Player Matchup

Gilgamesh
Gilgamesh
KratosIs
Gilgamesh
Level 103
God Stats
1W - 1L
1,653 SR
Queue Stats
46W - 33L
1,521 Elo+
Solo
Arachne
Arachne
LandStoney
Arachne
Level 66
God Stats
0W - 7L
1,054 SR
Queue Stats
170W - 159L
1,543 Elo+
Party 2
Anubis
Anubis
Thanydevitos805
Anubis
Level 127
God Stats
52W - 37L
1,652 SR
Queue Stats
333W - 324L
1,532 Elo+
Party 2
Team Averages
Level 99
1,453 SR
1,532 Elo+

VS

Team Averages
Level 90
1,643 SR
1,521 Elo+
Sobek
Sobek
 
Sobek
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Fabianskiii
Hou Yi
Level 128
God Stats
1W - 0L
1,891 SR
Queue Stats
46W - 43L
1,540 Elo+
Party 1
Chang'e
Chang'e
poppyp
Chang'e
Level 103
God Stats
1W - 2L
1,537 SR
Queue Stats
47W - 51L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KratosIs
Gilgamesh
15
3 / 4 / 6
10,641
665
13,617
20,365
21,729
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
LandStoney
Arachne
12
4 / 6 / 3
9,879
617
8,026
17,155
11,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 4 / 6
11,161
698
16,509
15,029
9,881
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
3 / 3 / 5
11,351
709
6,349
16,982
19,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
18
9 / 3 / 5
13,262
829
26,624
18,968
8,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
poppyp
Chang'e
15
2 / 7 / 8
11,023
689
7,531
17,650
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
13
Kills
14
14
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
5
1.83
W
Hou Yi
9
3
5
3.83
L
Gilgamesh
KratosIs
Gilgamesh
3
4
6
1.5
L
Arachne
LandStoney
Arachne
4
6
3
0.92
L
6
4
6
2.25
W
Chang'e
poppyp
Chang'e
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,152
Damage
40,504
52,549
Taken
53,600
43,182
Mitigated
33,922
11,609
Healing
19,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,349
538
0
4,750
16,982
19,786
0
8,806
8,176
19,170
0
W
Hou Yi
26,624
19,534
0
6,552
18,968
8,421
1,987
3,681
15,287
0
76,525
L
Gilgamesh
KratosIs
Gilgamesh
13,617
2,928
10
1,467
20,365
21,729
721
5,760
14,605
0
38,017
L
Arachne
LandStoney
Arachne
8,026
4,589
0
3,930
17,155
11,572
0
4,765
12,390
0
26,684
L
16,509
849
0
6,202
15,029
9,881
1,311
4,164
10,865
44,080
0
W
Chang'e
poppyp
Chang'e
7,531
1,314
3,106
4,778
17,650
5,715
503
4,188
13,462
30,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,681
Gold Earned
35,636
122
Minions Killed
191
9
Camps Cleared
1
776,223
Distance Traveled
707,314
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,351
709
39
2
0
257,543
2
W
Hou Yi
13,262
829
98
6
1
242,355
4
L
Gilgamesh
10,641
665
45
3
2
281,049
2
L
Arachne
9,879
617
26
2
4
263,544
3
L
Anubis
11,161
698
51
3
3
231,630
0
W
Chang'e
11,023
689
54
3
0
207,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role