Player Matchup

Ra
Ra
FlaminFenix75
Ra
Level 142
God Stats
0W - 2L
1,262 SR
Queue Stats
92W - 100L
1,489 Elo+
Solo
Susano
Susano
Freefire_1776
Susano
Level 60
God Stats
0W - 1L
1,480 SR
Queue Stats
97W - 110L
1,393 Elo+
Solo
King Arthur
King Arthur
PancakeJoe19
King Arthur
Level 84
God Stats
20W - 40L
1,380 SR
Queue Stats
210W - 214L
1,421 Elo+
Solo
Khepri
Khepri
ZLESH
Khepri
Level 126
God Stats
4W - 10L
1,460 SR
Queue Stats
143W - 194L
1,340 Elo+
Solo
Heimdallr
Heimdallr
landrespm
Heimdallr
Level 77
God Stats
1W - 2L
1,537 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Team Averages
Level 98
1,424 SR
1,428 Elo+

VS

Team Averages
Level 104
1,422 SR
1,408 Elo+
Medusa
Medusa
BigDaddyKane271
Medusa
Level 75
God Stats
210W - 197L
1,520 SR
Queue Stats
220W - 213L
1,394 Elo+
Solo
Nu Wa
Nu Wa
Nived SseZed
Nu Wa
Level 88
God Stats
27W - 29L
1,497 SR
Queue Stats
32W - 40L
1,375 Elo+
Party 2
Sylvanus
Sylvanus
longfeather 517
Sylvanus
Level 118
God Stats
19W - 15L
1,446 SR
Queue Stats
70W - 69L
1,365 Elo+
Party 2
Tyr
Tyr
shmurda4hire
Tyr
Level 103
God Stats
12W - 10L
1,413 SR
Queue Stats
227W - 268L
1,435 Elo+
Party 1
Thanatos
Thanatos
xJ 0 Y B 0 Y
Thanatos
Level 138
God Stats
6W - 5L
1,234 SR
Queue Stats
459W - 517L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 0
9,890
582
10,003
12,647
5,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 6 / 0
6,826
402
2,702
13,968
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
PancakeJoe19
King Arthur
7
1 / 4 / 0
6,060
356
3,206
9,047
3,703
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
ZLESH
Khepri
11
0 / 0 / 1
7,431
437
4,053
5,460
4,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
landrespm
Heimdallr
11
0 / 3 / 0
6,424
378
4,744
14,403
5,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 3
8,742
514
8,588
12,943
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 3 / 3
8,622
507
7,252
6,391
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
12
0 / 1 / 1
7,736
455
3,114
15,034
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
7 / 2 / 3
9,843
579
8,636
12,872
14,149
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
xJ 0 Y B 0 Y
Thanatos
14
8 / 3 / 4
9,724
572
9,427
14,588
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
8
Kills
16
16
Deaths
9
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
7
3
0
2.33
L
0
6
0
0
W
0
3
3
0.5
L
King Arthur
PancakeJoe19
King Arthur
1
4
0
0.25
L
Khepri
ZLESH
Khepri
0
0
1
0.5
L
Heimdallr
landrespm
Heimdallr
0
3
0
0
W
Sylvanus
0
1
1
0.5
W
7
2
3
4.25
W
Thanatos
xJ 0 Y B 0 Y
Thanatos
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
37,017
55,525
Taken
61,828
24,028
Mitigated
42,934
15,389
Healing
25,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,588
3,119
0
2,463
12,943
5,174
3,039
3,186
9,757
0
79,375
L
10,003
1,224
112
4,436
12,647
5,249
141
3,104
9,203
103,237
0
L
2,702
1,056
0
3,526
13,968
5,012
1,062
1,525
12,273
0
36,594
W
7,252
1,511
0
0
6,391
2,932
2,268
3,944
2,447
57,591
0
L
King Arthur
PancakeJoe19
King Arthur
3,206
1,011
0
1,350
9,047
3,703
0
775
8,154
0
23,801
L
Khepri
ZLESH
Khepri
4,053
48
2,186
1,107
5,460
4,362
38
1,152
4,286
23,207
0
L
Heimdallr
landrespm
Heimdallr
4,744
2,111
0
2,672
14,403
5,702
243
3,010
11,243
0
45,666
W
Sylvanus
3,114
694
1,485
4,442
15,034
13,448
273
3,701
11,333
25,106
0
W
8,636
916
0
4,071
12,872
14,149
779
311
12,561
0
63,204
W
Thanatos
xJ 0 Y B 0 Y
Thanatos
9,427
2,744
0
13,416
14,588
7,231
0
3,436
11,152
0
67,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,631
Gold Earned
44,667
393
Minions Killed
424
0
Camps Cleared
0
1,399,176
Distance Traveled
1,553,033
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,742
514
114
7
0
297,820
1
L
Ra
9,890
582
160
9
0
322,014
2
L
Susano
6,826
402
78
5
0
301,345
1
W
Nu Wa
8,622
507
92
5
0
275,911
2
L
King Arthur
6,060
356
44
3
0
164,653
0
L
Khepri
7,431
437
32
2
0
329,144
4
L
Heimdallr
6,424
378
79
5
0
282,020
0
W
Sylvanus
7,736
455
28
2
0
298,293
2
W
Tyr
9,843
579
108
6
0
326,858
6
W
Thanatos
9,724
572
82
5
0
354,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role