Player Matchup

Cernunnos
Cernunnos
Silver V
Ganstarific23
Cernunnos
Silver V
Level 105
God Stats
1W - 3L
1,602 SR
Queue Stats
6W - 11L
1,203 MMR
Solo
Lancelot
Lancelot
Silver III
JusJellyFam
Lancelot
Silver III
Level 125
God Stats
0W - 3L
1,316 SR
Queue Stats
18W - 26L
1,371 MMR
Solo
Ganesha
Ganesha
Silver III
MrFrum
Ganesha
Silver III
Level 79
God Stats
3W - 2L
1,560 SR
Queue Stats
58W - 55L
950 MMR
Solo
Agni
Agni
Silver III
VinNotSoDiesel
Agni
Silver III
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 105L
1,238 MMR
Solo
Mercury
Mercury
Bronze V
WiΙΙ
Mercury
Bronze V
Level 157
God Stats
0W - 2L
1,386 SR
Queue Stats
5W - 9L
1,374 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,473 SR
1,227 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,488 SR
1,275 MMR
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
AkbarProdigy
Athena
Silver III
Level 100
God Stats
18W - 17L
1,541 SR
Queue Stats
34W - 43L
905 MMR
Solo
Sol
Sol
Gold III
GravastarG1
Sol
Gold III
Level 56
God Stats
13W - 10L
1,385 SR
Queue Stats
35W - 43L
1,206 MMR
Solo
Fenrir
Fenrir
Gold V
Usseles123
Fenrir
Gold V
Level 133
God Stats
20W - 25L
1,513 SR
Queue Stats
641W - 651L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ganstarific23
Cernunnos
8
1 / 1 / 0
4,199
525
2,711
3,341
1,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
JusJellyFam
Lancelot
8
0 / 2 / 1
4,444
556
2,611
7,479
3,451
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
MrFrum
Ganesha
6
0 / 1 / 1
4,378
547
1,803
6,067
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 1
4,127
516
1,266
4,623
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
WiΙΙ
Mercury
2
0 / 1 / 0
3,165
396
429
1,299
312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
Morgan Le FayFreyaKing ArthurMulan

VS

Bans
KaliUllrNemesisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
2 / 1 / 0
5,149
644
3,698
4,347
1,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
 
Janus
9
1 / 0 / 1
5,117
640
4,371
4,309
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
8
0 / 0 / 3
5,028
629
1,839
3,538
1,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 1 / 0
5,686
711
5,505
5,812
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Usseles123
Fenrir
8
3 / 1 / 0
5,237
655
736
6,837
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
1
Kills
8
8
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
1
0
2
W
Janus
 
Janus
1
0
1
1.5
W
Athena
0
0
3
1.5
L
Cernunnos
Ganstarific23
Cernunnos
1
1
0
1
W
2
1
0
2
L
Lancelot
JusJellyFam
Lancelot
0
2
1
0.25
L
Ganesha
MrFrum
Ganesha
0
1
1
0.5
W
Fenrir
Usseles123
Fenrir
3
1
0
3
L
0
3
1
0.17
L
Mercury
WiΙΙ
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,820
Damage
16,149
22,809
Taken
24,843
9,826
Mitigated
8,539
5,211
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,698
2,592
33
1,638
4,347
1,202
0
552
3,795
0
37,757
W
Janus
 
Janus
4,371
546
0
750
4,309
1,232
0
1,257
3,052
34,041
0
W
Athena
1,839
962
0
1,373
3,538
1,736
0
940
2,598
10,729
0
L
Cernunnos
Ganstarific23
Cernunnos
2,711
1,342
0
1,019
3,341
1,092
0
530
2,811
0
25,372
W
5,505
2,439
0
3,306
5,812
2,094
1,514
0
5,812
35,751
5,455
L
Lancelot
JusJellyFam
Lancelot
2,611
462
0
1,471
7,479
3,451
0
4,766
2,713
0
22,709
L
Ganesha
MrFrum
Ganesha
1,803
266
0
1,968
6,067
3,218
0
1,660
4,299
12,452
0
W
Fenrir
Usseles123
Fenrir
736
260
0
3,968
6,837
2,275
0
320
6,517
0
24,248
L
1,266
300
0
250
4,623
1,753
0
3,250
1,139
20,880
0
L
Mercury
WiΙΙ
Mercury
429
168
0
503
1,299
312
0
218
1,037
0
2,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,313
Gold Earned
26,217
145
Minions Killed
270
0
Camps Cleared
0
644,545
Distance Traveled
805,233
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,149
644
56
7
0
140,896
2
W
Janus
5,117
640
61
8
0
167,630
1
W
Athena
5,028
629
19
2
0
172,213
4
L
Cernunnos
4,199
525
61
8
0
137,294
1
W
Sol
5,686
711
67
8
0
139,140
4
L
Lancelot
4,444
556
45
6
0
170,507
2
L
Ganesha
4,378
547
1
0
0
148,690
1
W
Fenrir
5,237
655
67
8
0
185,354
2
L
Agni
4,127
516
29
4
0
142,364
1
L
Mercury
3,165
396
9
1
0
45,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role