Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
ADraconem
Khepri
Level 106
God Stats
5W - 2L
1,750 SR
Queue Stats
55W - 42L
1,603 Elo+
Party 1
Hachiman
Hachiman
Archangel8598
Hachiman
Level 47
God Stats
1W - 0L
1,598 SR
Queue Stats
13W - 6L
1,816 Elo+
Party 1
Sol
Sol
EricJ231
Sol
Level 105
God Stats
16W - 13L
1,642 SR
Queue Stats
331W - 230L
1,614 Elo+
Party 1
Team Averages
Level 101
1,598 SR
1,607 Elo+

VS

Team Averages
Level 89
1,496 SR
1,582 Elo+
Ra
Ra
AsianDictasian
Ra
Level 149
God Stats
0W - 1L
1,241 SR
Queue Stats
77W - 66L
1,596 Elo+
Party 2
Da Ji
Da Ji
GimmeUrUwUDaddy
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,714 Elo+
Party 2
Fafnir
Fafnir
LordIsseiHyoudou
Fafnir
Level 160
God Stats
35W - 28L
1,665 SR
Queue Stats
188W - 164L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
SavvyVice
Danzaburou
Level 88
God Stats
2W - 5L
1,573 SR
Queue Stats
74W - 62L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
TNF_Genrusher
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
7 / 0 / 2
6,300
1,050
7,134
5,115
2,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
 
Yu Huang
11
1 / 0 / 6
5,147
858
5,353
2,554
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
ADraconem
Khepri
9
0 / 2 / 7
5,148
858
2,604
7,181
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Archangel8598
Hachiman
11
2 / 2 / 3
5,350
892
5,450
4,737
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 5
5,152
859
3,361
3,357
1,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
5,355
893
2,771
6,219
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
0 / 4 / 2
4,643
774
2,383
6,568
2,859
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 2
5,103
851
3,558
6,844
4,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
SavvyVice
Danzaburou
10
2 / 1 / 0
5,045
841
3,067
5,404
2,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
7
0 / 2 / 0
4,193
699
378
2,576
1,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
11
Kills
4
5
Deaths
11
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
0
2
8
W
Yu Huang
 
Yu Huang
1
0
6
4
W
Khepri
ADraconem
Khepri
0
2
7
1.75
W
Hachiman
Archangel8598
Hachiman
2
2
3
1.75
L
2
3
2
1
W
1
1
5
3.5
L
0
4
2
0.25
L
0
1
2
1
L
Danzaburou
SavvyVice
Danzaburou
2
1
0
2
L
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,902
Damage
12,157
22,944
Taken
27,611
10,950
Mitigated
14,487
4,959
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
7,134
4,112
0
1,696
5,115
2,305
245
2,281
2,834
0
15,833
W
Yu Huang
 
Yu Huang
5,353
672
0
430
2,554
963
936
99
2,455
16,065
0
W
Khepri
ADraconem
Khepri
2,604
220
0
848
7,181
4,462
374
1,957
5,224
7,240
0
W
Hachiman
Archangel8598
Hachiman
5,450
2,838
0
1,220
4,737
2,006
543
1,308
3,403
0
14,621
L
2,771
142
382
1,020
6,219
2,812
0
2,356
3,863
19,550
0
W
3,361
1,438
0
765
3,357
1,214
1,105
1,036
2,321
15,592
0
L
2,383
159
0
0
6,568
2,859
0
2,812
3,756
0
8,588
L
3,558
614
1,289
2,105
6,844
4,950
0
3,053
3,791
5,640
0
L
Danzaburou
SavvyVice
Danzaburou
3,067
1,284
0
595
5,404
2,476
0
2,610
2,794
0
11,306
L
Cthulhu
378
164
0
50
2,576
1,390
0
487
2,089
1,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
24,339
112
Minions Killed
80
0
Camps Cleared
0
646,207
Distance Traveled
563,525
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,300
1,050
21
4
0
129,520
0
W
Yu Huang
5,147
858
26
4
0
140,881
2
W
Khepri
5,148
858
10
2
0
141,123
1
W
Hachiman
5,350
892
27
5
0
114,874
0
L
Ra
5,355
893
40
7
0
134,776
2
W
Sol
5,152
859
28
5
0
119,809
2
L
Da Ji
4,643
774
16
3
0
129,346
1
L
Fafnir
5,103
851
4
1
0
135,718
1
L
Danzaburou
5,045
841
17
3
0
128,977
0
L
Cthulhu
4,193
699
3
1
0
34,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role