Player Matchup

King Arthur
King Arthur
Akudama_Wanderer
King Arthur
Level 109
God Stats
15W - 20L
1,417 SR
Queue Stats
422W - 384L
1,445 Elo+
Party 2
Arachne
Arachne
Sloppy_Gremlin
Arachne
Level 85
God Stats
5W - 6L
1,445 SR
Queue Stats
168W - 143L
1,405 Elo+
Party 2
Tiamat
Tiamat
Thieving_Otter
Tiamat
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
574W - 569L
1,459 Elo+
Party 2
Neith
Neith
Tooty-fruti
Neith
Level 85
God Stats
8W - 6L
1,564 SR
Queue Stats
109W - 108L
1,459 Elo+
Party 3
Geb
Geb
assassins_rule61
Geb
Level 150
God Stats
8W - 7L
1,547 SR
Queue Stats
238W - 239L
1,509 Elo+
Party 3
Team Averages
Level 109
1,495 SR
1,455 Elo+

VS

Team Averages
Level 102
1,587 SR
1,409 Elo+
Cliodhna
Cliodhna
Krzoa
Cliodhna
Level 67
God Stats
5W - 2L
1,701 SR
Queue Stats
39W - 56L
1,412 Elo+
Party 1
Vamana
Vamana
SeasonsTreasons
Vamana
Level 81
God Stats
7W - 4L
1,961 SR
Queue Stats
144W - 183L
1,381 Elo+
Party 1
Skadi
Skadi
WarDamnBham
Skadi
Level 154
God Stats
6W - 1L
1,600 SR
Queue Stats
186W - 228L
1,400 Elo+
Party 1
Bacchus
Bacchus
siv0rx
Bacchus
Level 87
God Stats
13W - 15L
1,473 SR
Queue Stats
70W - 103L
1,371 Elo+
Party 1
Eset
Eset
superdanvann
Eset
Level 119
God Stats
2W - 1L
1,202 SR
Queue Stats
33W - 31L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Akudama_Wanderer
King Arthur
15
0 / 1 / 0
9,301
517
11,197
11,178
10,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 3 / 1
9,061
503
9,745
16,245
7,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 1
7,912
440
5,848
12,194
7,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 2 / 2
8,082
449
5,527
8,338
3,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
7,051
392
6,530
11,340
12,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Krzoa
Cliodhna
14
5 / 2 / 4
9,233
513
10,532
14,858
6,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 0 / 4
8,989
499
5,402
17,308
17,068
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 1 / 1
9,409
523
7,090
9,780
4,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
siv0rx
Bacchus
12
2 / 0 / 5
8,095
450
7,642
12,137
12,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 3 / 4
8,682
482
11,169
9,387
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
11
11
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Akudama_Wanderer
King Arthur
0
1
0
0
W
Cliodhna
Krzoa
Cliodhna
5
2
4
3.5
W
0
0
4
2
L
5
3
1
1.83
L
1
4
1
0.38
L
0
2
2
0.5
W
2
1
1
2.5
L
0
1
2
1
W
Bacchus
siv0rx
Bacchus
2
0
5
4.5
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,847
Damage
41,835
59,295
Taken
63,470
41,826
Mitigated
44,909
6,873
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Akudama_Wanderer
King Arthur
11,197
848
0
400
11,178
10,997
0
2,964
8,214
0
75,695
W
Cliodhna
Krzoa
Cliodhna
10,532
1,838
0
3,103
14,858
6,368
0
3,423
11,435
0
78,257
W
5,402
2,323
0
7,287
17,308
17,068
0
1,792
15,516
0
69,710
L
9,745
5,803
0
2,305
16,245
7,386
0
3,919
12,326
0
70,891
L
5,848
665
0
2,446
12,194
7,107
553
4,716
7,478
48,818
0
L
5,527
2,189
0
1,154
8,338
3,763
0
1,868
6,470
0
56,307
W
7,090
3,459
0
523
9,780
4,415
1,815
1,288
8,492
0
95,882
L
6,530
717
188
380
11,340
12,573
397
5,344
5,996
25,374
0
W
Bacchus
siv0rx
Bacchus
7,642
965
375
2,231
12,137
12,883
0
2,681
9,456
29,359
0
W
11,169
495
1,167
2,253
9,387
4,175
0
3,194
6,193
61,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
44,408
458
Minions Killed
552
0
Camps Cleared
0
1,683,175
Distance Traveled
1,763,990
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,301
517
141
8
0
329,039
1
W
Cliodhna
9,233
513
100
6
0
397,707
4
W
Vamana
8,989
499
136
8
0
354,409
4
L
Arachne
9,061
503
103
6
0
366,882
0
L
Tiamat
7,912
440
79
4
0
324,488
0
L
Neith
8,082
449
105
6
0
309,371
3
W
Skadi
9,409
523
155
9
0
322,982
4
L
Geb
7,051
392
30
2
0
353,395
2
W
Bacchus
8,095
450
48
3
0
346,164
8
W
Eset
8,682
482
113
6
0
342,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role