Player Matchup

Erlang Shen
Erlang Shen
HippiSaurio
Erlang Shen
Level 150
God Stats
2W - 1L
1,467 SR
Queue Stats
102W - 62L
1,647 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsWilReus11
Baron Samedi
Level 144
God Stats
8W - 4L
1,550 SR
Queue Stats
45W - 53L
1,544 Elo+
Solo
Cerberus
Cerberus
LPC_WasaBros
Cerberus
Level 89
God Stats
8W - 3L
1,571 SR
Queue Stats
45W - 46L
1,507 Elo+
Party 2
Team Averages
Level 128
1,530 SR
1,566 Elo+

VS

Team Averages
Level 104
1,570 SR
1,463 Elo+
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Osiris554
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,400 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RSGodZz
Ah Muzen Cab
Level 140
God Stats
2W - 2L
1,711 SR
Queue Stats
68W - 78L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HippiSaurio
Erlang Shen
12
6 / 1 / 4
8,147
815
7,523
7,627
6,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ItsWilReus11
Baron Samedi
12
2 / 0 / 8
7,701
770
9,349
7,241
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
LPC_WasaBros
Cerberus
12
2 / 1 / 8
7,904
790
4,218
11,097
9,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 1 / 0
6,820
682
2,926
5,366
5,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Osiris554
Merlin
9
0 / 4 / 2
6,017
602
3,882
7,509
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
RSGodZz
Ah Muzen Cab
10
0 / 5 / 2
6,034
603
7,197
9,870
4,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
2
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
0
2
W
Erlang Shen
HippiSaurio
Erlang Shen
6
1
4
8
W
Baron Samedi
ItsWilReus11
Baron Samedi
2
0
8
6
W
Cerberus
LPC_WasaBros
Cerberus
2
1
8
6
L
Merlin
Osiris554
Merlin
0
4
2
0.25
L
Ah Muzen Cab
RSGodZz
Ah Muzen Cab
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,090
Damage
14,005
25,965
Taken
22,745
19,856
Mitigated
12,803
12,884
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,926
417
0
211
5,366
5,595
0
3,813
1,553
9,445
0
W
Erlang Shen
HippiSaurio
Erlang Shen
7,523
3,740
0
2,287
7,627
6,060
885
3,066
4,561
0
28,231
W
Baron Samedi
ItsWilReus11
Baron Samedi
9,349
456
2,192
3,783
7,241
3,995
581
1,326
5,915
33,723
0
W
Cerberus
LPC_WasaBros
Cerberus
4,218
330
101
4,521
11,097
9,801
439
2,991
8,106
17,351
0
L
Merlin
Osiris554
Merlin
3,882
875
0
728
7,509
3,037
0
4,225
3,284
7,803
0
L
Ah Muzen Cab
RSGodZz
Ah Muzen Cab
7,197
3,077
0
1,919
9,870
4,171
0
5,794
4,076
0
29,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,752
Gold Earned
18,871
155
Minions Killed
73
9
Camps Cleared
1
552,092
Distance Traveled
498,733
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,820
682
7
1
0
188,253
3
W
Erlang Shen
8,147
815
53
5
5
175,734
4
W
Baron Samedi
7,701
770
55
6
1
187,378
2
W
Cerberus
7,904
790
47
5
3
188,980
1
L
Merlin
6,017
602
19
2
0
147,207
4
L
Ah Muzen Cab
6,034
603
47
5
1
163,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role