Player Matchup

Terra
Terra
Bilmuri
Terra
Level 126
God Stats
1W - 1L
1,466 SR
Queue Stats
74W - 73L
1,529 Elo+
Party 1
Tyr
Tyr
Dragonboy342
Tyr
Level 28
God Stats
2W - 4L
1,439 SR
Queue Stats
33W - 30L
1,547 Elo+
Party 1
Thanatos
Thanatos
MyThirdLie
Thanatos
Level 127
God Stats
6W - 4L
1,753 SR
Queue Stats
164W - 89L
1,736 Elo+
Party 2
The Morrigan
The Morrigan
SayWhatNoww
The Morrigan
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 38L
1,671 Elo+
Party 2
Heimdallr
Heimdallr
zalionard
Heimdallr
Level 149
God Stats
6W - 15L
1,444 SR
Queue Stats
479W - 383L
1,722 Elo+
Party 2
Team Averages
Level 94
1,521 SR
1,641 Elo+

VS

Team Averages
Level 33
1,578 SR
1,694 Elo+
Janus
Janus
HanabiOnSMITE
Janus
Level 15
God Stats
7W - 1L
1,789 SR
Queue Stats
22W - 4L
1,808 Elo+
Solo
Sol
Sol
OldManChubbs
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
ThePeenGuy
Sun Wukong
Level 18
God Stats
1W - 0L
1,282 SR
Queue Stats
7W - 1L
1,660 Elo+
Party 3
Kuzenbo
Kuzenbo
bigpeepee2008
Kuzenbo
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
peepeepeeboy2009
Tyr
Level 30
God Stats
12W - 1L
1,822 SR
Queue Stats
19W - 3L
1,934 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bilmuri
Terra
12
1 / 1 / 1
7,202
720
3,157
7,372
7,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 3 / 2
6,472
647
9,806
14,923
10,375
Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
MyThirdLie
Thanatos
14
1 / 4 / 2
7,130
713
4,275
9,538
6,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
SayWhatNoww
The Morrigan
11
1 / 4 / 0
6,386
639
3,130
6,515
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
zalionard
Heimdallr
13
0 / 3 / 2
6,677
668
7,611
8,274
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
7,980
798
10,550
6,736
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 0 / 4
7,964
796
10,501
5,840
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
ThePeenGuy
Sun Wukong
13
1 / 1 / 7
7,008
701
3,443
7,759
5,159
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
14
2 / 1 / 11
7,575
758
5,256
6,336
6,189
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 0 / 8
8,119
812
8,385
9,289
8,027
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
3
Kills
15
15
Deaths
3
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Terra
Bilmuri
Terra
1
1
1
1.5
L
0
3
2
0.33
W
3
1
6
6
L
Thanatos
MyThirdLie
Thanatos
1
4
2
0.5
W
3
0
4
5
L
The Morrigan
SayWhatNoww
The Morrigan
1
4
0
0.25
W
Sun Wukong
ThePeenGuy
Sun Wukong
1
1
7
4.5
W
Kuzenbo
2
1
11
7.5
W
6
0
8
10
L
Heimdallr
zalionard
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
38,135
46,622
Taken
35,960
32,005
Mitigated
24,532
17,120
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Bilmuri
Terra
3,157
144
3,089
2,862
7,372
7,147
0
3,845
3,479
5,661
0
L
9,806
377
0
4,251
14,923
10,375
0
8,107
6,744
0
21,840
W
10,550
817
0
1,269
6,736
2,431
935
740
5,996
40,346
0
L
Thanatos
MyThirdLie
Thanatos
4,275
821
0
5,131
9,538
6,746
306
3,869
5,599
0
23,836
W
10,501
4,825
0
2,326
5,840
2,726
3,256
663
5,177
26,707
2,699
L
The Morrigan
SayWhatNoww
The Morrigan
3,130
308
0
316
6,515
3,280
0
3,458
2,987
16,838
0
W
Sun Wukong
ThePeenGuy
Sun Wukong
3,443
729
0
1,457
7,759
5,159
0
2,063
5,696
0
13,032
W
Kuzenbo
5,256
1,894
0
1,031
6,336
6,189
56
1,441
4,895
13,107
0
W
8,385
1,032
0
2,873
9,289
8,027
10
1,474
7,807
0
13,000
L
Heimdallr
zalionard
Heimdallr
7,611
3,313
0
1,471
8,274
4,457
166
5,231
2,981
0
27,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,867
Gold Earned
38,646
165
Minions Killed
194
0
Camps Cleared
0
1,008,123
Distance Traveled
1,210,865
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,202
720
4
0
0
216,590
2
L
Tyr
6,472
647
27
3
0
222,182
1
W
Janus
7,980
798
83
8
0
237,209
3
L
Thanatos
7,130
713
43
4
0
212,044
2
W
Sol
7,964
796
58
6
0
182,085
1
L
The Morrigan
6,386
639
40
4
0
177,503
2
W
Sun Wukong
7,008
701
13
1
0
233,343
0
W
Kuzenbo
7,575
758
22
2
0
257,406
0
W
Tyr
8,119
812
18
2
0
300,822
0
L
Heimdallr
6,677
668
51
5
0
179,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role