Player Matchup

Cthulhu
Cthulhu
EchoLizer
Cthulhu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 68L
1,679 Elo+
Party 1
Anubis
Anubis
Xénophrania
Anubis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
xFireFisTx
Fenrir
Level 160
God Stats
2W - 1L
1,750 SR
Queue Stats
255W - 147L
1,753 Elo+
Party 1
Team Averages
Level 160
1,583 SR
1,644 Elo+

VS

Team Averages
Level 118
1,699 SR
1,563 Elo+
Baron Samedi
Baron Samedi
AlexTrip15
Baron Samedi
Level 37
God Stats
17W - 22L
1,490 SR
Queue Stats
24W - 49L
1,309 Elo+
Solo
Loki
Loki
CalyTus
Loki
Level 159
God Stats
16W - 9L
1,762 SR
Queue Stats
832W - 457L
1,681 Elo+
Party 2
Atlas
Atlas
Mar3c
Atlas
Level 157
God Stats
28W - 11L
1,844 SR
Queue Stats
879W - 457L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EchoLizer
Cthulhu
19
3 / 8 / 11
14,112
672
17,223
28,422
37,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
17
2 / 9 / 8
12,953
617
11,178
16,694
8,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
xFireFisTx
Fenrir
20
10 / 8 / 2
15,479
737
19,418
29,784
15,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlexTrip15
Baron Samedi
19
4 / 8 / 14
14,672
699
13,057
18,597
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
CalyTus
Loki
20
10 / 5 / 10
15,533
740
27,602
20,636
9,033
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Mar3c
Atlas
20
11 / 2 / 12
16,242
773
26,276
25,794
35,226
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
15
Kills
25
25
Deaths
15
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlexTrip15
Baron Samedi
4
8
14
1.38
W
Loki
CalyTus
Loki
10
5
10
3
L
Cthulhu
EchoLizer
Cthulhu
3
8
11
1.06
W
Atlas
Mar3c
Atlas
11
2
12
8.5
L
Anubis
2
9
8
0.67
L
Fenrir
xFireFisTx
Fenrir
10
8
2
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,819
Damage
66,935
74,900
Taken
65,027
61,157
Mitigated
52,703
11,299
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlexTrip15
Baron Samedi
13,057
1,405
2,344
1,771
18,597
8,444
930
10,692
7,905
44,125
0
W
Loki
CalyTus
Loki
27,602
5,759
0
2,594
20,636
9,033
826
9,302
11,334
0
74,569
L
Cthulhu
EchoLizer
Cthulhu
17,223
702
90
1,287
28,422
37,647
0
14,962
13,460
50,251
0
W
Atlas
Mar3c
Atlas
26,276
8,859
0
4,570
25,794
35,226
802
9,068
16,726
56,550
0
L
Anubis
11,178
416
0
2,988
16,694
8,240
0
9,463
7,231
38,349
0
L
Fenrir
xFireFisTx
Fenrir
19,418
8,364
0
6,934
29,784
15,270
0
15,676
14,108
0
53,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
46,447
194
Minions Killed
207
6
Camps Cleared
11
954,311
Distance Traveled
1,088,563
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,672
699
73
3
3
328,825
1
W
Loki
15,533
740
87
4
5
387,222
1
L
Cthulhu
14,112
672
67
3
1
350,835
9
W
Atlas
16,242
773
47
2
3
372,516
3
L
Anubis
12,953
617
45
2
2
261,980
6
L
Fenrir
15,479
737
82
4
3
341,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role