Player Matchup

Shiva
Shiva
Bronze III
BricKsop
Shiva
Bronze III
Level 158
God Stats
1W - 0L
2,047 SR
Queue Stats
4W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 158
2,047 SR
1,500 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 110
1,500 SR
1,418 MMR
Ah Puch
Ah Puch
Bronze V
vallcron123
Ah Puch
Bronze V
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BricKsop
Shiva
20
8 / 1 / 0
14,896
993
19,214
18,637
14,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
BakasuraIzanamiKaliPersephoneFreya

VS

Bans
UllrAh Muzen CabHe BoThothSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
vallcron123
Ah Puch
17
1 / 8 / 0
11,824
788
5,163
22,148
15,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
8
Kills
1
1
Deaths
8
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Shiva
BricKsop
Shiva
8
1
0
8
L
Ah Puch
vallcron123
Ah Puch
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,214
Damage
5,163
18,637
Taken
22,148
14,547
Mitigated
15,765
4,294
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BricKsop
Shiva
19,214
8,251
0
4,294
18,637
14,547
2,639
5,472
13,165
0
113,517
L
Ah Puch
vallcron123
Ah Puch
5,163
668
0
6,308
22,148
15,765
0
254
21,894
54,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,896
Gold Earned
11,824
168
Minions Killed
96
13
Camps Cleared
1
316,226
Distance Traveled
258,019
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,896
993
168
11
13
316,226
3
L
Ah Puch
11,824
788
96
6
1
258,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role