Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DasurgingSpirit
Tyr
Level 62
God Stats
18W - 21L
1,345 SR
Queue Stats
674W - 708L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
MurcielagoLV
Baron Samedi
Level 63
God Stats
8W - 6L
1,560 SR
Queue Stats
67W - 96L
1,341 Elo+
Party 1
Hachiman
Hachiman
Scop3Feels
Hachiman
Level 61
God Stats
1W - 0L
1,360 SR
Queue Stats
9W - 21L
1,153 Elo+
Party 1
Nu Wa
Nu Wa
void_irl
Nu Wa
Level 15
God Stats
8W - 15L
1,368 SR
Queue Stats
18W - 35L
1,335 Elo+
Solo
Team Averages
Level 62
1,427 SR
1,343 Elo+

VS

Team Averages
Level 61
1,541 SR
1,395 Elo+
Danzaburou
Danzaburou
Katzchen12
Danzaburou
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 157L
1,256 Elo+
Party 2
Artemis
Artemis
KindDinosaur730
Artemis
Level 18
God Stats
6W - 7L
1,454 SR
Queue Stats
12W - 18L
1,222 Elo+
Party 2
Bacchus
Bacchus
Th34LCh3MI5T
Bacchus
Level 160
God Stats
11W - 9L
1,559 SR
Queue Stats
838W - 932L
1,379 Elo+
Solo
Merlin
Merlin
WholePolecat
Merlin
Level 67
God Stats
2W - 1L
1,638 SR
Queue Stats
8W - 6L
1,444 Elo+
Party 3
Osiris
Osiris
Yake7799
Osiris
Level 46
God Stats
6W - 3L
1,553 SR
Queue Stats
12W - 9L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 0 / 5
10,358
797
6,932
13,193
11,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 2 / 4
8,880
683
4,560
15,098
16,783
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
MurcielagoLV
Baron Samedi
17
7 / 1 / 8
10,247
788
18,188
12,961
7,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Scop3Feels
Hachiman
17
1 / 1 / 7
9,654
743
8,747
11,265
4,973
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
void_irl
Nu Wa
16
0 / 0 / 10
9,296
715
9,984
7,342
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Katzchen12
Danzaburou
15
1 / 2 / 1
8,550
658
6,842
13,603
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 7 / 3
8,875
683
8,608
12,556
5,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Th34LCh3MI5T
Bacchus
15
1 / 1 / 1
8,658
666
7,900
13,067
18,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
16
0 / 1 / 1
8,755
673
15,041
6,773
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Yake7799
Osiris
14
2 / 6 / 1
8,468
651
8,483
14,000
13,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
17
Kills
4
4
Deaths
17
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
0
5
9.5
W
2
2
4
2
L
Danzaburou
Katzchen12
Danzaburou
1
2
1
0.75
L
0
7
3
0.21
W
Baron Samedi
MurcielagoLV
Baron Samedi
7
1
8
11
W
Hachiman
Scop3Feels
Hachiman
1
1
7
4.5
L
Bacchus
Th34LCh3MI5T
Bacchus
1
1
1
1.5
L
Merlin
0
1
1
0.5
L
Osiris
Yake7799
Osiris
2
6
1
0.42
W
Nu Wa
void_irl
Nu Wa
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,411
Damage
46,874
59,859
Taken
59,999
43,859
Mitigated
45,836
14,199
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,932
3,373
0
3,524
13,193
11,207
323
4,689
8,504
0
20,576
W
4,560
971
0
273
15,098
16,783
20
3,860
10,776
0
11,292
L
Danzaburou
Katzchen12
Danzaburou
6,842
2,590
0
2,016
13,603
5,143
0
6,757
6,846
0
33,619
L
8,608
2,756
0
439
12,556
5,525
438
5,873
6,683
0
28,969
W
Baron Samedi
MurcielagoLV
Baron Samedi
18,188
1,096
2,565
4,536
12,961
7,779
532
6,378
6,543
44,543
0
W
Hachiman
Scop3Feels
Hachiman
8,747
3,171
167
1,870
11,265
4,973
2,062
3,291
7,866
0
45,243
L
Bacchus
Th34LCh3MI5T
Bacchus
7,900
344
0
2,344
13,067
18,504
181
6,077
6,990
23,185
0
L
Merlin
15,041
1,021
0
1,046
6,773
2,890
0
2,906
3,867
61,983
0
L
Osiris
Yake7799
Osiris
8,483
2,388
0
772
14,000
13,774
0
6,559
7,441
0
19,678
W
Nu Wa
void_irl
Nu Wa
9,984
4,949
293
971
7,342
3,117
1,496
4,723
2,595
39,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,435
Gold Earned
43,306
242
Minions Killed
234
0
Camps Cleared
0
1,431,362
Distance Traveled
1,251,676
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,358
797
38
3
0
304,706
0
W
Tyr
8,880
683
14
1
0
295,281
0
L
Danzaburou
8,550
658
50
4
0
242,959
0
L
Artemis
8,875
683
44
3
0
222,168
0
W
Baron Samedi
10,247
788
76
6
0
263,586
4
W
Hachiman
9,654
743
74
6
0
277,630
0
L
Bacchus
8,658
666
16
1
0
277,559
0
L
Merlin
8,755
673
97
7
0
257,067
1
L
Osiris
8,468
651
27
2
0
251,923
0
W
Nu Wa
9,296
715
40
3
0
290,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role