Player Matchup

Artemis
Artemis
Amazangie
Artemis
Level 107
God Stats
57W - 36L
1,481 SR
Queue Stats
182W - 162L
1,522 Elo+
Party 3
Zeus
Zeus
Athian
Zeus
Level 109
God Stats
38W - 39L
1,433 SR
Queue Stats
141W - 134L
1,430 Elo+
Party 3
Anubis
Anubis
FULLY STRAPPED7
Anubis
Level 62
God Stats
12W - 12L
1,528 SR
Queue Stats
61W - 81L
1,581 Elo+
Solo
Sol
Sol
Pray3rs
Sol
Level 127
God Stats
1W - 1L
1,487 SR
Queue Stats
147W - 131L
1,485 Elo+
Party 2
Achilles
Achilles
somo196
Achilles
Level 88
God Stats
1W - 1L
1,431 SR
Queue Stats
52W - 64L
1,438 Elo+
Party 2
Team Averages
Level 99
1,472 SR
1,491 Elo+

VS

Team Averages
Level 125
1,574 SR
1,540 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CozbysDrink
Poseidon
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 51L
1,556 Elo+
Party 1
Kali
Kali
EzPzPhilTeTe
Kali
Level 160
God Stats
3W - 2L
1,608 SR
Queue Stats
72W - 56L
1,547 Elo+
Party 1
Xing Tian
Xing Tian
Fluffdaddy69940
Xing Tian
Level 160
God Stats
2W - 1L
1,768 SR
Queue Stats
81W - 70L
1,578 Elo+
Party 1
Charybdis
Charybdis
Greyskarr
Charybdis
Level 90
God Stats
139W - 163L
1,491 SR
Queue Stats
344W - 376L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amazangie
Artemis
15
1 / 0 / 10
9,270
1,030
15,075
6,096
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Athian
Zeus
16
3 / 0 / 9
9,988
1,110
17,278
2,824
1,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 8
10,130
1,126
9,506
8,054
7,211
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
15
2 / 0 / 6
9,480
1,053
15,917
6,069
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
somo196
Achilles
15
3 / 2 / 6
9,378
1,042
10,724
12,720
11,980
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

303

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 3 / 2
8,522
947
4,430
16,845
15,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
CozbysDrink
Poseidon
14
0 / 1 / 2
8,462
940
7,156
9,771
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 3 / 0
9,783
1,087
9,402
15,627
8,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Xing Tian
Fluffdaddy69940
Xing Tian
14
0 / 3 / 2
9,472
1,052
5,290
16,972
18,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Greyskarr
Charybdis
15
1 / 3 / 2
9,421
1,047
6,548
15,461
6,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
13
Kills
3
3
Deaths
13
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
2
0.33
W
Artemis
Amazangie
Artemis
1
0
10
6
W
Zeus
Athian
Zeus
3
0
9
7.5
L
Poseidon
CozbysDrink
Poseidon
0
1
2
1
L
2
3
0
0.67
W
4
1
8
8
L
Xing Tian
Fluffdaddy69940
Xing Tian
0
3
2
0.33
L
Charybdis
Greyskarr
Charybdis
1
3
2
0.67
W
Sol
2
0
6
5
W
Achilles
somo196
Achilles
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,500
Damage
32,826
35,763
Taken
74,676
26,434
Mitigated
53,461
12,020
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,430
619
0
1,631
16,845
15,646
0
10,610
6,235
0
11,631
W
Artemis
Amazangie
Artemis
15,075
8,372
0
2,060
6,096
2,896
0
2,113
3,983
0
25,015
W
Zeus
Athian
Zeus
17,278
1,483
0
0
2,824
1,271
0
979
1,845
38,770
0
L
Poseidon
CozbysDrink
Poseidon
7,156
574
0
10
9,771
3,822
0
4,725
5,046
16,713
0
L
9,402
3,869
0
1,618
15,627
8,646
0
7,993
7,634
0
37,646
W
9,506
1,096
364
3,079
8,054
7,211
0
3,061
4,993
29,701
0
L
Xing Tian
Fluffdaddy69940
Xing Tian
5,290
251
0
1,964
16,972
18,786
0
8,941
8,031
12,849
0
L
Charybdis
Greyskarr
Charybdis
6,548
4,783
0
1,785
15,461
6,561
0
8,385
7,076
0
33,703
W
Sol
15,917
8,054
0
3,694
6,069
3,076
0
1,741
4,328
27,858
3,418
W
Achilles
somo196
Achilles
10,724
3,538
0
2,823
12,720
11,980
0
4,552
8,168
103
15,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,246
Gold Earned
45,660
180
Minions Killed
177
4
Camps Cleared
10
890,798
Distance Traveled
853,667
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,522
947
15
2
2
139,226
0
W
Artemis
9,270
1,030
23
3
0
183,346
2
W
Zeus
9,988
1,110
50
6
0
178,380
0
L
Poseidon
8,462
940
20
2
0
168,671
0
L
Kali
9,783
1,087
63
7
7
193,692
0
W
Anubis
10,130
1,126
55
6
0
149,562
1
L
Xing Tian
9,472
1,052
13
1
1
191,795
0
L
Charybdis
9,421
1,047
66
7
0
160,283
1
W
Sol
9,480
1,053
42
5
4
175,144
0
W
Achilles
9,378
1,042
10
1
0
204,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role