Player Matchup

Chronos
Chronos
 
Chronos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Osmond76
Hercules
Level 143
God Stats
6W - 2L
1,771 SR
Queue Stats
124W - 122L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Undivulge
Danzaburou
Level 101
God Stats
1W - 3L
1,329 SR
Queue Stats
84W - 79L
1,562 Elo+
Solo
Ne Zha
Ne Zha
Vayeng
Ne Zha
Level 160
God Stats
1W - 1L
1,688 SR
Queue Stats
63W - 60L
1,532 Elo+
Solo
Ymir
Ymir
xeskenn
Ymir
Level 159
God Stats
14W - 6L
1,806 SR
Queue Stats
457W - 324L
1,568 Elo+
Solo
Team Averages
Level 142
1,619 SR
1,542 Elo+

VS

Team Averages
Level 137
1,670 SR
1,609 Elo+
Geb
Geb
Borkinator
Geb
Level 142
God Stats
3W - 3L
1,684 SR
Queue Stats
419W - 433L
1,535 Elo+
Solo
Xbalanque
Xbalanque
HitsuNabe
Xbalanque
Level 98
God Stats
4W - 1L
1,514 SR
Queue Stats
434W - 434L
1,572 Elo+
Solo
Athena
Athena
Nemmish
Athena
Level 128
God Stats
2W - 1L
1,743 SR
Queue Stats
24W - 13L
1,677 Elo+
Party 1
Chernobog
Chernobog
Rjpa
Chernobog
Level 156
God Stats
4W - 0L
1,736 SR
Queue Stats
81W - 44L
1,655 Elo+
Party 1
Cernunnos
Cernunnos
Rotemm
Cernunnos
Level 159
God Stats
5W - 0L
1,674 SR
Queue Stats
282W - 224L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
6 / 6 / 4
9,897
825
11,888
15,475
6,882
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hercules
Osmond76
Hercules
14
0 / 6 / 7
8,202
684
8,097
26,841
29,863
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Undivulge
Danzaburou
17
6 / 6 / 7
10,923
910
11,279
15,081
7,528
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Vayeng
Ne Zha
16
2 / 8 / 8
9,304
775
11,070
15,696
8,798
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ymir
xeskenn
Ymir
14
1 / 6 / 7
9,131
761
7,900
21,418
22,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 25
9,989
832
11,415
17,124
24,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
HitsuNabe
Xbalanque
14
5 / 6 / 17
9,425
785
13,881
12,741
6,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Nemmish
Athena
16
2 / 3 / 27
10,265
855
10,319
17,151
16,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
Rjpa
Chernobog
18
10 / 3 / 18
11,121
927
24,904
12,749
7,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Rotemm
Cernunnos
18
14 / 3 / 13
11,445
954
28,136
14,597
9,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
132
15
Kills
32
32
Deaths
17
33
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
6
6
4
1.33
W
1
2
25
6.75
W
Xbalanque
HitsuNabe
Xbalanque
5
6
17
2.25
W
Athena
Nemmish
Athena
2
3
27
5.17
L
Hercules
Osmond76
Hercules
0
6
7
0.58
W
Chernobog
Rjpa
Chernobog
10
3
18
6.33
W
Cernunnos
Rotemm
Cernunnos
14
3
13
6.83
L
Danzaburou
Undivulge
Danzaburou
6
6
7
1.58
L
Ne Zha
Vayeng
Ne Zha
2
8
8
0.75
L
Ymir
xeskenn
Ymir
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,234
Damage
88,655
94,511
Taken
74,362
75,930
Mitigated
65,107
23,358
Healing
22,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
11,888
2,467
949
2,399
15,475
6,882
1,555
3,801
11,674
27,539
0
W
11,415
731
3,076
1,912
17,124
24,557
430
4,034
13,090
19,854
0
W
Xbalanque
HitsuNabe
Xbalanque
13,881
4,268
1,089
1,087
12,741
6,632
1,656
4,572
8,169
0
26,508
W
Athena
Nemmish
Athena
10,319
3,367
2,892
4,036
17,151
16,599
563
2,256
14,895
13,897
0
L
Hercules
Osmond76
Hercules
8,097
1,453
1,504
9,935
26,841
29,863
444
5,283
21,558
0
12,556
W
Chernobog
Rjpa
Chernobog
24,904
12,600
1,526
2,352
12,749
7,525
3,815
3,433
9,316
0
47,846
W
Cernunnos
Rotemm
Cernunnos
28,136
12,812
1,272
2,900
14,597
9,794
2,887
5,493
9,104
0
48,443
L
Danzaburou
Undivulge
Danzaburou
11,279
4,100
0
2,302
15,081
7,528
1,520
3,734
11,347
0
23,349
L
Ne Zha
Vayeng
Ne Zha
11,070
1,269
382
2,497
15,696
8,798
893
3,660
12,036
0
23,682
L
Ymir
xeskenn
Ymir
7,900
975
1,256
2,134
21,418
22,859
141
5,256
16,162
13,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,457
Gold Earned
52,245
107
Minions Killed
137
0
Camps Cleared
0
972,700
Distance Traveled
1,094,683
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,897
825
42
4
0
200,864
1
W
Geb
9,989
832
8
1
0
227,241
0
W
Xbalanque
9,425
785
28
2
0
215,699
0
W
Athena
10,265
855
10
1
0
248,445
1
L
Hercules
8,202
684
11
1
0
197,162
0
W
Chernobog
11,121
927
52
4
0
212,444
1
W
Cernunnos
11,445
954
39
3
0
190,854
0
L
Danzaburou
10,923
910
22
2
0
204,060
1
L
Ne Zha
9,304
775
18
2
0
195,928
1
L
Ymir
9,131
761
14
1
0
174,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role