Player Matchup

Janus
Janus
Arcnson
Janus
Level 83
God Stats
2W - 4L
1,140 SR
Queue Stats
106W - 123L
1,403 Elo+
Solo
Skadi
Skadi
NuKappaCalvin
Skadi
Level 100
God Stats
1W - 4L
1,504 SR
Queue Stats
144W - 162L
1,365 Elo+
Solo
Arachne
Arachne
R2Dabs2
Arachne
Level 47
God Stats
2W - 1L
1,694 SR
Queue Stats
55W - 75L
1,358 Elo+
Solo
Fafnir
Fafnir
Stickygreenbudz
Fafnir
Level 136
God Stats
27W - 19L
1,583 SR
Queue Stats
833W - 933L
1,364 Elo+
Solo
Mulan
Mulan
banditobandit
Mulan
Level 114
God Stats
19W - 19L
1,534 SR
Queue Stats
146W - 161L
1,411 Elo+
Solo
Team Averages
Level 96
1,491 SR
1,380 Elo+

VS

Team Averages
Level 84
1,626 SR
1,422 Elo+
Neith
Neith
CARAMEL709i
Neith
Level 39
God Stats
33W - 34L
1,371 SR
Queue Stats
65W - 82L
1,356 Elo+
Party 1
Hades
Hades
WoWs x iKiLlEr
Hades
Level 52
God Stats
29W - 20L
1,501 SR
Queue Stats
44W - 55L
1,239 Elo+
Solo
Sylvanus
Sylvanus
azumomi
Sylvanus
Level 107
God Stats
7W - 1L
1,911 SR
Queue Stats
256W - 215L
1,528 Elo+
Party 1
Vulcan
Vulcan
enari_kazuko
Vulcan
Level 100
God Stats
30W - 16L
1,601 SR
Queue Stats
327W - 307L
1,472 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
tatsuo12w
Ah Muzen Cab
Level 121
God Stats
9W - 5L
1,747 SR
Queue Stats
154W - 133L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arcnson
Janus
18
4 / 3 / 3
12,108
484
15,454
19,809
8,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 4 / 4
10,941
438
14,982
21,866
9,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
R2Dabs2
Arachne
19
4 / 3 / 3
12,190
488
13,284
28,668
14,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 2
10,462
418
6,902
26,259
33,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
0 / 8 / 3
10,273
411
14,177
38,900
36,544
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 7
11,711
468
14,503
12,845
6,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 5 / 5
11,658
466
13,013
19,886
12,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
azumomi
Sylvanus
17
2 / 0 / 12
12,471
499
13,099
27,130
37,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
19
1 / 2 / 10
12,569
503
22,985
14,043
8,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
tatsuo12w
Ah Muzen Cab
20
10 / 2 / 6
14,164
567
39,987
30,487
16,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
10
Kills
20
20
Deaths
11
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
Arcnson
Janus
4
3
3
1.83
W
4
2
7
3.75
L
1
4
4
0.75
L
Arachne
R2Dabs2
Arachne
4
3
3
1.83
L
1
2
2
1
W
3
5
5
1.1
W
Sylvanus
azumomi
Sylvanus
2
0
12
8
L
0
8
3
0.19
W
Vulcan
1
2
10
3
W
Ah Muzen Cab
tatsuo12w
Ah Muzen Cab
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,799
Damage
103,587
135,502
Taken
104,391
102,797
Mitigated
81,886
38,796
Healing
41,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Arcnson
Janus
15,454
429
83
1,513
19,809
8,314
0
8,730
11,079
85,808
0
W
14,503
8,673
0
4,339
12,845
6,347
4,360
2,280
10,503
0
91,548
L
14,982
6,056
0
2,732
21,866
9,080
602
9,284
12,582
0
96,511
L
Arachne
R2Dabs2
Arachne
13,284
7,346
0
11,296
28,668
14,933
1,826
10,012
18,656
0
130,972
L
6,902
2,876
4,199
8,949
26,259
33,926
338
10,749
15,510
28,638
0
W
13,013
1,587
256
5,399
19,886
12,636
3,471
5,345
14,257
66,468
0
W
Sylvanus
azumomi
Sylvanus
13,099
3,822
3,890
9,048
27,130
37,633
604
5,361
21,565
52,727
0
L
14,177
2,117
0
10,024
38,900
36,544
0
11,294
27,606
0
71,358
W
Vulcan
22,985
10,691
463
2,849
14,043
8,563
1,055
4,595
9,192
138,537
0
W
Ah Muzen Cab
tatsuo12w
Ah Muzen Cab
39,987
17,196
0
15,565
30,487
16,707
6,396
3,821
26,518
0
139,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,974
Gold Earned
62,573
681
Minions Killed
683
0
Camps Cleared
0
2,100,967
Distance Traveled
2,223,942
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,108
484
159
6
0
431,421
2
W
Neith
11,711
468
121
5
0
432,481
0
L
Skadi
10,941
438
163
7
0
419,211
1
L
Arachne
12,190
488
180
7
0
477,987
1
L
Fafnir
10,462
418
44
2
0
361,017
0
W
Hades
11,658
466
116
5
0
405,211
0
W
Sylvanus
12,471
499
59
2
0
427,145
1
L
Mulan
10,273
411
135
5
0
411,331
1
W
Vulcan
12,569
503
197
8
0
509,042
0
W
Ah Muzen Cab
14,164
567
190
8
0
450,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role