Player Matchup

Bakasura
Bakasura
Vortex Lex4243
Bakasura
Level 76
God Stats
40W - 37L
1,531 SR
Queue Stats
419W - 393L
1,481 Elo+
Party 1
Sol
Sol
Vortex Sail
Sol
Level 58
God Stats
7W - 5L
1,475 SR
Queue Stats
353W - 497L
1,423 Elo+
Party 1
Guan Yu
Guan Yu
Vortex Vain
Guan Yu
Level 58
God Stats
8W - 4L
1,892 SR
Queue Stats
418W - 563L
1,450 Elo+
Party 1
Team Averages
Level 64
1,633 SR
1,451 Elo+

VS

Team Averages
Level 28
1,476 SR
1,341 Elo+
Heimdallr
Heimdallr
Lockiee_P
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,323 Elo+
Party 2
Poseidon
Poseidon
SynHypnoticc
Poseidon
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,337 Elo+
Party 2
Ares
Ares
vShokarz
Ares
Level 36
God Stats
1W - 2L
1,427 SR
Queue Stats
10W - 15L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
4 / 1 / 5
8,555
778
10,189
12,108
7,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 6
8,105
737
5,749
5,691
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Vortex Vain
Guan Yu
12
3 / 1 / 5
8,011
728
8,202
11,282
8,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Lockiee_P
Heimdallr
10
1 / 5 / 1
6,846
622
8,244
10,571
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
SynHypnoticc
Poseidon
11
0 / 3 / 1
7,079
644
6,010
7,292
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
1 / 2 / 2
8,147
741
6,474
10,334
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
3
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Lockiee_P
Heimdallr
1
5
1
0.3
L
Poseidon
SynHypnoticc
Poseidon
0
3
1
0.17
W
Bakasura
4
1
5
6.5
W
3
1
6
6
W
Guan Yu
Vortex Vain
Guan Yu
3
1
5
5.5
L
Ares
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,140
Damage
20,728
29,081
Taken
28,197
18,965
Mitigated
16,595
13,078
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Lockiee_P
Heimdallr
8,244
2,602
358
795
10,571
4,827
118
2,730
6,561
0
27,217
L
Poseidon
SynHypnoticc
Poseidon
6,010
451
525
581
7,292
2,744
0
1,657
4,883
22,259
0
W
Bakasura
10,189
5,710
0
5,834
12,108
7,976
1,830
6,105
5,753
0
31,113
W
5,749
1,328
0
2,157
5,691
2,587
234
2,738
2,783
21,705
1,232
W
Guan Yu
Vortex Vain
Guan Yu
8,202
1,644
824
4,263
11,282
8,402
56
3,803
7,101
0
23,484
L
Ares
6,474
366
0
1,288
10,334
9,024
0
1,133
7,916
13,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,671
Gold Earned
22,072
140
Minions Killed
112
8
Camps Cleared
2
729,324
Distance Traveled
572,534
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,846
622
46
4
1
169,820
1
L
Poseidon
7,079
644
53
5
0
197,817
3
W
Bakasura
8,555
778
74
7
8
265,969
2
W
Sol
8,105
737
30
3
0
193,902
0
W
Guan Yu
8,011
728
36
3
0
269,453
2
L
Ares
8,147
741
13
1
1
204,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role