Player Matchup

Cerberus
Cerberus
Apex Bestt
Cerberus
Level 145
God Stats
3W - 2L
1,596 SR
Queue Stats
83W - 88L
1,525 Elo+
Solo
Hachiman
Hachiman
BUBSTA4099
Hachiman
Level 25
God Stats
9W - 19L
1,446 SR
Queue Stats
36W - 56L
1,426 Elo+
Solo
Baba Yaga
Baba Yaga
IRONMAN6VI
Baba Yaga
Level 109
God Stats
5W - 5L
1,526 SR
Queue Stats
59W - 85L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LDLLastHope
Ah Muzen Cab
Level 120
God Stats
3W - 2L
1,437 SR
Queue Stats
69W - 65L
1,444 Elo+
Party 1
Merlin
Merlin
TR4PACE1R01240
Merlin
Level 155
God Stats
22W - 24L
1,624 SR
Queue Stats
166W - 170L
1,534 Elo+
Solo
Team Averages
Level 111
1,526 SR
1,480 Elo+

VS

Team Averages
Level 125
1,480 SR
1,496 Elo+
Ymir
Ymir
Geekbrink
Ymir
Level 104
God Stats
7W - 9L
1,584 SR
Queue Stats
75W - 92L
1,473 Elo+
Party 2
Arachne
Arachne
Naumbre
Arachne
Level 63
God Stats
2W - 1L
1,506 SR
Queue Stats
71W - 71L
1,502 Elo+
Party 2
Kukulkan
Kukulkan
Olmless
Kukulkan
Level 144
God Stats
38W - 33L
1,517 SR
Queue Stats
557W - 535L
1,537 Elo+
Solo
Danzaburou
Danzaburou
TGallo
Danzaburou
Level 155
God Stats
2W - 2L
1,499 SR
Queue Stats
72W - 75L
1,459 Elo+
Party 3
Ravana
Ravana
ruin570
Ravana
Level 158
God Stats
2W - 5L
1,292 SR
Queue Stats
138W - 147L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apex Bestt
Cerberus
16
1 / 2 / 6
9,924
662
8,912
19,450
19,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
BUBSTA4099
Hachiman
15
0 / 4 / 3
8,996
600
5,927
13,167
5,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
IRONMAN6VI
Baba Yaga
17
2 / 3 / 2
10,193
680
9,117
17,496
8,977
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
LDLLastHope
Ah Muzen Cab
18
2 / 5 / 2
10,314
688
10,253
13,643
7,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 1 / 4
10,679
712
10,198
4,140
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 1 / 7
10,556
704
7,796
18,987
21,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Naumbre
Arachne
16
2 / 5 / 6
9,768
651
7,204
15,089
8,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Olmless
Kukulkan
20
3 / 1 / 9
12,079
805
22,826
6,646
3,338
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TGallo
Danzaburou
18
3 / 0 / 5
11,029
735
11,276
9,319
4,728
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
ruin570
Ravana
18
4 / 1 / 7
10,815
721
9,067
9,179
10,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
7
Kills
15
15
Deaths
8
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Apex Bestt
Cerberus
1
2
6
2
L
Hachiman
BUBSTA4099
Hachiman
0
4
3
0.38
W
Ymir
3
1
7
6.5
L
Baba Yaga
IRONMAN6VI
Baba Yaga
2
3
2
1
L
Ah Muzen Cab
LDLLastHope
Ah Muzen Cab
2
5
2
0.6
W
Arachne
Naumbre
Arachne
2
5
6
1
W
Kukulkan
Olmless
Kukulkan
3
1
9
7.5
W
Danzaburou
TGallo
Danzaburou
3
0
5
5.5
L
2
1
4
4
W
Ravana
ruin570
Ravana
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,407
Damage
58,169
67,896
Taken
59,220
43,002
Mitigated
48,412
17,397
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Apex Bestt
Cerberus
8,912
509
723
6,444
19,450
19,461
0
7,259
12,131
28,965
0
L
Hachiman
BUBSTA4099
Hachiman
5,927
2,877
0
642
13,167
5,653
0
7,668
5,454
0
20,928
W
Ymir
7,796
978
268
1,649
18,987
21,871
0
9,785
9,202
23,113
0
L
Baba Yaga
IRONMAN6VI
Baba Yaga
9,117
331
96
5,122
17,496
8,977
703
8,593
8,867
47,140
0
L
Ah Muzen Cab
LDLLastHope
Ah Muzen Cab
10,253
4,415
0
3,535
13,643
7,006
372
4,934
8,659
0
54,271
W
Arachne
Naumbre
Arachne
7,204
4,462
0
2,071
15,089
8,181
126
7,305
6,584
0
22,233
W
Kukulkan
Olmless
Kukulkan
22,826
1,249
0
694
6,646
3,338
1,362
2,065
4,581
85,228
0
W
Danzaburou
TGallo
Danzaburou
11,276
4,909
0
2,667
9,319
4,728
3,605
4,425
4,894
0
48,796
L
10,198
518
117
718
4,140
1,905
0
2,037
2,103
51,103
0
W
Ravana
ruin570
Ravana
9,067
1,809
0
2,981
9,179
10,294
341
4,647
4,532
0
33,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
54,247
396
Minions Killed
345
0
Camps Cleared
0
1,450,062
Distance Traveled
1,507,148
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,924
662
66
4
0
291,532
5
L
Hachiman
8,996
600
38
3
0
283,577
0
W
Ymir
10,556
704
47
3
0
312,424
0
L
Baba Yaga
10,193
680
84
6
0
292,171
0
L
Ah Muzen Cab
10,314
688
95
6
0
304,325
0
W
Arachne
9,768
651
22
1
0
290,690
0
W
Kukulkan
12,079
805
151
10
0
303,998
1
W
Danzaburou
11,029
735
74
5
0
256,209
0
L
Merlin
10,679
712
113
8
0
278,457
2
W
Ravana
10,815
721
51
3
0
343,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role