Player Matchup

Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
DontBeAfraidMan
Sylvanus
Level 160
God Stats
6W - 4L
1,552 SR
Queue Stats
515W - 439L
1,558 Elo+
Party 1
Hercules
Hercules
Wexo25
Hercules
Level 150
God Stats
12W - 13L
1,422 SR
Queue Stats
263W - 257L
1,546 Elo+
Solo
Persephone
Persephone
bukagija
Persephone
Level 160
God Stats
11W - 8L
1,443 SR
Queue Stats
407W - 353L
1,514 Elo+
Party 1
Bellona
Bellona
diablo0810
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,535 Elo+
Party 3
Team Averages
Level 139
1,483 SR
1,531 Elo+

VS

Team Averages
Level 127
1,503 SR
1,429 Elo+
Atlas
Atlas
Asamidori
Atlas
Level 124
God Stats
2W - 2L
1,491 SR
Queue Stats
238W - 242L
1,456 Elo+
Solo
Khepri
Khepri
Captain_Raknoc
Khepri
Level 128
God Stats
3W - 2L
1,496 SR
Queue Stats
142W - 164L
1,484 Elo+
Solo
Chaac
Chaac
Gaafia
Chaac
Level 125
God Stats
9W - 5L
1,529 SR
Queue Stats
238W - 250L
1,512 Elo+
Solo
Sylvanus
Sylvanus
MafiaD22
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,307 Elo+
Party 2
Xbalanque
Xbalanque
Twin HD
Xbalanque
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 53L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
3 / 4 / 10
10,389
649
21,195
13,342
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
17
5 / 4 / 13
10,512
657
15,450
28,924
37,335
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Wexo25
Hercules
17
5 / 5 / 10
10,795
675
18,381
29,751
33,812
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
bukagija
Persephone
18
5 / 4 / 12
11,583
724
23,741
17,157
9,738
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
diablo0810
Bellona
16
0 / 7 / 17
10,563
660
13,079
29,035
34,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Asamidori
Atlas
19
4 / 4 / 15
12,100
756
23,110
25,721
31,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 4 / 16
11,200
700
7,542
23,129
36,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Gaafia
Chaac
19
6 / 4 / 16
11,924
745
27,527
25,450
31,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
MafiaD22
Sylvanus
19
4 / 2 / 15
11,355
710
12,373
18,246
23,002
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Twin HD
Xbalanque
20
9 / 5 / 10
12,509
782
30,525
19,562
12,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
96
18
Kills
24
24
Deaths
19
62
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
10
2
W
Atlas
Asamidori
Atlas
4
4
15
2.88
W
1
4
16
2.25
L
Sylvanus
5
4
13
2.88
W
Chaac
Gaafia
Chaac
6
4
16
3.5
W
Sylvanus
MafiaD22
Sylvanus
4
2
15
5.75
W
Xbalanque
Twin HD
Xbalanque
9
5
10
2.8
L
Hercules
Wexo25
Hercules
5
5
10
2
L
Persephone
bukagija
Persephone
5
4
12
2.75
L
Bellona
diablo0810
Bellona
0
7
17
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,846
Damage
101,077
118,209
Taken
112,108
121,308
Mitigated
135,357
43,715
Healing
55,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
21,195
747
2,053
1,313
13,342
6,410
54
6,117
7,085
40,078
0
W
Atlas
Asamidori
Atlas
23,110
10,987
2,172
7,658
25,721
31,485
668
12,436
12,764
42,878
0
W
7,542
541
2,327
2,230
23,129
36,945
1,099
11,285
11,416
13,007
0
L
Sylvanus
15,450
3,077
10,950
8,499
28,924
37,335
338
11,928
16,608
20,842
0
W
Chaac
Gaafia
Chaac
27,527
3,609
1,869
13,127
25,450
31,644
1,873
13,751
11,308
0
47,214
W
Sylvanus
MafiaD22
Sylvanus
12,373
1,581
12,802
9,061
18,246
23,002
1,169
9,400
8,682
20,221
0
W
Xbalanque
Twin HD
Xbalanque
30,525
12,396
0
4,393
19,562
12,281
4,701
11,766
7,552
0
61,057
L
Hercules
Wexo25
Hercules
18,381
4,086
2,192
8,251
29,751
33,812
464
8,670
20,832
0
23,585
L
Persephone
bukagija
Persephone
23,741
1,091
2,286
1,434
17,157
9,738
658
7,529
9,365
49,234
0
L
Bellona
diablo0810
Bellona
13,079
3,418
2,973
3,764
29,035
34,013
13
8,781
19,882
0
25,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,842
Gold Earned
59,088
153
Minions Killed
177
0
Camps Cleared
0
1,383,346
Distance Traveled
1,483,087
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,389
649
54
3
0
263,032
0
W
Atlas
12,100
756
25
2
0
291,079
1
W
Khepri
11,200
700
18
1
0
286,568
0
L
Sylvanus
10,512
657
14
1
0
260,652
1
W
Chaac
11,924
745
32
2
0
324,882
3
W
Sylvanus
11,355
710
19
1
0
304,563
0
W
Xbalanque
12,509
782
83
5
0
275,995
3
L
Hercules
10,795
675
11
1
0
289,085
5
L
Persephone
11,583
724
54
3
0
281,869
0
L
Bellona
10,563
660
20
1
0
288,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role