
190
0
Camps Cleared
0
867,497
Distance Traveled
904,337
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,605
461
27
3
0
184,392
4
L
Thanatos
4,488
449
34
3
0
189,195
0
L
Zeus
4,557
456
41
4
0
143,702
0
W
Chaac
5,032
503
33
3
0
167,140
0
L
Ravana
4,683
468
47
5
0
210,351
0
W
Heimdallr
5,072
507
47
5
0
158,739
2
L
Rama
4,548
455
41
4
0
176,697
1
W
Sol
6,447
645
86
9
0
156,068
0
W
Achilles
5,807
581
49
5
0
228,460
0
W
Anubis
5,497
550
60
6
0
157,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role