Player Matchup

Atlas
Atlas
Phantom_uN
Atlas
Level 147
God Stats
9W - 11L
1,619 SR
Queue Stats
46W - 31L
1,674 Elo+
Party 1
Hades
Hades
RogueKestral
Hades
Level 144
God Stats
0W - 1L
1,569 SR
Queue Stats
39W - 23L
1,682 Elo+
Party 1
Odin
Odin
assassins33421
Odin
Level 148
God Stats
40W - 29L
1,627 SR
Queue Stats
696W - 407L
1,690 Elo+
Solo
Team Averages
Level 146
1,605 SR
1,682 Elo+

VS

Team Averages
Level 122
1,639 SR
1,597 Elo+
Shiva
Shiva
 
Shiva
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FrigidFear
Baron Samedi
Level 107
God Stats
10W - 8L
1,763 SR
Queue Stats
22W - 17L
1,666 Elo+
Party 2
Ymir
Ymir
KilnBansheStyle
Ymir
Level 106
God Stats
281W - 253L
1,655 SR
Queue Stats
394W - 423L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
0 / 6 / 3
7,702
592
11,945
17,015
11,906
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 2 / 0
9,002
692
20,358
12,897
8,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 3
7,930
610
4,557
13,057
10,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
8 / 0 / 5
9,989
768
18,744
16,220
14,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
FrigidFear
Baron Samedi
14
2 / 3 / 11
9,210
708
11,257
10,482
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 1 / 10
10,299
792
8,068
16,576
18,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
4
Kills
13
13
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
8
0
5
10.5
W
Baron Samedi
FrigidFear
Baron Samedi
2
3
11
2.5
W
3
1
10
8
L
Atlas
0
6
3
0.25
L
4
2
0
2
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,860
Damage
38,069
42,969
Taken
43,278
30,164
Mitigated
37,773
11,779
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
18,744
4,422
971
2,613
16,220
14,189
336
12,348
3,872
0
42,692
W
Baron Samedi
FrigidFear
Baron Samedi
11,257
738
3,684
3,096
10,482
4,858
0
8,560
1,922
35,091
0
W
8,068
2,821
0
4,020
16,576
18,726
261
11,474
5,102
18,499
0
L
Atlas
11,945
4,484
623
3,110
17,015
11,906
0
7,364
9,651
23,361
0
L
20,358
848
1,267
5,933
12,897
8,240
0
5,903
6,994
44,098
0
L
4,557
1,155
0
846
13,057
10,018
0
6,248
6,809
0
21,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,634
Gold Earned
29,498
130
Minions Killed
135
5
Camps Cleared
5
717,505
Distance Traveled
744,078
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,989
768
57
4
2
265,793
4
W
Baron Samedi
9,210
708
41
3
3
244,498
2
W
Ymir
10,299
792
37
3
0
233,787
4
L
Atlas
7,702
592
7
1
0
227,501
0
L
Hades
9,002
692
72
6
0
258,456
1
L
Odin
7,930
610
51
4
5
231,548
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role