Player Matchup

Ullr
Ullr
CleanUpp
Ullr
Level 109
God Stats
30W - 10L
1,741 SR
Queue Stats
122W - 64L
1,697 Elo+
Party 1
Guan Yu
Guan Yu
iHDz x ShadowZ
Guan Yu
Level 124
God Stats
1W - 1L
1,619 SR
Queue Stats
194W - 95L
1,674 Elo+
Party 1
Janus
Janus
lkjones5555
Janus
Level 21
God Stats
4W - 1L
1,620 SR
Queue Stats
30W - 14L
1,562 Elo+
Party 1
Team Averages
Level 85
1,660 SR
1,644 Elo+

VS

Team Averages
Level 26
1,584 SR
1,434 Elo+
Thoth
Thoth
Gokuby1146
Thoth
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 2
Cerberus
Cerberus
Lemon4ik69
Cerberus
Level 30
God Stats
0W - 1L
1,752 SR
Queue Stats
24W - 41L
1,301 Elo+
Solo
Sun Wukong
Sun Wukong
TheMixiMoxi
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
7 / 1 / 8
8,988
817
15,388
9,682
3,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
13 / 1 / 8
9,912
901
10,971
10,345
11,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 15
8,485
771
11,346
6,321
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
1 / 8 / 1
7,267
661
4,743
9,425
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Lemon4ik69
Cerberus
10
0 / 6 / 2
7,074
643
4,690
18,089
15,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
TheMixiMoxi
Sun Wukong
10
2 / 8 / 0
6,962
633
8,148
15,533
8,653
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
22
Kills
3
3
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ullr
7
1
8
11
L
Thoth
1
8
1
0.19
L
Cerberus
Lemon4ik69
Cerberus
0
6
2
0.17
L
Sun Wukong
TheMixiMoxi
Sun Wukong
2
8
0
0.25
W
13
1
8
17
W
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,705
Damage
17,581
26,348
Taken
43,047
17,367
Mitigated
27,126
7,493
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
15,388
8,376
0
697
9,682
3,913
1,597
4,505
5,177
0
33,528
L
Thoth
4,743
183
0
404
9,425
3,067
0
2,327
6,922
19,272
0
L
Cerberus
Lemon4ik69
Cerberus
4,690
347
346
3,643
18,089
15,406
0
5,686
12,014
14,336
0
L
Sun Wukong
TheMixiMoxi
Sun Wukong
8,148
2,051
0
536
15,533
8,653
0
2,764
12,473
0
18,885
W
10,971
1,183
2,778
3,539
10,345
11,006
742
2,664
7,681
0
29,555
W
11,346
396
0
479
6,321
2,448
51
2,637
3,684
29,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
21,303
124
Minions Killed
97
7
Camps Cleared
2
659,276
Distance Traveled
533,024
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,988
817
37
3
2
207,574
4
L
Thoth
7,267
661
32
3
1
160,939
1
L
Cerberus
7,074
643
35
3
0
194,906
0
L
Sun Wukong
6,962
633
30
3
1
177,179
0
W
Guan Yu
9,912
901
40
4
4
227,121
2
W
Janus
8,485
771
47
4
1
224,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role