Player Matchup

Lancelot
Lancelot
LilUwUzi_Vert
Lancelot
Level 83
God Stats
0W - 2L
1,342 SR
Queue Stats
8W - 14L
1,339 Elo+
Party 2
Merlin
Merlin
Spicy_Deflects
Merlin
Level 122
God Stats
1W - 6L
1,313 SR
Queue Stats
401W - 682L
1,260 Elo+
Party 2
Cthulhu
Cthulhu
Whoizzred
Cthulhu
Level 66
God Stats
61W - 96L
1,414 SR
Queue Stats
323W - 555L
1,249 Elo+
Party 2
Team Averages
Level 90
1,356 SR
1,282 Elo+

VS

Team Averages
Level 95
1,452 SR
1,397 Elo+
Charybdis
Charybdis
ACE 123 MLG
Charybdis
Level 111
God Stats
3W - 1L
1,616 SR
Queue Stats
44W - 59L
1,393 Elo+
Party 1
Erlang Shen
Erlang Shen
ElfishOrchid6
Erlang Shen
Level 86
God Stats
1W - 2L
1,241 SR
Queue Stats
34W - 37L
1,423 Elo+
Party 1
Xbalanque
Xbalanque
II Zoar II
Xbalanque
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LilUwUzi_Vert
Lancelot
14
2 / 3 / 1
9,684
605
8,730
16,813
7,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 1
9,615
601
15,936
14,805
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Whoizzred
Cthulhu
14
1 / 5 / 2
9,414
588
11,197
18,488
30,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ACE 123 MLG
Charybdis
17
5 / 1 / 5
11,403
713
19,216
14,066
6,518
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
ElfishOrchid6
Erlang Shen
16
2 / 0 / 7
11,118
695
11,253
18,367
17,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
II Zoar II
Xbalanque
15
4 / 3 / 5
10,937
684
13,225
15,924
7,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
11
11
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ACE 123 MLG
Charybdis
5
1
5
7.5
W
Erlang Shen
ElfishOrchid6
Erlang Shen
2
0
7
5.5
W
Xbalanque
II Zoar II
Xbalanque
4
3
5
2.17
L
Lancelot
LilUwUzi_Vert
Lancelot
2
3
1
0.83
L
1
3
1
0.5
L
Cthulhu
Whoizzred
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,863
Damage
43,694
50,106
Taken
48,357
44,500
Mitigated
31,675
8,577
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ACE 123 MLG
Charybdis
19,216
10,675
0
3,400
14,066
6,518
1,820
8,180
5,565
0
67,039
W
Erlang Shen
ElfishOrchid6
Erlang Shen
11,253
6,136
735
7,937
18,367
17,441
749
8,107
10,001
0
33,490
W
Xbalanque
II Zoar II
Xbalanque
13,225
5,916
0
3,373
15,924
7,716
567
10,576
5,028
0
38,747
L
Lancelot
LilUwUzi_Vert
Lancelot
8,730
1,650
0
379
16,813
7,402
0
0
16,813
0
17,664
L
15,936
1,211
0
3,334
14,805
6,527
0
595
14,210
58,987
0
L
Cthulhu
Whoizzred
Cthulhu
11,197
745
767
4,097
18,488
30,571
0
0
18,488
30,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
33,458
145
Minions Killed
181
5
Camps Cleared
10
830,722
Distance Traveled
834,142
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,403
713
101
6
4
284,484
3
W
Erlang Shen
11,118
695
36
2
4
304,942
3
W
Xbalanque
10,937
684
44
3
2
244,716
1
L
Lancelot
9,684
605
21
1
0
273,672
1
L
Merlin
9,615
601
79
5
5
267,863
5
L
Cthulhu
9,414
588
45
3
0
289,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role