Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Akcu
Ah Muzen Cab
Level 68
God Stats
5W - 4L
1,555 SR
Queue Stats
167W - 179L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Aksou
Gilgamesh
Level 148
God Stats
0W - 2L
1,559 SR
Queue Stats
90W - 93L
1,560 Elo+
Solo
Kali
Kali
ChangeName92144
Kali
Level 124
God Stats
53W - 62L
1,529 SR
Queue Stats
485W - 487L
1,501 Elo+
Solo
Vulcan
Vulcan
Evilkniefel
Vulcan
Level 83
God Stats
0W - 2L
1,700 SR
Queue Stats
59W - 63L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Pohui909
Baron Samedi
Level 52
God Stats
4W - 7L
1,469 SR
Queue Stats
69W - 69L
1,433 Elo+
Solo
Team Averages
Level 95
1,562 SR
1,491 Elo+

VS

Team Averages
Level 91
1,461 SR
1,519 Elo+
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
WarllLoG
Anubis
Level 86
God Stats
1W - 0L
1,311 SR
Queue Stats
14W - 16L
1,445 Elo+
Solo
Cu Chulainn
Cu Chulainn
kizamme
Cu Chulainn
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 41L
1,641 Elo+
Solo
Olorun
Olorun
kogoth
Olorun
Level 129
God Stats
7W - 5L
1,492 SR
Queue Stats
360W - 380L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Akcu
Ah Muzen Cab
16
0 / 8 / 3
9,779
466
10,035
21,047
7,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Aksou
Gilgamesh
17
11 / 2 / 2
12,124
577
14,302
20,617
16,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 3 / 4
10,811
515
10,602
24,065
16,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
16
4 / 7 / 5
10,773
513
14,618
15,593
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Pohui909
Baron Samedi
15
3 / 3 / 6
9,314
444
10,509
11,390
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 5 / 4
11,456
546
14,576
19,449
9,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
 
Vamana
18
4 / 6 / 6
11,233
535
16,538
22,473
17,841
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
WarllLoG
Anubis
17
2 / 4 / 3
10,287
490
8,710
8,333
4,592
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
kizamme
Cu Chulainn
16
5 / 3 / 10
10,773
513
15,558
22,957
23,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
kogoth
Olorun
18
5 / 2 / 4
11,541
550
14,762
19,048
10,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
20
Kills
23
23
Deaths
20
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
5
4
1.8
W
Vamana
 
Vamana
4
6
6
1.17
L
Ah Muzen Cab
Akcu
Ah Muzen Cab
0
8
3
0.19
L
Gilgamesh
Aksou
Gilgamesh
11
2
2
6
L
2
3
4
1.33
L
Vulcan
4
7
5
0.93
L
Baron Samedi
Pohui909
Baron Samedi
3
3
6
2
W
Anubis
WarllLoG
Anubis
2
4
3
0.88
W
Cu Chulainn
kizamme
Cu Chulainn
5
3
10
3.33
W
Olorun
kogoth
Olorun
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,066
Damage
70,144
92,712
Taken
92,260
52,710
Mitigated
66,701
30,333
Healing
23,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
14,576
5,763
0
2,812
19,449
9,820
125
3,484
15,871
0
83,092
W
Vamana
 
Vamana
16,538
8,588
0
4,109
22,473
17,841
1,054
10,720
11,142
0
95,591
L
Ah Muzen Cab
Akcu
Ah Muzen Cab
10,035
3,373
0
5,685
21,047
7,888
0
12,290
8,757
0
75,737
L
Gilgamesh
Aksou
Gilgamesh
14,302
4,676
1,720
4,022
20,617
16,924
0
3,831
16,786
0
53,111
L
10,602
6,377
0
13,918
24,065
16,438
0
3,528
20,537
0
108,192
L
Vulcan
14,618
2,214
0
1,890
15,593
6,912
876
1,731
13,862
67,209
0
L
Baron Samedi
Pohui909
Baron Samedi
10,509
1,199
758
2,340
11,390
4,548
58
2,092
9,298
55,899
0
W
Anubis
WarllLoG
Anubis
8,710
285
0
2,894
8,333
4,592
0
3,926
4,355
70,058
0
W
Cu Chulainn
kizamme
Cu Chulainn
15,558
3,335
435
1,766
22,957
23,838
0
5,680
17,147
0
72,356
W
Olorun
kogoth
Olorun
14,762
10,380
227
11,010
19,048
10,610
180
392
18,618
105,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,801
Gold Earned
55,290
580
Minions Killed
695
0
Camps Cleared
0
1,911,468
Distance Traveled
1,943,415
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,456
546
112
5
0
409,985
4
W
Vamana
11,233
535
157
7
0
390,322
2
L
Ah Muzen Cab
9,779
466
147
7
0
397,408
2
L
Gilgamesh
12,124
577
50
2
0
423,889
4
L
Kali
10,811
515
144
7
0
396,628
1
L
Vulcan
10,773
513
139
7
0
363,090
6
L
Baron Samedi
9,314
444
100
5
0
330,453
2
W
Anubis
10,287
490
128
6
0
342,052
1
W
Cu Chulainn
10,773
513
90
4
0
419,167
2
W
Olorun
11,541
550
208
10
0
381,889
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role