Player Matchup

Medusa
Medusa
IRageTooMuch860
Medusa
Level 115
God Stats
12W - 11L
1,523 SR
Queue Stats
126W - 143L
1,462 Elo+
Solo
King Arthur
King Arthur
MB skollhati
King Arthur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,335 Elo+
Party 1
Yu Huang
Yu Huang
SaDoMiNzO
Yu Huang
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,254 Elo+
Party 1
Team Averages
Level 123
1,508 SR
1,351 Elo+

VS

Team Averages
Level 84
1,376 SR
1,250 Elo+
Scylla
Scylla
King_X417
Scylla
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 151L
1,215 Elo+
Party 2
Charybdis
Charybdis
ZetsuMudare
Charybdis
Level 122
God Stats
1W - 6L
1,361 SR
Queue Stats
94W - 190L
1,178 Elo+
Party 2
Janus
Janus
akxxxoriginal
Janus
Level 68
God Stats
12W - 15L
1,267 SR
Queue Stats
95W - 131L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 8
10,329
939
11,981
10,179
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
MB skollhati
King Arthur
15
9 / 4 / 10
10,020
911
10,504
13,220
6,995
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Yu Huang
SaDoMiNzO
Yu Huang
13
5 / 4 / 10
9,431
857
6,185
7,058
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
King_X417
Scylla
11
2 / 7 / 6
7,917
720
3,336
8,557
2,957
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
ZetsuMudare
Charybdis
13
6 / 7 / 5
9,740
885
8,167
12,754
5,090
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

12
2 / 8 / 5
7,795
709
7,835
12,262
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
22
Kills
10
12
Deaths
22
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
L
Scylla
King_X417
Scylla
2
7
6
0.71
W
King Arthur
MB skollhati
King Arthur
9
4
10
3.5
W
Yu Huang
SaDoMiNzO
Yu Huang
5
4
10
2.5
L
Charybdis
ZetsuMudare
Charybdis
6
7
5
1.21
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
19,338
30,457
Taken
33,573
14,872
Mitigated
12,272
5,155
Healing
1,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,981
4,637
0
1,230
10,179
5,015
1,672
3,115
7,064
0
40,312
L
Scylla
King_X417
Scylla
3,336
293
0
0
8,557
2,957
0
1,469
7,088
9,077
0
W
King Arthur
MB skollhati
King Arthur
10,504
2,796
0
3,093
13,220
6,995
301
5,625
6,687
0
24,999
W
Yu Huang
SaDoMiNzO
Yu Huang
6,185
143
35
797
7,058
2,862
487
2,813
4,245
20,868
0
L
Charybdis
ZetsuMudare
Charybdis
8,167
3,923
0
836
12,754
5,090
0
2,512
10,242
0
30,738
L
7,835
802
0
1,097
12,262
4,225
0
2,795
9,467
18,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
25,452
136
Minions Killed
85
6
Camps Cleared
3
623,905
Distance Traveled
440,211
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,329
939
84
8
4
216,229
3
L
Scylla
7,917
720
8
1
0
129,525
1
W
King Arthur
10,020
911
25
2
2
218,230
2
W
Yu Huang
9,431
857
27
2
0
189,446
1
L
Charybdis
9,740
885
55
5
1
156,384
1
L
Janus
7,795
709
22
2
2
154,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role