Player Matchup

Merlin
Merlin
ChispiiinJRCA
Merlin
Level 108
God Stats
0W - 3L
1,391 SR
Queue Stats
193W - 227L
1,620 Elo+
Solo
Geb
Geb
Soulaco1
Geb
Level 159
God Stats
0W - 1L
1,852 SR
Queue Stats
20W - 15L
1,745 Elo+
Party 2
Guan Yu
Guan Yu
Vangers712
Guan Yu
Level 64
God Stats
0W - 2L
1,239 SR
Queue Stats
16W - 14L
1,714 Elo+
Party 2
Team Averages
Level 110
1,494 SR
1,693 Elo+

VS

Team Averages
Level 125
1,808 SR
1,956 Elo+
Artio
Artio
CreatureShep
Artio
Level 157
God Stats
6W - 2L
1,775 SR
Queue Stats
633W - 81L
2,138 Elo+
Party 1
Hercules
Hercules
MrSlushy
Hercules
Level 135
God Stats
47W - 3L
1,971 SR
Queue Stats
552W - 52L
2,169 Elo+
Party 1
Rama
Rama
prec1se100
Rama
Level 82
God Stats
7W - 3L
1,679 SR
Queue Stats
175W - 168L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,322
575
11,092
9,496
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 0
6,044
549
10,415
12,706
12,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Vangers712
Guan Yu
9
0 / 6 / 0
6,076
552
6,002
14,717
13,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 13
8,672
788
10,346
15,672
14,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
MrSlushy
Hercules
12
2 / 0 / 15
8,751
796
11,612
15,042
13,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
12 / 0 / 4
9,575
870
11,711
10,143
4,461
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
17
17
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
3
0
13
9.5
W
Hercules
MrSlushy
Hercules
2
0
15
9.5
L
0
6
0
0
L
Guan Yu
Vangers712
Guan Yu
0
6
0
0
W
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,509
Damage
33,669
36,919
Taken
40,857
29,277
Mitigated
32,936
2,334
Healing
24,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,092
705
0
150
9,496
3,696
0
3,809
5,687
35,956
0
W
10,346
2,029
2,880
6,549
15,672
14,917
384
7,725
7,947
23,380
0
W
Hercules
MrSlushy
Hercules
11,612
5,264
1,380
8,236
15,042
13,558
675
8,452
6,590
0
22,763
L
10,415
2,201
0
170
12,706
12,210
0
3,267
9,439
18,006
0
L
Guan Yu
Vangers712
Guan Yu
6,002
1,243
758
1,256
14,717
13,371
0
3,270
11,447
0
8,802
W
11,711
10,382
0
5,290
10,143
4,461
1,519
6,127
4,016
0
44,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,442
Gold Earned
26,998
74
Minions Killed
103
1
Camps Cleared
7
586,700
Distance Traveled
626,115
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,322
575
49
4
1
181,927
2
W
Artio
8,672
788
16
1
0
223,820
3
W
Hercules
8,751
796
23
2
1
216,088
0
L
Geb
6,044
549
13
1
0
195,043
2
L
Guan Yu
6,076
552
12
1
0
209,730
3
W
Rama
9,575
870
64
6
6
186,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role