Player Matchup

Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Oleshka
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,403 Elo+
Solo
Kuzenbo
Kuzenbo
XarxesGG
Kuzenbo
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 35L
1,448 Elo+
Solo
Horus
Horus
vorhautpneumatik
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 44L
1,605 Elo+
Solo
Team Averages
Level 58
1,457 SR
1,491 Elo+

VS

Team Averages
Level 110
1,657 SR
1,542 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kenkeh
Apollo
Level 160
God Stats
2W - 1L
1,480 SR
Queue Stats
188W - 138L
1,636 Elo+
Party 1
Vulcan
Vulcan
PrimyFritzellz
Vulcan
Level 84
God Stats
5W - 0L
1,807 SR
Queue Stats
80W - 85L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Wolmen27
Nu Wa
Level 156
God Stats
1W - 2L
1,746 SR
Queue Stats
97W - 79L
1,584 Elo+
Party 1
Vamana
Vamana
rompeortos99
Vamana
Level 28
God Stats
4W - 0L
1,752 SR
Queue Stats
125W - 115L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 3 / 4
7,701
770
10,786
8,853
4,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
 
Achilles
13
2 / 3 / 3
7,092
709
10,268
11,846
10,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Oleshka
Lancelot
13
3 / 8 / 2
7,770
777
5,946
13,229
6,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
XarxesGG
Kuzenbo
12
0 / 6 / 4
6,552
655
8,482
16,146
17,060
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 3 / 6
7,103
710
3,034
16,046
15,226
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 13
8,020
802
4,404
11,950
11,532
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Kenkeh
Apollo
13
5 / 3 / 10
8,273
827
11,812
10,032
4,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 13
8,593
859
13,287
5,179
3,130
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Wolmen27
Nu Wa
16
2 / 2 / 18
9,138
914
16,829
10,691
5,523
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
15
11 / 2 / 9
9,827
983
12,138
17,228
24,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
7
Kills
23
23
Deaths
8
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
4
1.33
L
Achilles
 
Achilles
2
3
3
1.17
W
Sylvanus
 
Sylvanus
2
1
13
8.5
W
Apollo
Kenkeh
Apollo
5
3
10
3.33
L
Lancelot
Oleshka
Lancelot
3
8
2
0.5
W
3
0
13
9.5
W
Nu Wa
Wolmen27
Nu Wa
2
2
18
5.5
L
Kuzenbo
XarxesGG
Kuzenbo
0
6
4
0.33
W
Vamana
11
2
9
7.75
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,516
Damage
58,470
66,120
Taken
55,080
52,609
Mitigated
49,739
22,852
Healing
22,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,786
5,004
1,016
2,573
8,853
4,009
0
4,306
4,517
0
23,298
L
Achilles
 
Achilles
10,268
1,451
569
3,013
11,846
10,008
0
5,889
5,867
0
23,262
W
Sylvanus
 
Sylvanus
4,404
1,492
6,035
3,668
11,950
11,532
596
1,776
10,032
9,325
0
W
Apollo
Kenkeh
Apollo
11,812
8,910
756
1,702
10,032
4,855
770
1,434
8,457
0
20,201
L
Lancelot
Oleshka
Lancelot
5,946
170
459
1,691
13,229
6,306
0
7,532
5,587
0
13,625
W
13,287
6,942
920
616
5,179
3,130
1,571
883
4,296
24,630
0
W
Nu Wa
Wolmen27
Nu Wa
16,829
4,394
746
1,655
10,691
5,523
1,016
2,262
8,361
33,937
0
L
Kuzenbo
XarxesGG
Kuzenbo
8,482
3,265
595
2,908
16,146
17,060
0
9,504
6,593
16,006
0
W
Vamana
12,138
5,226
0
6,318
17,228
24,699
542
2,127
14,960
652
19,488
L
3,034
824
1,969
8,059
16,046
15,226
0
7,032
8,958
0
9,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,218
Gold Earned
43,851
89
Minions Killed
110
0
Camps Cleared
0
847,233
Distance Traveled
852,047
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,701
770
25
3
0
152,418
0
L
Achilles
7,092
709
32
3
0
176,608
4
W
Sylvanus
8,020
802
8
1
0
180,462
0
W
Apollo
8,273
827
17
2
0
149,078
0
L
Lancelot
7,770
777
14
1
0
183,868
0
W
Vulcan
8,593
859
41
4
0
186,206
0
W
Nu Wa
9,138
914
28
3
0
157,907
0
L
Kuzenbo
6,552
655
10
1
0
173,246
0
W
Vamana
9,827
983
16
2
0
178,394
0
L
Horus
7,103
710
8
1
0
161,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role