Player Matchup

Tyr
Tyr
BLInfinite
Tyr
Level 143
God Stats
1W - 1L
1,761 SR
Queue Stats
19W - 19L
1,531 Elo+
Party 2
Chiron
Chiron
BLJeebz
Chiron
Level 118
God Stats
0W - 1L
1,516 SR
Queue Stats
5W - 4L
1,290 Elo+
Party 2
Yemoja
Yemoja
DescribeWord
Yemoja
Level 148
God Stats
1W - 1L
1,710 SR
Queue Stats
141W - 112L
1,591 Elo+
Party 2
Sun Wukong
Sun Wukong
DougstepSelekta
Sun Wukong
Level 79
God Stats
1W - 2L
1,398 SR
Queue Stats
61W - 50L
1,546 Elo+
Party 2
Merlin
Merlin
RockMars3990210
Merlin
Level 93
God Stats
25W - 37L
1,491 SR
Queue Stats
360W - 375L
1,567 Elo+
Solo
Team Averages
Level 116
1,575 SR
1,505 Elo+

VS

Team Averages
Level 84
1,617 SR
1,489 Elo+
Tiamat
Tiamat
 
Tiamat
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Likelyz5774
Cliodhna
Level 88
God Stats
14W - 8L
1,607 SR
Queue Stats
215W - 196L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
RanaTranqui
Danzaburou
Level 67
God Stats
36W - 21L
1,460 SR
Queue Stats
480W - 449L
1,468 Elo+
Party 1
Fenrir
Fenrir
SantiB4Glory
Fenrir
Level 85
God Stats
19W - 12L
1,674 SR
Queue Stats
254W - 240L
1,451 Elo+
Party 1
Khepri
Khepri
xXKevinXx7280
Khepri
Level 101
God Stats
2W - 1L
1,843 SR
Queue Stats
216W - 205L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,797
483
3,873
11,770
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
BLJeebz
Chiron
6
0 / 1 / 0
4,766
397
620
3,454
826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yemoja
10
0 / 1 / 1
5,735
478
4,594
4,944
2,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
DougstepSelekta
Sun Wukong
11
0 / 1 / 0
6,292
524
3,278
11,265
6,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 0
6,672
556
3,399
4,300
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 0 / 1
6,790
566
2,392
3,985
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Likelyz5774
Cliodhna
13
3 / 1 / 2
7,387
616
6,056
8,795
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
RanaTranqui
Danzaburou
10
2 / 0 / 2
5,922
494
5,324
4,973
1,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
1 / 0 / 1
5,651
471
2,331
7,392
4,748
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 2
6,772
564
5,073
6,553
5,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
6
7
Deaths
2
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
1
0.5
L
0
4
2
0.25
L
Chiron
BLJeebz
Chiron
0
1
0
0
L
Yemoja
0
1
1
0.5
L
Sun Wukong
DougstepSelekta
Sun Wukong
0
1
0
0
W
Cliodhna
Likelyz5774
Cliodhna
3
1
2
4
W
Danzaburou
RanaTranqui
Danzaburou
2
0
2
3
L
2
0
0
2
W
Fenrir
1
0
1
1.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,764
Damage
21,176
35,733
Taken
31,698
16,683
Mitigated
17,809
9,331
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,392
415
0
2,394
3,985
1,787
0
2,315
1,670
51,425
0
L
3,873
1,274
0
1,589
11,770
5,476
0
712
10,974
0
34,132
L
Chiron
BLJeebz
Chiron
620
102
23
660
3,454
826
0
0
3,454
0
15,924
L
Yemoja
4,594
875
1,456
636
4,944
2,312
0
279
4,625
24,452
0
L
Sun Wukong
DougstepSelekta
Sun Wukong
3,278
935
0
4,261
11,265
6,411
0
3,976
6,584
0
49,832
W
Cliodhna
Likelyz5774
Cliodhna
6,056
1,750
0
1,007
8,795
3,628
0
906
7,889
0
67,747
W
Danzaburou
RanaTranqui
Danzaburou
5,324
1,529
0
2,146
4,973
1,955
551
1,071
3,902
0
41,898
L
3,399
102
0
706
4,300
1,658
0
1,460
2,631
48,183
0
W
Fenrir
2,331
238
171
2,722
7,392
4,748
75
3,466
3,926
0
15,291
W
5,073
524
0
1,673
6,553
5,691
0
235
6,318
45,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,262
Gold Earned
32,522
319
Minions Killed
386
0
Camps Cleared
0
1,109,247
Distance Traveled
1,276,803
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,790
566
117
10
0
260,110
1
L
Tyr
5,797
483
63
5
0
263,416
1
L
Chiron
4,766
397
22
2
0
97,789
0
L
Yemoja
5,735
478
31
3
0
254,435
3
L
Sun Wukong
6,292
524
86
7
0
246,653
1
W
Cliodhna
7,387
616
102
9
0
287,953
3
W
Danzaburou
5,922
494
63
5
0
240,128
1
L
Merlin
6,672
556
117
10
0
246,954
7
W
Fenrir
5,651
471
21
2
0
272,973
4
W
Khepri
6,772
564
83
7
0
215,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role