Player Matchup

Hercules
Hercules
JDisYOURMASTER
Hercules
Level 160
God Stats
7W - 5L
2,047 SR
Queue Stats
385W - 332L
1,612 Elo+
Party 2
Izanami
Izanami
Mister FEZZ
Izanami
Level 160
God Stats
41W - 40L
1,500 SR
Queue Stats
623W - 548L
1,617 Elo+
Solo
Xing Tian
Xing Tian
Tangedal
Xing Tian
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 211L
1,579 Elo+
Party 2
Neith
Neith
Textual64
Neith
Level 105
God Stats
19W - 19L
1,409 SR
Queue Stats
294W - 274L
1,547 Elo+
Solo
Agni
Agni
xsadmonkey
Agni
Level 106
God Stats
10W - 8L
1,585 SR
Queue Stats
493W - 328L
1,563 Elo+
Solo
Team Averages
Level 136
1,608 SR
1,584 Elo+

VS

Team Averages
Level 47
1,375 SR
1,166 Elo+
Medusa
Medusa
AlphaAndre_
Medusa
Level 28
God Stats
1W - 4L
1,337 SR
Queue Stats
3W - 14L
1,029 Elo+
Party 1
Ne Zha
Ne Zha
CCharon
Ne Zha
Level 156
God Stats
17W - 8L
1,682 SR
Queue Stats
246W - 177L
1,582 Elo+
Solo
Chronos
Chronos
Jenkinator21
Chronos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,074 Elo+
Party 1
Sun Wukong
Sun Wukong
The_Biggest_Red_
Sun Wukong
Level 12
God Stats
1W - 4L
1,136 SR
Queue Stats
7W - 15L
1,074 Elo+
Party 1
Sobek
Sobek
jackiechanson10
Sobek
Level 19
God Stats
0W - 3L
1,219 SR
Queue Stats
3W - 12L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 0 / 11
8,264
751
11,531
14,839
12,613
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Mister FEZZ
Izanami
15
2 / 1 / 8
8,539
776
5,866
9,023
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Tangedal
Xing Tian
14
1 / 1 / 12
7,675
698
8,232
11,589
10,117
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Textual64
Neith
16
6 / 0 / 5
8,694
790
12,046
9,281
4,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
6 / 1 / 4
8,577
780
10,114
6,905
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 4 / 2
7,563
688
8,900
12,249
5,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
CCharon
Ne Zha
14
1 / 2 / 1
7,472
679
15,090
8,358
4,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
Jenkinator21
Chronos
13
0 / 5 / 1
6,842
622
5,169
11,058
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
The_Biggest_Red_
Sun Wukong
13
1 / 5 / 2
7,339
667
4,199
12,266
7,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 2 / 0
7,488
681
2,928
13,610
12,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
18
Kills
3
3
Deaths
18
40
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
2
0.5
L
Ne Zha
CCharon
Ne Zha
1
2
1
0.75
W
Hercules
3
0
11
8.5
L
Chronos
Jenkinator21
Chronos
0
5
1
0.1
W
Izanami
Mister FEZZ
Izanami
2
1
8
6
W
Xing Tian
Tangedal
Xing Tian
1
1
12
7
W
Neith
Textual64
Neith
6
0
5
8.5
L
Sun Wukong
The_Biggest_Red_
Sun Wukong
1
5
2
0.4
L
0
2
0
0
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,789
Damage
36,286
51,637
Taken
57,541
33,058
Mitigated
34,206
13,521
Healing
11,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,900
3,237
0
406
12,249
5,778
0
4,237
7,808
0
33,224
L
Ne Zha
CCharon
Ne Zha
15,090
2,780
0
2,801
8,358
4,081
0
1,729
6,501
0
40,407
W
Hercules
11,531
3,736
0
4,526
14,839
12,613
0
2,816
12,023
0
27,478
L
Chronos
Jenkinator21
Chronos
5,169
2,194
0
1,003
11,058
4,763
0
3,164
7,676
17,428
0
W
Izanami
Mister FEZZ
Izanami
5,866
4,357
0
820
9,023
3,260
2,461
249
8,774
0
35,291
W
Xing Tian
Tangedal
Xing Tian
8,232
496
0
1,520
11,589
10,117
0
2,978
8,611
21,980
0
W
Neith
Textual64
Neith
12,046
2,499
0
5,677
9,281
4,420
528
1,135
8,146
0
33,888
L
Sun Wukong
The_Biggest_Red_
Sun Wukong
4,199
497
651
2,340
12,266
7,138
455
2,259
9,791
0
14,181
L
2,928
137
0
4,503
13,610
12,446
0
5,891
7,419
9,284
0
W
10,114
490
88
890
6,905
2,648
24
919
5,986
30,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,749
Gold Earned
36,704
243
Minions Killed
189
0
Camps Cleared
0
1,099,598
Distance Traveled
1,074,165
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,563
688
61
6
0
211,422
2
L
Ne Zha
7,472
679
64
6
0
222,550
1
W
Hercules
8,264
751
44
4
0
208,389
0
L
Chronos
6,842
622
34
3
0
204,337
2
W
Izanami
8,539
776
77
7
0
216,064
2
W
Xing Tian
7,675
698
27
2
0
228,121
3
W
Neith
8,694
790
48
4
0
226,874
0
L
Sun Wukong
7,339
667
25
2
0
211,734
2
L
Sobek
7,488
681
5
0
0
224,122
3
W
Agni
8,577
780
47
4
0
220,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role