Player Matchup

Bacchus
Bacchus
Goals_Win__Games
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,242 Elo+
Party 2
Fenrir
Fenrir
Raikennus
Fenrir
Level 126
God Stats
2W - 0L
1,719 SR
Queue Stats
29W - 23L
1,484 Elo+
Party 2
Discordia
Discordia
SenorScrubington
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,420 Elo+
Party 2
Cernunnos
Cernunnos
lankmeup
Cernunnos
Level 65
God Stats
2W - 2L
1,460 SR
Queue Stats
96W - 102L
1,448 Elo+
Party 2
Neith
Neith
ri1ch
Neith
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 45L
1,443 Elo+
Party 2
Team Averages
Level 49
1,536 SR
1,407 Elo+

VS

Team Averages
Level 51
1,454 SR
1,401 Elo+
Artio
Artio
Dead_Sans
Artio
Level 84
God Stats
5W - 11L
1,228 SR
Queue Stats
70W - 103L
1,336 Elo+
Party 1
King Arthur
King Arthur
SrPlate
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,452 Elo+
Party 3
Loki
Loki
sduran1012
Loki
Level 94
God Stats
2W - 1L
1,750 SR
Queue Stats
126W - 153L
1,409 Elo+
Party 3
Ra
Ra
the_stronge_Lulu
Ra
Level 15
God Stats
3W - 5L
1,359 SR
Queue Stats
10W - 21L
1,283 Elo+
Party 1
Izanami
Izanami
zimna_wersja
Izanami
Level 36
God Stats
1W - 4L
1,433 SR
Queue Stats
8W - 16L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 18
10,124
562
11,856
16,986
22,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Raikennus
Fenrir
15
5 / 1 / 11
9,853
547
11,049
17,879
9,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
16
9 / 1 / 12
10,379
577
18,173
8,098
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
lankmeup
Cernunnos
18
9 / 1 / 5
11,399
633
16,133
12,655
8,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
ri1ch
Neith
16
3 / 1 / 14
10,383
577
14,938
6,214
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dead_Sans
Artio
11
0 / 5 / 2
7,237
402
4,848
23,419
22,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
SrPlate
King Arthur
12
0 / 6 / 2
7,705
428
5,907
19,318
20,916
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 5 / 1
8,133
452
6,779
15,828
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 8 / 0
7,882
438
7,141
18,228
7,971
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
zimna_wersja
Izanami
11
0 / 7 / 0
7,414
412
5,494
16,104
5,846
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
9
31
Kills
4
4
Deaths
31
60
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
Dead_Sans
Artio
0
5
2
0.2
W
5
0
18
14
W
Fenrir
Raikennus
Fenrir
5
1
11
10.5
W
Discordia
9
1
12
15
L
King Arthur
SrPlate
King Arthur
0
6
2
0.17
W
Cernunnos
lankmeup
Cernunnos
9
1
5
11.5
W
Neith
ri1ch
Neith
3
1
14
10
L
2
5
1
0.5
L
2
8
0
0.25
L
Izanami
zimna_wersja
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,149
Damage
30,169
61,832
Taken
92,897
47,825
Mitigated
62,926
18,993
Healing
17,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Dead_Sans
Artio
4,848
424
1,107
5,331
23,419
22,102
0
9,357
14,062
24,562
0
W
11,856
1,784
0
4,389
16,986
22,722
66
4,229
12,535
22,043
0
W
Fenrir
Raikennus
Fenrir
11,049
3,857
0
7,498
17,879
9,193
336
3,307
14,572
0
62,882
W
Discordia
18,173
1,115
0
1,480
8,098
4,022
552
2,590
5,508
86,942
0
L
King Arthur
SrPlate
King Arthur
5,907
311
0
500
19,318
20,916
0
3,566
15,752
0
46,739
W
Cernunnos
lankmeup
Cernunnos
16,133
9,648
0
3,310
12,655
8,345
3,922
1,768
10,887
0
97,819
W
Neith
ri1ch
Neith
14,938
6,009
0
2,316
6,214
3,543
1,018
641
5,573
0
76,909
L
6,779
1,323
0
5,956
15,828
6,091
0
2,986
12,842
0
60,286
L
7,141
496
450
1,706
18,228
7,971
292
9,976
8,252
56,180
0
L
Izanami
zimna_wersja
Izanami
5,494
3,846
0
2,137
16,104
5,846
642
4,144
11,960
0
54,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,138
Gold Earned
38,371
494
Minions Killed
379
0
Camps Cleared
0
1,781,730
Distance Traveled
1,599,685
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,237
402
23
1
0
348,465
0
W
Bacchus
10,124
562
8
0
0
403,374
6
W
Fenrir
9,853
547
99
6
0
361,775
2
W
Discordia
10,379
577
109
6
0
367,278
4
L
King Arthur
7,705
428
76
4
0
282,166
3
W
Cernunnos
11,399
633
140
8
0
342,877
1
W
Neith
10,383
577
138
8
0
306,426
2
L
Loki
8,133
452
95
5
0
364,863
10
L
Ra
7,882
438
93
5
0
300,949
1
L
Izanami
7,414
412
92
5
0
303,242
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role