Player Matchup

Thoth
Thoth
 
Thoth
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Atomhunter233
Gilgamesh
Level 76
God Stats
5W - 2L
1,408 SR
Queue Stats
119W - 117L
1,506 Elo+
Solo
Bellona
Bellona
BltZSioul
Bellona
Level 65
God Stats
9W - 10L
1,475 SR
Queue Stats
144W - 126L
1,491 Elo+
Solo
Arachne
Arachne
Cozmoz17
Arachne
Level 79
God Stats
25W - 2L
1,906 SR
Queue Stats
90W - 76L
1,528 Elo+
Solo
Izanami
Izanami
TiberiusNero23
Izanami
Level 69
God Stats
105W - 80L
1,571 SR
Queue Stats
140W - 131L
1,422 Elo+
Solo
Team Averages
Level 87
1,572 SR
1,489 Elo+

VS

Team Averages
Level 107
1,425 SR
1,472 Elo+
Baba Yaga
Baba Yaga
Cambelnaa
Baba Yaga
Level 109
God Stats
1W - 4L
1,570 SR
Queue Stats
45W - 47L
1,565 Elo+
Party 1
Ao Kuang
Ao Kuang
Pelickeyn
Ao Kuang
Level 139
God Stats
1W - 8L
1,198 SR
Queue Stats
221W - 265L
1,359 Elo+
Solo
Atlas
Atlas
TheLuxrayKing
Atlas
Level 157
God Stats
2W - 2L
1,535 SR
Queue Stats
144W - 140L
1,483 Elo+
Party 1
Medusa
Medusa
vKINGLOUIEv
Medusa
Level 65
God Stats
7W - 5L
1,417 SR
Queue Stats
207W - 210L
1,470 Elo+
Solo
Mercury
Mercury
xPablohonduras
Mercury
Level 66
God Stats
10W - 10L
1,406 SR
Queue Stats
190W - 173L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 3 / 9
8,897
494
10,576
7,965
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Atomhunter233
Gilgamesh
15
8 / 3 / 6
10,374
576
11,182
19,897
16,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
BltZSioul
Bellona
16
2 / 4 / 7
10,051
558
13,114
16,419
12,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Cozmoz17
Arachne
15
8 / 1 / 5
10,246
569
15,278
16,090
8,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 7
9,277
515
6,475
10,876
4,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cambelnaa
Baba Yaga
12
0 / 4 / 2
8,047
447
7,278
13,008
6,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Pelickeyn
Ao Kuang
16
4 / 3 / 0
9,970
554
11,284
20,417
9,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
2 / 6 / 7
8,993
500
8,632
22,138
28,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
15
7 / 6 / 1
10,210
567
12,022
13,855
5,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 0
8,399
467
4,878
13,056
5,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
22
Kills
14
14
Deaths
22
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
3
9
2.17
W
Gilgamesh
Atomhunter233
Gilgamesh
8
3
6
3.67
W
Bellona
BltZSioul
Bellona
2
4
7
1.38
L
Baba Yaga
Cambelnaa
Baba Yaga
0
4
2
0.25
W
Arachne
Cozmoz17
Arachne
8
1
5
10.5
L
Ao Kuang
Pelickeyn
Ao Kuang
4
3
0
1.33
L
2
6
7
0.92
W
2
3
7
1.83
L
Medusa
7
6
1
1.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,625
Damage
44,094
71,247
Taken
82,474
46,145
Mitigated
55,494
22,940
Healing
22,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,576
206
0
1,108
7,965
3,638
16
3,928
4,037
53,084
0
W
Gilgamesh
Atomhunter233
Gilgamesh
11,182
3,714
2,402
3,776
19,897
16,984
0
6,564
13,333
0
41,995
W
Bellona
BltZSioul
Bellona
13,114
4,235
0
3,990
16,419
12,761
603
10,717
5,702
0
73,303
L
Baba Yaga
Cambelnaa
Baba Yaga
7,278
578
0
2,099
13,008
6,542
0
3,887
9,121
58,849
0
W
Arachne
Cozmoz17
Arachne
15,278
9,983
0
6,979
16,090
8,392
196
3,990
12,100
0
76,125
L
Ao Kuang
Pelickeyn
Ao Kuang
11,284
1,707
0
13,447
20,417
9,040
748
194
20,223
73,058
0
L
8,632
2,852
0
1,654
22,138
28,711
0
3,654
18,484
35,773
0
W
6,475
4,715
0
4,685
10,876
4,370
1,694
3,103
7,773
0
74,352
L
Medusa
12,022
7,645
0
3,328
13,855
5,729
1,104
878
12,977
0
76,937
L
4,878
1,983
0
1,914
13,056
5,472
0
1,963
11,093
0
70,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,845
Gold Earned
45,619
485
Minions Killed
492
0
Camps Cleared
0
1,778,856
Distance Traveled
1,766,755
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,897
494
77
4
0
361,548
2
W
Gilgamesh
10,374
576
48
3
0
333,009
2
W
Bellona
10,051
558
137
8
0
347,403
1
L
Baba Yaga
8,047
447
116
6
0
345,840
5
W
Arachne
10,246
569
92
5
0
407,102
4
L
Ao Kuang
9,970
554
113
6
0
315,383
6
L
Atlas
8,993
500
37
2
0
339,599
5
W
Izanami
9,277
515
131
7
0
329,794
3
L
Medusa
10,210
567
112
6
0
332,117
2
L
Mercury
8,399
467
114
6
0
433,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role