Player Matchup

Kali
Kali
Agrosky
Kali
Level 50
God Stats
29W - 17L
1,574 SR
Queue Stats
134W - 152L
1,375 Elo+
Solo
Yemoja
Yemoja
StrawHatNick
Yemoja
Level 45
God Stats
0W - 2L
1,333 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 2
Charybdis
Charybdis
VinsmokeTas
Charybdis
Level 53
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 2
Chaac
Chaac
WHUWILKO
Chaac
Level 29
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 2
Kukulkan
Kukulkan
ZakRs2
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 2
Team Averages
Level 37
1,428 SR
1,163 Elo+

VS

Team Averages
Level 58
1,419 SR
1,399 Elo+
Anubis
Anubis
AFiF7
Anubis
Level 57
God Stats
16W - 16L
1,478 SR
Queue Stats
190W - 268L
1,399 Elo+
Party 1
Vamana
Vamana
CihanBEEY
Vamana
Level 41
God Stats
54W - 59L
1,336 SR
Queue Stats
166W - 205L
1,392 Elo+
Party 1
Izanami
Izanami
PrincessTibtib
Izanami
Level 65
God Stats
1W - 1L
1,277 SR
Queue Stats
18W - 31L
1,340 Elo+
Solo
Mercury
Mercury
SwordslEMRE
Mercury
Level 61
God Stats
34W - 27L
1,558 SR
Queue Stats
190W - 231L
1,426 Elo+
Party 1
Baron Samedi
Baron Samedi
SwordslMETİN
Baron Samedi
Level 66
God Stats
16W - 26L
1,447 SR
Queue Stats
228W - 262L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Agrosky
Kali
19
3 / 9 / 6
12,336
457
17,337
32,715
21,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
15
0 / 2 / 8
10,934
405
2,863
15,979
24,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
VinsmokeTas
Charybdis
17
6 / 4 / 4
11,705
434
22,847
32,732
18,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
WHUWILKO
Chaac
19
0 / 5 / 3
11,806
437
14,225
30,637
38,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
ZakRs2
Kukulkan
19
5 / 10 / 2
12,540
464
19,842
24,784
13,380
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AFiF7
Anubis
20
6 / 3 / 10
14,741
546
21,253
27,804
17,484
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
CihanBEEY
Vamana
20
6 / 1 / 9
16,743
620
28,003
31,593
22,795
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
4 / 5 / 3
13,950
517
18,554
24,161
11,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
SwordslEMRE
Mercury
20
10 / 1 / 7
16,997
630
22,831
25,218
14,255
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
SwordslMETİN
Baron Samedi
20
4 / 4 / 6
13,623
505
19,607
25,428
15,451
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
14
Kills
30
30
Deaths
14
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anubis
AFiF7
Anubis
6
3
10
3.67
L
Kali
Agrosky
Kali
3
9
6
0.67
W
Vamana
CihanBEEY
Vamana
6
1
9
10.5
W
4
5
3
1.1
L
Yemoja
0
2
8
2
W
Mercury
SwordslEMRE
Mercury
10
1
7
13.5
W
Baron Samedi
SwordslMETİN
Baron Samedi
4
4
6
1.75
L
Charybdis
VinsmokeTas
Charybdis
6
4
4
2
L
Chaac
WHUWILKO
Chaac
0
5
3
0.3
L
Kukulkan
ZakRs2
Kukulkan
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,114
Damage
110,248
136,847
Taken
134,204
115,194
Mitigated
81,864
43,269
Healing
52,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AFiF7
Anubis
21,253
1,382
232
15,743
27,804
17,484
388
5,843
21,961
114,210
0
L
Kali
Agrosky
Kali
17,337
7,970
0
9,419
32,715
21,314
0
7,681
24,884
0
94,385
W
Vamana
CihanBEEY
Vamana
28,003
18,029
0
11,332
31,593
22,795
4,318
4,567
27,026
0
164,777
W
18,554
12,155
0
7,670
24,161
11,879
3,985
5,915
18,246
0
127,476
L
Yemoja
2,863
1,449
14,719
4,452
15,979
24,018
48
5,278
10,427
28,656
0
W
Mercury
SwordslEMRE
Mercury
22,831
15,392
0
6,375
25,218
14,255
1,949
2,505
22,713
0
220,282
W
Baron Samedi
SwordslMETİN
Baron Samedi
19,607
889
1,612
9,459
25,428
15,451
1,441
7,162
18,266
86,269
0
L
Charybdis
VinsmokeTas
Charybdis
22,847
10,284
0
6,081
32,732
18,179
68
11,185
20,993
0
98,245
L
Chaac
WHUWILKO
Chaac
14,225
2,624
0
7,679
30,637
38,303
575
4,309
26,242
0
96,690
L
Kukulkan
ZakRs2
Kukulkan
19,842
2,715
0
919
24,784
13,380
78
11,824
12,738
86,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,321
Gold Earned
76,054
526
Minions Killed
855
0
Camps Cleared
0
2,464,725
Distance Traveled
2,649,440
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,741
546
130
5
0
481,975
0
L
Kali
12,336
457
116
4
0
519,894
0
W
Vamana
16,743
620
211
8
0
559,685
0
W
Izanami
13,950
517
155
6
0
505,271
3
L
Yemoja
10,934
405
29
1
0
502,221
11
W
Mercury
16,997
630
226
8
0
609,457
1
W
Baron Samedi
13,623
505
133
5
0
493,052
1
L
Charybdis
11,705
434
120
4
0
505,886
4
L
Chaac
11,806
437
155
6
0
517,932
6
L
Kukulkan
12,540
464
106
4
0
418,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role