Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
FanDEATH
Kukulkan
Level 101
God Stats
180W - 168L
1,503 SR
Queue Stats
363W - 372L
1,428 Elo+
Solo
Horus
Horus
FergusClydesdale
Horus
Level 58
God Stats
68W - 66L
1,493 SR
Queue Stats
84W - 92L
1,422 Elo+
Party 2
Thanatos
Thanatos
TigerClaw54
Thanatos
Level 79
God Stats
10W - 4L
1,566 SR
Queue Stats
61W - 55L
1,432 Elo+
Solo
Jing Wei
Jing Wei
WindwardMakaio
Jing Wei
Level 57
God Stats
62W - 55L
1,486 SR
Queue Stats
87W - 94L
1,435 Elo+
Party 2
Team Averages
Level 84
1,509 SR
1,443 Elo+

VS

Team Averages
Level 72
1,550 SR
1,478 Elo+
Thoth
Thoth
BeansTheBird
Thoth
Level 5
God Stats
11W - 11L
1,584 SR
Queue Stats
11W - 14L
1,532 Elo+
Party 1
Awilix
Awilix
Geevani
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,484 Elo+
Party 1
Cerberus
Cerberus
HEAVENSDO0R
Cerberus
Level 36
God Stats
2W - 2L
1,557 SR
Queue Stats
58W - 61L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
YESIMCARL
Danzaburou
Level 113
God Stats
12W - 8L
1,616 SR
Queue Stats
59W - 63L
1,477 Elo+
Party 1
Eset
Eset
Yanluz01
Eset
Level 119
God Stats
53W - 56L
1,495 SR
Queue Stats
383W - 420L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
5 / 3 / 5
12,477
567
11,343
21,056
16,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
FanDEATH
Kukulkan
19
3 / 3 / 1
12,110
550
10,708
11,036
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 2 / 11
9,241
420
9,198
20,572
16,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
TigerClaw54
Thanatos
20
15 / 2 / 4
12,835
583
22,369
24,090
11,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
17
6 / 2 / 6
10,410
473
13,938
18,109
7,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 1
10,688
486
6,228
9,111
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
Geevani
Awilix
15
3 / 9 / 4
9,713
442
10,943
21,858
6,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
HEAVENSDO0R
Cerberus
14
2 / 4 / 3
10,163
462
9,634
22,592
29,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
YESIMCARL
Danzaburou
14
3 / 8 / 1
9,349
425
17,538
17,567
5,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eset
16
2 / 6 / 1
10,682
486
11,145
17,142
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
30
Kills
12
12
Deaths
30
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
3
5
2.5
L
2
3
1
0.83
W
Kukulkan
FanDEATH
Kukulkan
3
3
1
1.17
W
1
2
11
3.25
L
Awilix
Geevani
Awilix
3
9
4
0.56
L
Cerberus
HEAVENSDO0R
Cerberus
2
4
3
0.88
W
Thanatos
TigerClaw54
Thanatos
15
2
4
8.5
W
Jing Wei
6
2
6
4.5
L
Danzaburou
YESIMCARL
Danzaburou
3
8
1
0.44
L
Eset
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,556
Damage
55,488
94,863
Taken
88,270
57,239
Mitigated
49,435
54,512
Healing
15,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,343
1,117
0
8,061
21,056
16,920
0
9,434
11,622
107,394
0
L
6,228
256
0
0
9,111
3,234
161
5,597
3,514
71,762
0
W
Kukulkan
FanDEATH
Kukulkan
10,708
998
0
4,100
11,036
5,378
1,697
5,043
5,993
120,178
0
W
9,198
3,967
4,084
11,096
20,572
16,896
573
5,315
15,257
0
48,192
L
Awilix
Geevani
Awilix
10,943
4,040
0
2,600
21,858
6,030
261
5,070
16,614
0
45,213
L
Cerberus
HEAVENSDO0R
Cerberus
9,634
203
332
7,485
22,592
29,569
163
996
20,942
50,760
0
W
Thanatos
TigerClaw54
Thanatos
22,369
8,646
0
19,703
24,090
11,043
2,141
3,550
20,540
0
126,979
W
Jing Wei
13,938
9,365
0
7,468
18,109
7,002
2,310
3,665
14,444
0
74,523
L
Danzaburou
YESIMCARL
Danzaburou
17,538
7,012
0
1,303
17,567
5,651
1,115
1,653
15,748
0
72,458
L
Eset
11,145
1,218
116
3,601
17,142
4,951
493
8,165
8,541
96,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,073
Gold Earned
50,595
784
Minions Killed
562
0
Camps Cleared
0
2,183,369
Distance Traveled
1,989,628
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,477
567
278
13
0
435,977
7
L
Thoth
10,688
486
111
5
0
436,461
2
W
Kukulkan
12,110
550
192
9
0
405,677
7
W
Horus
9,241
420
60
3
0
477,203
2
L
Awilix
9,713
442
59
3
0
414,976
0
L
Cerberus
10,163
462
104
5
0
413,330
9
W
Thanatos
12,835
583
147
7
0
437,447
2
W
Jing Wei
10,410
473
107
5
0
427,065
1
L
Danzaburou
9,349
425
119
5
0
350,744
2
L
Eset
10,682
486
169
8
0
374,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role