Player Matchup

Zhong Kui
Zhong Kui
Birdman Zee
Zhong Kui
Level 101
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 171L
1,345 Elo+
Party 1
Bellona
Bellona
IsaTheGaySnowman
Bellona
Level 67
God Stats
12W - 2L
1,757 SR
Queue Stats
226W - 207L
1,642 Elo+
Party 2
Gilgamesh
Gilgamesh
KingMashu
Gilgamesh
Level 62
God Stats
3W - 5L
1,320 SR
Queue Stats
232W - 236L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Pelikanesis
Cthulhu
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 177L
1,300 Elo+
Party 1
Hou Yi
Hou Yi
Velicus18892
Hou Yi
Level 84
God Stats
4W - 1L
1,857 SR
Queue Stats
62W - 33L
1,675 Elo+
Party 2
Team Averages
Level 70
1,587 SR
1,490 Elo+

VS

Team Averages
Level 63
1,440 SR
1,378 Elo+
Freya
Freya
 
Freya
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
CGoDBKRaND
Vamana
Level 44
God Stats
5W - 10L
1,381 SR
Queue Stats
105W - 110L
1,405 Elo+
Solo
Lancelot
Lancelot
ChiefJ3
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 117L
1,308 Elo+
Solo
Raijin
Raijin
Merkedqq
Raijin
Level 38
God Stats
4W - 2L
1,500 SR
Queue Stats
86W - 93L
1,400 Elo+
Solo
Ullr
Ullr
kkangjji
Ullr
Level 35
God Stats
0W - 4L
1,320 SR
Queue Stats
1W - 8L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Birdman Zee
Zhong Kui
17
7 / 4 / 5
11,756
511
19,962
19,073
14,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 1 / 10
13,274
577
15,891
22,329
26,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
KingMashu
Gilgamesh
17
6 / 4 / 8
12,179
530
6,489
20,859
18,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Pelikanesis
Cthulhu
16
0 / 5 / 18
10,652
463
14,991
20,527
17,738
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
20
23 / 0 / 4
16,732
727
30,696
15,116
8,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
19
3 / 2 / 4
12,378
538
18,093
24,381
12,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
CGoDBKRaND
Vamana
14
3 / 9 / 5
9,749
424
8,434
26,032
18,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
ChiefJ3
Lancelot
16
1 / 11 / 5
9,951
433
8,494
24,096
10,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Merkedqq
Raijin
17
5 / 6 / 4
11,180
486
13,447
16,428
7,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ullr
16
1 / 11 / 3
10,080
438
3,702
21,730
9,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
34
38
Kills
13
14
Deaths
39
45
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
2
4
2.5
W
Zhong Kui
Birdman Zee
Zhong Kui
7
4
5
2.38
L
Vamana
CGoDBKRaND
Vamana
3
9
5
0.61
L
Lancelot
ChiefJ3
Lancelot
1
11
5
0.32
W
2
1
10
7
W
Gilgamesh
KingMashu
Gilgamesh
6
4
8
2.5
L
Raijin
Merkedqq
Raijin
5
6
4
1.17
W
Cthulhu
Pelikanesis
Cthulhu
0
5
18
1.8
W
Hou Yi
23
0
4
25
L
Ullr
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,029
Damage
52,170
97,904
Taken
112,667
84,731
Mitigated
59,460
32,198
Healing
26,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
18,093
5,762
0
14,976
24,381
12,719
0
4,057
20,324
106,576
0
W
Zhong Kui
Birdman Zee
Zhong Kui
19,962
2,740
0
6,685
19,073
14,142
4,008
8,848
10,225
82,658
0
L
Vamana
CGoDBKRaND
Vamana
8,434
4,238
0
5,833
26,032
18,411
210
9,388
16,644
0
52,101
L
Lancelot
ChiefJ3
Lancelot
8,494
1,321
0
4,022
24,096
10,937
30
6,015
18,081
0
62,152
W
15,891
6,099
0
9,730
22,329
26,585
1,997
10,418
11,911
0
101,447
W
Gilgamesh
KingMashu
Gilgamesh
6,489
1,237
0
4,965
20,859
18,244
512
5,738
15,121
0
88,469
L
Raijin
Merkedqq
Raijin
13,447
1,596
0
1,497
16,428
7,751
0
8,677
7,751
67,444
0
W
Cthulhu
Pelikanesis
Cthulhu
14,991
773
733
3,656
20,527
17,738
890
4,756
15,771
45,422
0
W
Hou Yi
30,696
19,837
0
6,429
15,116
8,022
10,021
2,230
12,886
0
188,837
L
Ullr
3,702
1,339
0
500
21,730
9,642
3,834
6,816
14,914
0
66,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,593
Gold Earned
53,338
684
Minions Killed
524
0
Camps Cleared
0
2,184,243
Distance Traveled
1,946,764
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,378
538
165
7
0
415,851
4
W
Zhong Kui
11,756
511
97
4
0
379,500
5
L
Vamana
9,749
424
74
3
0
404,804
3
L
Lancelot
9,951
433
90
4
0
417,615
3
W
Bellona
13,274
577
179
8
0
473,443
3
W
Gilgamesh
12,179
530
123
5
0
472,008
7
L
Raijin
11,180
486
100
4
0
368,763
5
W
Cthulhu
10,652
463
47
2
0
416,899
3
W
Hou Yi
16,732
727
238
10
0
442,393
3
L
Ullr
10,080
438
95
4
0
339,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role