Player Matchup

Baron Samedi
Baron Samedi
Diamond III
 
Baron Samedi
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Diamond III
CristianHatsune
Neith
Diamond III
Level 160
God Stats
9W - 12L
1,317 SR
Queue Stats
65W - 42L
2,272 MMR
Party 1
Guan Yu
Guan Yu
Diamond IV
MonoxidoDeCl
Guan Yu
Diamond IV
Level 149
God Stats
4W - 1L
1,622 SR
Queue Stats
47W - 19L
2,147 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,480 SR
1,973 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,577 SR
2,114 MMR
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Sagunio
Ah Muzen Cab
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
2,223 MMR
Solo
Baba Yaga
Baba Yaga
Platinum III
Toto x24l
Baba Yaga
Platinum III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
2,169 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum IV
loudazzHMW
Gilgamesh
Platinum IV
Level 137
God Stats
22W - 11L
1,731 SR
Queue Stats
116W - 117L
1,950 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 1 / 5
11,743
691
16,735
15,556
12,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 9
12,034
708
19,513
12,970
6,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
MonoxidoDeCl
Guan Yu
15
3 / 1 / 7
11,046
650
14,158
20,237
23,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ChaacChang'eCabrakanShivaCupid

VS

Bans
FreyaAtlasAchillesHorusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Sagunio
Ah Muzen Cab
15
1 / 6 / 1
10,089
593
13,017
18,425
7,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Toto x24l
Baba Yaga
14
0 / 3 / 3
9,555
562
11,701
13,434
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
loudazzHMW
Gilgamesh
14
1 / 4 / 1
9,880
581
9,783
23,963
22,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
2
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
1
5
8.5
W
4
1
9
8.5
W
Guan Yu
MonoxidoDeCl
Guan Yu
3
1
7
6.5
L
Ah Muzen Cab
Sagunio
Ah Muzen Cab
1
6
1
0.25
L
Baba Yaga
Toto x24l
Baba Yaga
0
3
3
0.5
L
Gilgamesh
loudazzHMW
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,406
Damage
34,501
48,763
Taken
55,822
43,254
Mitigated
34,851
19,253
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,735
1,488
2,337
5,354
15,556
12,863
573
5,453
10,103
50,896
0
W
19,513
6,471
0
5,890
12,970
6,415
1,836
2,702
10,268
0
68,935
W
Guan Yu
MonoxidoDeCl
Guan Yu
14,158
2,678
1,309
4,363
20,237
23,976
504
3,794
16,443
0
24,863
L
Ah Muzen Cab
Sagunio
Ah Muzen Cab
13,017
4,593
0
3,170
18,425
7,302
156
4,623
13,802
0
55,544
L
Baba Yaga
Toto x24l
Baba Yaga
11,701
803
0
3,675
13,434
5,430
0
4,076
9,358
38,773
0
L
Gilgamesh
loudazzHMW
Gilgamesh
9,783
1,920
0
1,917
23,963
22,119
0
8,608
15,355
0
25,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,823
Gold Earned
29,524
223
Minions Killed
153
7
Camps Cleared
6
943,116
Distance Traveled
821,255
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,743
691
99
6
3
308,110
4
W
Neith
12,034
708
108
6
4
297,915
4
W
Guan Yu
11,046
650
16
1
0
337,091
4
L
Ah Muzen Cab
10,089
593
81
5
3
282,243
2
L
Baba Yaga
9,555
562
49
3
2
250,476
2
L
Gilgamesh
9,880
581
23
1
1
288,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role