Player Matchup

Geb
Geb
PlayedHOTS
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,392 Elo+
Party 2
Rama
Rama
SOSMIR
Rama
Level 66
God Stats
13W - 14L
1,407 SR
Queue Stats
41W - 50L
1,421 Elo+
Party 2
Hades
Hades
TheBombBunny
Hades
Level 22
God Stats
10W - 4L
1,739 SR
Queue Stats
40W - 46L
1,428 Elo+
Party 2
Team Averages
Level 31
1,549 SR
1,414 Elo+

VS

Team Averages
Level 65
1,819 SR
1,788 Elo+
Neith
Neith
FinityBB
Neith
Level 14
God Stats
53W - 15L
1,834 SR
Queue Stats
78W - 25L
1,712 Elo+
Party 1
Nu Wa
Nu Wa
FloppyPencil
Nu Wa
Level 24
God Stats
3W - 0L
1,883 SR
Queue Stats
43W - 6L
1,856 Elo+
Party 1
Achilles
Achilles
FullMetalJackie
Achilles
Level 156
God Stats
1W - 0L
1,739 SR
Queue Stats
381W - 115L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
6,608
661
3,988
16,512
14,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
SOSMIR
Rama
11
1 / 2 / 0
6,843
684
6,065
9,684
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 1
6,425
643
5,409
10,314
5,342
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FinityBB
Neith
12
2 / 0 / 11
7,885
789
8,171
3,318
1,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 7
8,690
869
12,927
7,783
3,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
12
6 / 0 / 7
8,363
836
11,181
9,834
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
FinityBB
Neith
2
0
11
7.5
W
5
1
7
8.5
W
Achilles
6
0
7
9.5
L
0
8
0
0
L
Rama
SOSMIR
Rama
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,462
Damage
32,279
36,510
Taken
20,935
24,251
Mitigated
14,995
5,101
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
FinityBB
Neith
8,171
2,644
0
733
3,318
1,443
469
1,609
1,709
0
19,196
W
12,927
6,007
0
3,410
7,783
3,554
1,568
4,421
3,362
35,026
5,202
W
Achilles
11,181
2,699
231
3,479
9,834
9,998
596
3,609
6,225
0
19,912
L
3,988
1,138
0
605
16,512
14,922
0
5,669
10,309
12,110
0
L
Rama
SOSMIR
Rama
6,065
4,750
0
2,273
9,684
3,987
0
2,872
6,686
0
30,319
L
5,409
340
137
2,086
10,314
5,342
0
3,038
7,143
18,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,876
Gold Earned
24,938
93
Minions Killed
116
5
Camps Cleared
4
543,992
Distance Traveled
599,458
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,885
789
29
3
0
206,019
4
W
Nu Wa
8,690
869
64
6
3
177,280
5
W
Achilles
8,363
836
23
2
1
216,159
6
L
Geb
6,608
661
15
2
0
176,347
0
L
Rama
6,843
684
52
5
3
196,347
0
L
Hades
6,425
643
26
3
2
171,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role