Player Matchup

Hun Batz
Hun Batz
Chris187
Hun Batz
Level 128
God Stats
1W - 3L
1,720 SR
Queue Stats
76W - 126L
1,284 Elo+
Party 1
Achilles
Achilles
DarkArtist04
Achilles
Level 86
God Stats
0W - 5L
1,284 SR
Queue Stats
57W - 99L
1,239 Elo+
Party 1
Scylla
Scylla
Remix5023
Scylla
Level 78
God Stats
0W - 2L
1,282 SR
Queue Stats
45W - 76L
1,212 Elo+
Party 1
Team Averages
Level 97
1,429 SR
1,245 Elo+

VS

Team Averages
Level 85
1,408 SR
1,339 Elo+
Danzaburou
Danzaburou
Cazman50
Danzaburou
Level 60
God Stats
3W - 2L
1,477 SR
Queue Stats
28W - 43L
1,329 Elo+
Solo
Atlas
Atlas
Jupiter4629
Atlas
Level 87
God Stats
3W - 1L
1,519 SR
Queue Stats
8W - 10L
1,317 Elo+
Party 2
Nemesis
Nemesis
XenoPsycs1
Nemesis
Level 107
God Stats
1W - 1L
1,229 SR
Queue Stats
9W - 10L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chris187
Hun Batz
15
2 / 11 / 5
12,024
633
17,530
21,697
9,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
DarkArtist04
Achilles
16
3 / 7 / 5
11,878
625
17,415
21,725
15,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Remix5023
Scylla
17
5 / 5 / 5
13,274
699
16,998
15,627
5,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cazman50
Danzaburou
20
5 / 0 / 17
14,705
774
19,010
17,631
6,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 4 / 12
13,431
707
12,253
19,152
14,869
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
XenoPsycs1
Nemesis
19
13 / 6 / 7
14,950
787
16,941
21,070
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
10
Kills
23
23
Deaths
10
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cazman50
Danzaburou
5
0
17
13.5
L
Hun Batz
Chris187
Hun Batz
2
11
5
0.41
L
Achilles
DarkArtist04
Achilles
3
7
5
0.79
W
5
4
12
2.75
L
Scylla
Remix5023
Scylla
5
5
5
1.5
W
Nemesis
XenoPsycs1
Nemesis
13
6
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,943
Damage
48,204
59,049
Taken
57,853
30,485
Mitigated
34,243
3,849
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cazman50
Danzaburou
19,010
10,459
0
6,194
17,631
6,714
2,114
5,256
11,777
0
64,998
L
Hun Batz
Chris187
Hun Batz
17,530
3,629
0
961
21,697
9,381
0
4,969
16,406
0
50,576
L
Achilles
DarkArtist04
Achilles
17,415
7,128
0
1,727
21,725
15,230
0
5,125
16,165
0
43,532
W
12,253
3,136
0
3,748
19,152
14,869
226
7,440
10,780
28,461
0
L
Scylla
Remix5023
Scylla
16,998
519
0
1,161
15,627
5,874
280
2,972
12,385
41,096
0
W
Nemesis
XenoPsycs1
Nemesis
16,941
8,395
0
3,435
21,070
12,660
74
3,897
16,504
0
48,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
43,086
175
Minions Killed
199
9
Camps Cleared
9
962,005
Distance Traveled
1,079,318
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,705
774
116
6
1
381,133
0
L
Hun Batz
12,024
633
67
4
5
301,365
3
L
Achilles
11,878
625
48
3
2
314,969
1
W
Atlas
13,431
707
28
1
1
321,791
1
L
Scylla
13,274
699
60
3
2
345,671
2
W
Nemesis
14,950
787
55
3
7
376,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role