Player Matchup

Chaac
Chaac
IllMr Smiley
Chaac
Level 117
God Stats
2W - 2L
1,598 SR
Queue Stats
21W - 25L
1,410 Elo+
Solo
Ravana
Ravana
JoseG150
Ravana
Level 157
God Stats
5W - 6L
1,155 SR
Queue Stats
476W - 487L
1,580 Elo+
Solo
Atlas
Atlas
SCOOBYROOO
Atlas
Level 126
God Stats
2W - 0L
1,383 SR
Queue Stats
54W - 60L
1,508 Elo+
Solo
Heimdallr
Heimdallr
SirJayden
Heimdallr
Level 140
God Stats
12W - 13L
1,529 SR
Queue Stats
644W - 600L
1,602 Elo+
Solo
Raijin
Raijin
wexblind
Raijin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 61L
1,647 Elo+
Solo
Team Averages
Level 140
1,433 SR
1,549 Elo+

VS

Team Averages
Level 111
1,555 SR
1,539 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MangoxBomb
Hercules
Level 74
God Stats
5W - 4L
1,436 SR
Queue Stats
316W - 299L
1,602 Elo+
Solo
Medusa
Medusa
Pierceypoo
Medusa
Level 88
God Stats
30W - 12L
1,754 SR
Queue Stats
95W - 74L
1,602 Elo+
Solo
Kukulkan
Kukulkan
Wonderboy402
Kukulkan
Level 73
God Stats
7W - 13L
1,540 SR
Queue Stats
10W - 18L
1,403 Elo+
Solo
Loki
Loki
thefeared50
Loki
Level 159
God Stats
2W - 2L
1,544 SR
Queue Stats
63W - 57L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
7,509
751
7,903
10,830
7,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ravana
JoseG150
Ravana
14
3 / 1 / 6
7,581
758
5,577
2,951
1,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
13
1 / 0 / 8
7,592
759
5,126
9,833
8,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
SirJayden
Heimdallr
13
0 / 0 / 10
7,065
707
9,031
7,888
3,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
wexblind
Raijin
17
6 / 0 / 3
8,777
878
8,461
7,476
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 2 / 0
6,304
630
10,093
6,939
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
MangoxBomb
Hercules
13
1 / 2 / 1
6,843
684
5,911
11,363
10,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Pierceypoo
Medusa
13
0 / 3 / 1
6,755
676
4,293
9,138
3,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Wonderboy402
Kukulkan
14
1 / 4 / 0
7,297
730
4,000
7,494
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 1
6,844
684
5,570
6,565
2,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
13
Kills
2
2
Deaths
13
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
0
0
W
3
1
3
4.5
W
Ravana
JoseG150
Ravana
3
1
6
6
L
Hercules
MangoxBomb
Hercules
1
2
1
0.75
L
Medusa
Pierceypoo
Medusa
0
3
1
0.17
W
Atlas
1
0
8
5
W
Heimdallr
SirJayden
Heimdallr
0
0
10
5
L
Kukulkan
Wonderboy402
Kukulkan
1
4
0
0.25
L
0
2
1
0.25
W
Raijin
wexblind
Raijin
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,098
Damage
29,867
38,978
Taken
41,499
25,237
Mitigated
22,934
13,118
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,093
3,247
0
2,214
6,939
2,824
0
2,666
4,273
22,926
0
W
7,903
894
257
3,898
10,830
7,869
0
3,517
7,313
0
22,892
W
Ravana
JoseG150
Ravana
5,577
741
0
445
2,951
1,688
0
426
2,525
0
15,885
L
Hercules
MangoxBomb
Hercules
5,911
1,945
0
1,897
11,363
10,571
0
2,599
8,764
0
22,650
L
Medusa
Pierceypoo
Medusa
4,293
2,007
0
1,855
9,138
3,807
0
1,802
7,336
0
22,872
W
Atlas
5,126
2,010
1,815
3,749
9,833
8,320
0
5,093
4,740
19,715
0
W
Heimdallr
SirJayden
Heimdallr
9,031
3,579
0
1,922
7,888
3,909
1,202
2,606
5,282
0
28,436
L
Kukulkan
Wonderboy402
Kukulkan
4,000
375
0
151
7,494
3,140
0
4,472
3,022
25,121
0
L
5,570
890
0
1,321
6,565
2,592
0
2,048
4,517
0
26,773
W
Raijin
wexblind
Raijin
8,461
755
0
1,032
7,476
3,451
144
2,451
5,025
42,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,524
Gold Earned
34,043
244
Minions Killed
208
0
Camps Cleared
0
1,064,256
Distance Traveled
1,030,264
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,304
630
25
3
0
206,437
2
W
Chaac
7,509
751
47
5
0
218,774
0
W
Ravana
7,581
758
34
3
0
219,095
4
L
Hercules
6,843
684
44
4
0
212,012
4
L
Medusa
6,755
676
42
4
0
199,934
3
W
Atlas
7,592
759
16
2
0
208,357
9
W
Heimdallr
7,065
707
61
6
0
212,006
2
L
Kukulkan
7,297
730
64
6
0
196,478
1
L
Loki
6,844
684
33
3
0
215,403
4
W
Raijin
8,777
878
86
9
0
206,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role